Player Matchup

He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Aach
Tsukuyomi
Level 89
God Stats
9W - 7L
1,620 SR
Queue Stats
66W - 70L
1,468 Elo+
Party 1
Cupid
Cupid
Matiba
Cupid
Level 67
God Stats
74W - 86L
1,409 SR
Queue Stats
235W - 274L
1,476 Elo+
Party 4
Hades
Hades
Schl3cker
Hades
Level 48
God Stats
12W - 12L
1,492 SR
Queue Stats
88W - 125L
1,381 Elo+
Party 4
Team Averages
Level 64
1,504 SR
1,465 Elo+

VS

Team Averages
Level 49
1,510 SR
1,337 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
KleytonSambras
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,242 Elo+
Party 3
Nu Wa
Nu Wa
auuro_95
Nu Wa
Level 63
God Stats
75W - 81L
1,295 SR
Queue Stats
324W - 399L
1,345 Elo+
Party 2
Sylvanus
Sylvanus
tillbis
Sylvanus
Level 52
God Stats
1W - 2L
1,755 SR
Queue Stats
5W - 10L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 2 / 3
6,399
640
3,916
4,112
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
8
5 / 0 / 5
5,639
564
4,682
7,042
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Aach
Tsukuyomi
10
5 / 1 / 3
6,066
607
3,393
5,205
1,499
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Matiba
Cupid
10
3 / 0 / 3
6,072
607
4,145
5,331
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Schl3cker
Hades
9
2 / 1 / 1
5,652
565
2,453
5,141
2,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 0
6,143
614
3,448
6,488
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
 
Da Ji
8
1 / 5 / 2
5,303
530
3,898
7,455
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 0
4,389
439
2,378
5,952
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
auuro_95
Nu Wa
8
1 / 3 / 1
5,259
526
1,823
3,819
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
tillbis
Sylvanus
7
0 / 3 / 0
4,653
465
2,434
6,842
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
2
3
2.25
W
Bacchus
 
Bacchus
5
0
5
7.5
L
Gilgamesh
 
Gilgamesh
2
2
0
1
L
Da Ji
 
Da Ji
1
5
2
0.4
W
Tsukuyomi
Aach
Tsukuyomi
5
1
3
6.5
L
0
5
0
0
W
Cupid
Matiba
Cupid
3
0
3
4.5
W
Hades
Schl3cker
Hades
2
1
1
2.5
L
Nu Wa
auuro_95
Nu Wa
1
3
1
0.5
L
Sylvanus
tillbis
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
13,981
26,831
Taken
30,556
10,037
Mitigated
11,713
7,203
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,916
254
0
983
4,112
1,001
0
700
3,352
40,150
0
W
Bacchus
 
Bacchus
4,682
665
0
500
7,042
4,042
0
1,876
5,045
11,349
0
L
Gilgamesh
 
Gilgamesh
3,448
805
0
2,213
6,488
3,649
0
2,119
4,369
0
27,088
L
Da Ji
 
Da Ji
3,898
740
0
250
7,455
2,207
0
1,914
5,541
0
25,738
W
Tsukuyomi
Aach
Tsukuyomi
3,393
1,066
0
921
5,205
1,499
0
321
4,860
0
24,960
L
2,378
945
0
801
5,952
1,218
0
1,778
4,174
0
17,725
W
Cupid
Matiba
Cupid
4,145
2,112
135
2,862
5,331
1,467
790
1,007
4,300
0
33,658
W
Hades
Schl3cker
Hades
2,453
497
17
1,785
5,141
2,028
0
100
5,017
17,326
0
L
Nu Wa
auuro_95
Nu Wa
1,823
454
0
122
3,819
1,299
0
2,768
1,051
19,344
0
L
Sylvanus
tillbis
Sylvanus
2,434
686
442
1,651
6,842
3,340
0
2,472
4,370
12,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
25,747
258
Minions Killed
212
0
Camps Cleared
0
994,380
Distance Traveled
929,362
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,399
640
78
8
0
196,159
4
W
Bacchus
5,639
564
10
1
0
208,747
0
L
Gilgamesh
6,143
614
58
6
0
211,840
1
L
Da Ji
5,303
530
52
5
0
205,219
0
W
Tsukuyomi
6,066
607
54
5
0
232,097
3
L
Skadi
4,389
439
33
3
0
159,812
0
W
Cupid
6,072
607
76
8
0
187,310
0
W
Hades
5,652
565
40
4
0
170,067
0
L
Nu Wa
5,259
526
51
5
0
167,063
4
L
Sylvanus
4,653
465
18
2
0
185,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role