Player Matchup

Bacchus
Bacchus
CooooomLord
Bacchus
Level 13
God Stats
0W - 1L
1,648 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 2
Achilles
Achilles
OnGaud
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Discordia
Discordia
dienomight3
Discordia
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 45L
1,500 Elo+
Party 2
Team Averages
Level 53
1,549 SR
1,500 Elo+

VS

Team Averages
Level 102
1,481 SR
1,477 Elo+
Medusa
Medusa
AlexGM81
Medusa
Level 105
God Stats
2W - 1L
1,563 SR
Queue Stats
19W - 14L
1,531 Elo+
Party 1
Shiva
Shiva
M0rsa123
Shiva
Level 91
God Stats
2W - 1L
1,380 SR
Queue Stats
36W - 42L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Sahisuke
Baron Samedi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 27L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CooooomLord
Bacchus
13
1 / 5 / 6
9,795
653
5,743
16,288
19,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
OnGaud
Achilles
14
3 / 5 / 5
9,684
646
7,258
14,496
17,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
dienomight3
Discordia
15
4 / 7 / 4
10,244
683
14,878
9,733
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlexGM81
Medusa
19
9 / 0 / 7
12,300
820
13,850
9,898
4,606
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
M0rsa123
Shiva
18
8 / 3 / 8
12,127
808
9,855
15,392
14,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Sahisuke
Baron Samedi
14
0 / 5 / 11
9,949
663
9,043
12,955
7,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
8
Kills
17
17
Deaths
8
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlexGM81
Medusa
9
0
7
12.5
L
Bacchus
CooooomLord
Bacchus
1
5
6
0.8
W
Shiva
M0rsa123
Shiva
8
3
8
4
L
Achilles
OnGaud
Achilles
3
5
5
1.1
W
Baron Samedi
Sahisuke
Baron Samedi
0
5
11
1.1
L
Discordia
dienomight3
Discordia
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,879
Damage
32,748
40,517
Taken
38,245
40,288
Mitigated
26,672
4,384
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlexGM81
Medusa
13,850
7,961
0
4,521
9,898
4,606
1,643
4,781
5,117
0
68,441
L
Bacchus
CooooomLord
Bacchus
5,743
787
0
1,565
16,288
19,752
282
3,163
13,125
19,902
0
W
Shiva
M0rsa123
Shiva
9,855
1,293
479
4,191
15,392
14,461
537
7,533
7,859
0
31,613
L
Achilles
OnGaud
Achilles
7,258
1,446
0
2,354
14,496
17,185
0
3,741
10,755
0
19,805
W
Baron Samedi
Sahisuke
Baron Samedi
9,043
965
1,182
3,226
12,955
7,605
203
8,912
4,043
31,009
0
L
Discordia
dienomight3
Discordia
14,878
338
0
465
9,733
3,351
213
2,269
7,464
48,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
34,376
140
Minions Killed
195
4
Camps Cleared
8
803,425
Distance Traveled
841,783
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,300
820
97
6
2
310,395
4
L
Bacchus
9,795
653
22
1
0
276,189
0
W
Shiva
12,127
808
43
3
5
291,086
3
L
Achilles
9,684
646
34
2
2
285,149
4
W
Baron Samedi
9,949
663
55
4
1
240,302
4
L
Discordia
10,244
683
84
6
2
242,087
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role