Player Matchup

Ares
Ares
BlueLanter
Ares
Level 49
God Stats
17W - 16L
1,476 SR
Queue Stats
41W - 50L
1,444 Elo+
Solo
Neith
Neith
Jakkaro
Neith
Level 65
God Stats
37W - 33L
1,642 SR
Queue Stats
166W - 211L
1,435 Elo+
Party 1
Sol
Sol
Poofit
Sol
Level 78
God Stats
14W - 24L
1,424 SR
Queue Stats
184W - 240L
1,428 Elo+
Party 1
Team Averages
Level 64
1,514 SR
1,436 Elo+

VS

Team Averages
Level 74
1,603 SR
1,346 Elo+
Erlang Shen
Erlang Shen
HotHeaDead
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,342 Elo+
Party 2
Baron Samedi
Baron Samedi
Wezzel
Baron Samedi
Level 103
God Stats
1W - 1L
1,940 SR
Queue Stats
82W - 101L
1,457 Elo+
Solo
Medusa
Medusa
gemstone02
Medusa
Level 75
God Stats
3W - 10L
1,371 SR
Queue Stats
30W - 89L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
8,462
651
5,717
15,023
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Jakkaro
Neith
15
6 / 1 / 3
9,713
747
11,794
8,303
3,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Poofit
Sol
14
3 / 1 / 6
8,994
692
10,669
9,521
3,876
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HotHeaDead
Erlang Shen
13
3 / 4 / 2
8,155
627
9,359
15,164
15,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Wezzel
Baron Samedi
12
2 / 1 / 3
8,105
623
11,042
10,143
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
gemstone02
Medusa
13
0 / 4 / 2
7,811
601
7,588
8,433
3,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
5
5
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
L
Erlang Shen
HotHeaDead
Erlang Shen
3
4
2
1
W
Neith
Jakkaro
Neith
6
1
3
7.5
W
Sol
Poofit
Sol
3
1
6
6
L
Baron Samedi
Wezzel
Baron Samedi
2
1
3
3.5
L
Medusa
gemstone02
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,180
Damage
27,989
32,847
Taken
33,740
21,631
Mitigated
25,786
7,137
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,717
262
0
2,553
15,023
13,813
0
5,470
9,252
13,133
0
L
Erlang Shen
HotHeaDead
Erlang Shen
9,359
4,146
201
4,889
15,164
15,274
270
7,106
8,058
0
14,035
W
Neith
Jakkaro
Neith
11,794
5,639
178
2,097
8,303
3,942
890
2,334
5,569
0
36,816
W
Sol
Poofit
Sol
10,669
3,652
72
2,237
9,521
3,876
152
3,590
5,729
36,323
0
L
Baron Samedi
Wezzel
Baron Samedi
11,042
415
1,951
4,131
10,143
7,228
90
4,925
5,218
31,439
0
L
Medusa
gemstone02
Medusa
7,588
1,955
0
733
8,433
3,284
700
4,586
3,847
0
39,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
24,071
132
Minions Killed
140
4
Camps Cleared
7
673,261
Distance Traveled
692,849
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,462
651
18
1
1
225,846
3
L
Erlang Shen
8,155
627
9
1
2
220,191
2
W
Neith
9,713
747
66
5
1
226,373
4
W
Sol
8,994
692
48
4
2
221,042
6
L
Baron Samedi
8,105
623
47
4
0
236,110
2
L
Medusa
7,811
601
84
6
5
236,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role