Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
SzymOff1
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
czarny_majk
Baron Samedi
Level 120
God Stats
4W - 6L
1,354 SR
Queue Stats
14W - 23L
1,393 Elo+
Party 1
Team Averages
Level 132
1,451 SR
1,430 Elo+

VS

Team Averages
Level 124
1,577 SR
1,578 Elo+
Hachiman
Hachiman
Ar5eni
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,606 Elo+
Party 2
Yu Huang
Yu Huang
OpiumPsychosis
Yu Huang
Level 155
God Stats
3W - 1L
1,344 SR
Queue Stats
44W - 26L
1,660 Elo+
Party 2
Bacchus
Bacchus
ZedBobcat
Bacchus
Level 69
God Stats
2W - 1L
1,887 SR
Queue Stats
18W - 14L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 5
6,877
688
5,017
9,559
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
SzymOff1
Cupid
11
2 / 4 / 3
6,822
682
4,252
8,068
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
czarny_majk
Baron Samedi
10
2 / 6 / 3
6,604
660
3,605
8,007
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ar5eni
Hachiman
12
7 / 0 / 4
8,146
815
7,518
4,900
1,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
13
3 / 1 / 9
7,757
776
11,428
4,620
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ZedBobcat
Bacchus
12
2 / 4 / 4
7,016
702
2,971
6,541
6,677
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
4
Kills
12
12
Deaths
5
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
5
1.25
W
Hachiman
Ar5eni
Hachiman
7
0
4
9
W
Yu Huang
3
1
9
7.5
L
Cupid
SzymOff1
Cupid
2
4
3
0.88
W
Bacchus
ZedBobcat
Bacchus
2
4
4
1
L
Baron Samedi
czarny_majk
Baron Samedi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
21,917
25,634
Taken
16,061
15,689
Mitigated
9,822
7,855
Healing
1,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,017
514
0
3,166
9,559
10,533
0
4,605
4,954
13,338
0
W
Hachiman
Ar5eni
Hachiman
7,518
3,674
0
622
4,900
1,593
912
3,006
1,894
0
17,148
W
Yu Huang
11,428
1,068
0
658
4,620
1,552
605
2,698
1,922
33,502
0
L
Cupid
SzymOff1
Cupid
4,252
2,402
210
2,866
8,068
2,383
0
4,951
3,117
0
21,880
W
Bacchus
ZedBobcat
Bacchus
2,971
255
0
45
6,541
6,677
145
3,079
3,462
6,482
0
L
Baron Samedi
czarny_majk
Baron Samedi
3,605
219
198
1,415
8,007
2,773
0
4,982
3,025
13,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,303
Gold Earned
22,919
91
Minions Killed
83
4
Camps Cleared
3
513,560
Distance Traveled
550,510
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,877
688
10
1
3
184,470
2
W
Hachiman
8,146
815
24
2
1
171,155
3
W
Yu Huang
7,757
776
50
5
0
187,579
1
L
Cupid
6,822
682
63
6
1
159,726
4
W
Bacchus
7,016
702
9
1
2
191,776
0
L
Baron Samedi
6,604
660
18
2
0
169,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role