Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CrazyHamster93
Hercules
Level 160
God Stats
5W - 4L
1,659 SR
Queue Stats
102W - 83L
1,589 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SiniyVor
Ah Muzen Cab
Level 148
God Stats
3W - 1L
1,800 SR
Queue Stats
42W - 34L
1,587 Elo+
Party 3
Ymir
Ymir
SiniyVоr
Ymir
Level 88
God Stats
4W - 6L
1,487 SR
Queue Stats
20W - 17L
1,559 Elo+
Party 3
Yu Huang
Yu Huang
ashtjones
Yu Huang
Level 155
God Stats
7W - 5L
1,398 SR
Queue Stats
209W - 184L
1,566 Elo+
Party 2
Team Averages
Level 135
1,569 SR
1,560 Elo+

VS

Team Averages
Level 126
1,556 SR
1,534 Elo+
Merlin
Merlin
Joelinton
Merlin
Level 114
God Stats
4W - 3L
1,839 SR
Queue Stats
90W - 86L
1,573 Elo+
Party 1
Ymir
Ymir
PhilboBaggins97
Ymir
Level 80
God Stats
8W - 2L
1,772 SR
Queue Stats
47W - 43L
1,490 Elo+
Party 1
Artemis
Artemis
ThePlantThief
Artemis
Level 119
God Stats
2W - 0L
1,376 SR
Queue Stats
209W - 191L
1,566 Elo+
Party 1
Thor
Thor
Warmostv
Thor
Level 155
God Stats
12W - 9L
1,585 SR
Queue Stats
239W - 248L
1,526 Elo+
Solo
Zeus
Zeus
oI MeadzZ x
Zeus
Level 160
God Stats
2W - 1L
1,208 SR
Queue Stats
97W - 94L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 1 / 1
4,992
555
3,107
7,120
4,396
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
9
2 / 3 / 0
4,989
554
2,631
7,787
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SiniyVor
Ah Muzen Cab
1
0 / 0 / 0
3,201
356
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
7
0 / 0 / 0
4,344
483
1,420
3,448
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
ashtjones
Yu Huang
7
0 / 7 / 0
4,239
471
3,238
5,446
1,343
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Joelinton
Merlin
10
6 / 1 / 2
6,093
677
5,006
4,207
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 4
5,633
626
2,409
4,837
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
10
1 / 0 / 0
5,561
618
1,355
3,378
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
11
3 / 0 / 2
6,233
693
2,853
5,392
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,058
673
2,660
2,766
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
Hercules
2
3
0
0.67
W
Merlin
Joelinton
Merlin
6
1
2
7
W
1
0
4
3
L
Ah Muzen Cab
SiniyVor
Ah Muzen Cab
0
0
0
0
L
Ymir
0
0
0
0
W
Artemis
1
0
0
1
W
Thor
3
0
2
4
L
Yu Huang
ashtjones
Yu Huang
0
7
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,396
Damage
14,283
23,801
Taken
20,580
9,982
Mitigated
7,510
7,688
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,107
0
0
4,072
7,120
4,396
0
2,608
4,512
26,855
0
L
Hercules
2,631
733
0
2,216
7,787
2,734
0
4,954
2,833
0
21,953
W
Merlin
Joelinton
Merlin
5,006
669
0
440
4,207
1,094
0
1,418
2,789
26,668
0
W
2,409
693
0
1,018
4,837
2,810
0
2,596
2,241
14,806
0
L
Ah Muzen Cab
SiniyVor
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
1,420
429
0
1,400
3,448
1,509
0
94
3,354
15,009
0
W
Artemis
1,355
382
0
1,470
3,378
959
0
1,692
1,686
0
24,071
W
Thor
2,853
699
0
3,099
5,392
1,696
0
728
4,664
0
31,770
L
Yu Huang
ashtjones
Yu Huang
3,238
627
0
0
5,446
1,343
0
2,227
3,219
18,501
0
W
2,660
733
0
894
2,766
951
530
1,331
1,435
33,730
3,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,765
Gold Earned
29,578
175
Minions Killed
270
0
Camps Cleared
0
624,983
Distance Traveled
805,562
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,992
555
63
7
0
160,585
3
L
Hercules
4,989
554
42
5
0
185,642
1
W
Merlin
6,093
677
47
5
0
183,639
4
W
Ymir
5,633
626
32
4
0
174,558
4
L
Ah Muzen Cab
3,201
356
0
0
0
4,755
0
L
Ymir
4,344
483
29
3
0
112,551
2
W
Artemis
5,561
618
50
6
0
122,322
1
W
Thor
6,233
693
72
8
0
189,584
0
L
Yu Huang
4,239
471
41
5
0
161,450
2
W
Zeus
6,058
673
69
8
0
135,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role