Player Matchup

Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
COM3RK1934
Cthulhu
Level 139
God Stats
0W - 1L
1,287 SR
Queue Stats
16W - 15L
1,415 Elo+
Party 1
Agni
Agni
HikaruKikamine
Agni
Level 89
God Stats
1W - 1L
1,717 SR
Queue Stats
11W - 14L
1,558 Elo+
Party 1
Chiron
Chiron
MortalGnu3
Chiron
Level 143
God Stats
0W - 1L
1,971 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Merlin
Merlin
cyberkong121
Merlin
Level 159
God Stats
1W - 3L
1,275 SR
Queue Stats
19W - 17L
1,419 Elo+
Party 1
Team Averages
Level 136
1,550 SR
1,478 Elo+

VS

Team Averages
Level 115
1,563 SR
1,513 Elo+
Loki
Loki
Chxma-_-
Loki
Level 120
God Stats
1W - 2L
1,387 SR
Queue Stats
69W - 76L
1,322 Elo+
Solo
Tiamat
Tiamat
Dawning Dragon8
Tiamat
Level 120
God Stats
3W - 1L
1,744 SR
Queue Stats
104W - 91L
1,599 Elo+
Solo
Xing Tian
Xing Tian
SuckeySuckey
Xing Tian
Level 84
God Stats
8W - 8L
1,547 SR
Queue Stats
595W - 580L
1,537 Elo+
Party 2
Cabrakan
Cabrakan
YaBoiChris420
Cabrakan
Level 102
God Stats
1W - 0L
1,671 SR
Queue Stats
11W - 11L
1,546 Elo+
Party 2
Scylla
Scylla
wrathofmajora
Scylla
Level 149
God Stats
6W - 6L
1,468 SR
Queue Stats
257W - 245L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 5 / 10
11,050
650
11,984
11,142
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
COM3RK1934
Cthulhu
19
2 / 6 / 15
12,061
709
19,590
25,013
38,771
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 5 / 8
10,604
624
9,482
11,874
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
MortalGnu3
Chiron
19
7 / 6 / 12
12,345
726
19,871
25,365
11,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
19
6 / 6 / 11
11,919
701
19,236
14,202
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 3 / 16
12,762
751
16,923
22,705
9,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 10
12,028
708
19,051
16,071
12,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
SuckeySuckey
Xing Tian
20
5 / 3 / 15
12,904
759
12,669
26,265
29,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
YaBoiChris420
Cabrakan
20
10 / 8 / 9
13,120
772
12,002
19,585
19,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 5 / 13
12,078
710
16,019
13,282
5,611
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
91
21
Kills
28
28
Deaths
22
56
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
10
1.6
L
Cthulhu
COM3RK1934
Cthulhu
2
6
15
1.58
W
Loki
5
3
16
4.33
W
3
3
10
2.67
L
3
5
8
1.4
L
Chiron
MortalGnu3
Chiron
7
6
12
2.17
W
Xing Tian
SuckeySuckey
Xing Tian
5
3
15
4.17
W
Cabrakan
YaBoiChris420
Cabrakan
10
8
9
1.81
L
Merlin
6
6
11
1.92
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,163
Damage
76,664
87,596
Taken
97,908
66,018
Mitigated
75,791
30,170
Healing
41,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,984
514
2,444
1,551
11,142
4,667
379
6,676
4,466
31,423
0
L
Cthulhu
COM3RK1934
Cthulhu
19,590
1,043
2,026
3,715
25,013
38,771
0
16,532
8,481
36,349
0
W
Loki
16,923
5,141
3,302
9,281
22,705
9,518
1,853
15,525
7,126
0
43,628
W
19,051
1,482
2,746
7,894
16,071
12,319
519
10,255
5,814
38,491
0
L
9,482
661
2,487
1,315
11,874
4,940
658
9,126
2,748
21,202
0
L
Chiron
MortalGnu3
Chiron
19,871
3,813
2,520
10,087
25,365
11,289
1,315
17,576
7,789
0
41,214
W
Xing Tian
SuckeySuckey
Xing Tian
12,669
909
1,568
8,100
26,265
29,115
180
12,075
13,940
21,252
0
W
Cabrakan
YaBoiChris420
Cabrakan
12,002
1,524
2,226
3,450
19,585
19,228
1,360
12,372
6,497
15,916
0
L
Merlin
19,236
860
1,401
2,624
14,202
6,351
0
9,831
4,371
36,882
0
W
16,019
651
1,695
1,296
13,282
5,611
1,900
9,989
3,291
42,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,979
Gold Earned
62,892
173
Minions Killed
169
0
Camps Cleared
0
1,354,160
Distance Traveled
1,596,571
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,050
650
52
3
0
232,095
6
L
Cthulhu
12,061
709
16
1
0
304,062
0
W
Loki
12,762
751
43
3
0
342,392
1
W
Tiamat
12,028
708
37
2
0
330,346
0
L
Agni
10,604
624
21
1
0
254,377
2
L
Chiron
12,345
726
53
3
0
297,372
0
W
Xing Tian
12,904
759
16
1
0
357,168
2
W
Cabrakan
13,120
772
11
1
0
280,792
0
L
Merlin
11,919
701
31
2
0
266,254
0
W
Scylla
12,078
710
62
4
0
285,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role