Player Matchup

Thor
Thor
 
Thor
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LannGold
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,397 Elo+
Party 3
Ullr
Ullr
Lisorim
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,422 Elo+
Party 3
Agni
Agni
ZapalloEstallo
Agni
Level 38
God Stats
3W - 2L
1,961 SR
Queue Stats
97W - 133L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
jotape_3103
Gilgamesh
Level 43
God Stats
5W - 8L
1,402 SR
Queue Stats
53W - 77L
1,432 Elo+
Solo
Team Averages
Level 47
1,573 SR
1,442 Elo+

VS

Team Averages
Level 83
1,413 SR
1,408 Elo+
Ao Kuang
Ao Kuang
I TNS I SOUL
Ao Kuang
Level 108
God Stats
57W - 54L
1,508 SR
Queue Stats
409W - 505L
1,339 Elo+
Party 1
Skadi
Skadi
NINJAbr6651
Skadi
Level 7
God Stats
9W - 16L
1,358 SR
Queue Stats
44W - 73L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
Sr nice8997
Gilgamesh
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
654W - 738L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
Stryker122336
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 119L
1,479 Elo+
Party 2
Tyr
Tyr
kauafelipe23
Tyr
Level 125
God Stats
23W - 20L
1,199 SR
Queue Stats
155W - 164L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 4 / 6
10,934
521
13,015
15,484
6,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
14
3 / 4 / 4
9,380
447
7,394
17,296
19,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Lisorim
Ullr
15
1 / 6 / 5
9,210
439
10,402
17,766
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 6
10,059
479
12,864
14,701
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
jotape_3103
Gilgamesh
15
3 / 9 / 5
9,951
474
13,288
26,087
19,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
I TNS I SOUL
Ao Kuang
18
8 / 4 / 5
11,600
552
11,996
17,196
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 4
11,192
533
7,070
11,588
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Sr nice8997
Gilgamesh
16
2 / 1 / 11
11,135
530
10,657
19,874
17,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Stryker122336
Baron Samedi
17
7 / 7 / 6
11,562
551
22,357
19,340
8,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 2 / 8
12,124
577
19,041
21,212
25,392
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
16
Kills
30
30
Deaths
16
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
4
6
2.25
W
Ao Kuang
I TNS I SOUL
Ao Kuang
8
4
5
2.63
L
Ymir
3
4
4
1.25
L
Ullr
Lisorim
Ullr
1
6
5
0.58
W
2
2
4
2
W
Gilgamesh
Sr nice8997
Gilgamesh
2
1
11
7.5
W
Baron Samedi
Stryker122336
Baron Samedi
7
7
6
1.43
L
3
7
6
0.86
L
Gilgamesh
jotape_3103
Gilgamesh
3
9
5
0.61
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
71,121
91,334
Taken
89,210
57,143
Mitigated
61,245
11,940
Healing
32,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,015
2,841
0
510
15,484
6,712
0
4,931
10,367
0
79,063
W
Ao Kuang
I TNS I SOUL
Ao Kuang
11,996
3,509
0
6,714
17,196
6,470
690
4,016
13,180
80,323
0
L
Ymir
7,394
1,338
0
1,428
17,296
19,052
96
5,649
11,512
28,256
0
L
Ullr
Lisorim
Ullr
10,402
4,492
0
2,727
17,766
6,698
298
5,429
12,203
0
60,488
W
7,070
3,343
0
4,535
11,588
3,158
5,264
1,367
10,221
0
75,262
W
Gilgamesh
Sr nice8997
Gilgamesh
10,657
3,135
2,391
4,022
19,874
17,909
564
4,293
15,581
0
35,445
W
Baron Samedi
Stryker122336
Baron Samedi
22,357
1,648
2,398
6,572
19,340
8,316
1,844
7,500
11,840
74,018
0
L
12,864
285
0
2,482
14,701
5,288
0
6,394
7,857
55,014
0
L
Gilgamesh
jotape_3103
Gilgamesh
13,288
4,672
0
4,793
26,087
19,393
0
10,793
15,042
0
44,451
W
19,041
2,472
0
5,589
21,212
25,392
1,631
3,082
18,130
0
70,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
57,613
446
Minions Killed
498
0
Camps Cleared
0
1,849,861
Distance Traveled
2,074,366
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,934
521
112
5
0
400,789
7
W
Ao Kuang
11,600
552
117
6
0
443,079
0
L
Ymir
9,380
447
32
2
0
347,389
4
L
Ullr
9,210
439
133
6
0
366,159
4
W
Skadi
11,192
533
120
6
0
403,507
2
W
Gilgamesh
11,135
530
45
2
0
451,518
5
W
Baron Samedi
11,562
551
113
5
0
358,287
5
L
Agni
10,059
479
90
4
0
368,866
4
L
Gilgamesh
9,951
474
79
4
0
366,658
3
W
Tyr
12,124
577
103
5
0
417,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role