Player Matchup

Ymir
Ymir
Charlieoneill19
Ymir
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 90L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
Lamarh123
Sun Wukong
Level 85
God Stats
7W - 13L
1,500 SR
Queue Stats
49W - 73L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ajokeade
Morgan Le Fay
Level 43
God Stats
13W - 10L
1,834 SR
Queue Stats
79W - 94L
1,337 Elo+
Party 2
Heimdallr
Heimdallr
campowell050
Heimdallr
Level 70
God Stats
4W - 6L
1,408 SR
Queue Stats
122W - 151L
1,401 Elo+
Party 2
Bacchus
Bacchus
subblxckgamer
Bacchus
Level 49
God Stats
19W - 31L
1,500 SR
Queue Stats
31W - 51L
1,305 Elo+
Party 2
Team Averages
Level 66
1,548 SR
1,375 Elo+

VS

Team Averages
Level 27
1,301 SR
1,197 Elo+
Anubis
Anubis
Armenio_artur777
Anubis
Level 27
God Stats
44W - 57L
1,145 SR
Queue Stats
131W - 153L
1,269 Elo+
Party 1
Mercury
Mercury
Misko__Jones99
Mercury
Level 59
God Stats
9W - 14L
1,328 SR
Queue Stats
67W - 93L
1,355 Elo+
Party 1
Ymir
Ymir
niletee09
Ymir
Level 28
God Stats
6W - 13L
1,363 SR
Queue Stats
216W - 269L
1,305 Elo+
Party 1
Izanami
Izanami
vktr_pOllo
Izanami
Level 10
God Stats
6W - 17L
1,167 SR
Queue Stats
8W - 23L
1,046 Elo+
Party 1
Bellona
Bellona
xuaaan3
Bellona
Level 12
God Stats
23W - 32L
1,500 SR
Queue Stats
154W - 199L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
9,808
654
9,075
9,898
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Lamarh123
Sun Wukong
14
5 / 0 / 4
8,904
594
8,553
12,164
7,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
ajokeade
Morgan Le Fay
14
2 / 0 / 3
8,482
565
3,809
6,185
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
campowell050
Heimdallr
14
11 / 1 / 5
8,920
595
13,167
8,378
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
13
3 / 2 / 13
8,598
573
6,662
12,248
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,504
434
5,418
9,973
3,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 0
6,650
443
5,718
10,698
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
10
1 / 5 / 2
6,621
441
5,917
14,985
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
vktr_pOllo
Izanami
8
1 / 8 / 0
5,583
372
3,124
9,181
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xuaaan3
Bellona
10
0 / 5 / 0
6,130
409
1,769
9,904
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
29
Kills
3
3
Deaths
29
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
8
0
4
10
W
Sun Wukong
Lamarh123
Sun Wukong
5
0
4
7
L
1
6
0
0.17
W
Morgan Le Fay
ajokeade
Morgan Le Fay
2
0
3
3.5
W
Heimdallr
campowell050
Heimdallr
11
1
5
13.5
L
Ymir
1
5
2
0.4
W
Bacchus
3
2
13
4.75
L
Izanami
vktr_pOllo
Izanami
1
8
0
0.13
L
Bellona
xuaaan3
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
21,946
48,873
Taken
54,741
28,289
Mitigated
24,270
20,118
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,418
45
0
2,358
9,973
3,288
0
3,528
6,071
46,053
0
W
9,075
3,251
0
3,460
9,898
5,440
452
1,232
8,666
61,156
6,160
W
Sun Wukong
Lamarh123
Sun Wukong
8,553
1,130
0
6,131
12,164
7,763
258
1,494
10,670
0
50,049
L
5,718
2,882
0
251
10,698
2,847
0
3,649
7,009
0
37,471
W
Morgan Le Fay
ajokeade
Morgan Le Fay
3,809
76
0
1,168
6,185
1,225
1,809
2,733
3,452
45,159
0
W
Heimdallr
campowell050
Heimdallr
13,167
6,888
0
4,438
8,378
3,079
2,548
2,328
6,050
0
58,587
L
Ymir
5,917
1,542
0
648
14,985
10,331
0
5,855
9,120
16,165
0
W
Bacchus
6,662
1,258
0
4,921
12,248
10,782
965
3,548
8,700
22,753
0
L
Izanami
vktr_pOllo
Izanami
3,124
2,293
0
809
9,181
1,542
574
3,172
6,009
0
25,237
L
Bellona
xuaaan3
Bellona
1,769
584
0
1,880
9,904
6,262
0
2,470
7,434
0
25,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,712
Gold Earned
31,488
447
Minions Killed
255
0
Camps Cleared
0
1,452,123
Distance Traveled
1,345,785
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,504
434
66
4
0
273,764
0
W
Ymir
9,808
654
119
8
0
315,567
2
W
Sun Wukong
8,904
594
117
8
0
298,069
5
L
Mercury
6,650
443
70
5
0
322,402
0
W
Morgan Le Fay
8,482
565
99
7
0
298,845
4
W
Heimdallr
8,920
595
86
6
0
271,649
2
L
Ymir
6,621
441
22
1
0
276,243
0
W
Bacchus
8,598
573
26
2
0
267,993
0
L
Izanami
5,583
372
48
3
0
210,294
0
L
Bellona
6,130
409
49
3
0
263,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role