Player Matchup

Odin
Odin
C4RN4G33436
Odin
Level 66
God Stats
1W - 1L
1,833 SR
Queue Stats
39W - 56L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Lord_KillerBob
Kukulkan
Level 65
God Stats
4W - 8L
1,242 SR
Queue Stats
252W - 285L
1,394 Elo+
Solo
Terra
Terra
abighor77
Terra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,414 Elo+
Solo
Cerberus
Cerberus
iXs_BaBuSH_Fr
Cerberus
Level 147
God Stats
8W - 7L
1,446 SR
Queue Stats
382W - 448L
1,435 Elo+
Solo
Hades
Hades
Мандавошкин
Hades
Level 86
God Stats
8W - 5L
1,593 SR
Queue Stats
253W - 276L
1,411 Elo+
Solo
Team Averages
Level 85
1,523 SR
1,418 Elo+

VS

Team Averages
Level 87
1,489 SR
1,355 Elo+
Ah Puch
Ah Puch
Dark_Nite_Killa
Ah Puch
Level 68
God Stats
3W - 2L
1,227 SR
Queue Stats
210W - 225L
1,353 Elo+
Party 1
Horus
Horus
KAI7845
Horus
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 192L
1,374 Elo+
Solo
Zeus
Zeus
WzrdDope_MtnDew
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,314 Elo+
Solo
Neith
Neith
hanrahan21
Neith
Level 99
God Stats
4W - 4L
1,509 SR
Queue Stats
84W - 102L
1,367 Elo+
Solo
Da Ji
Da Ji
zzStreetKingszz
Da Ji
Level 74
God Stats
4W - 2L
1,710 SR
Queue Stats
245W - 259L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 3
6,524
544
3,090
6,684
4,845
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
18
6 / 6 / 8
10,289
857
15,455
10,605
4,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
abighor77
Terra
18
1 / 4 / 9
9,258
772
3,561
16,891
19,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
iXs_BaBuSH_Fr
Cerberus
16
5 / 4 / 5
8,934
745
8,343
25,509
25,077
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 4 / 5
8,838
737
8,700
6,298
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 12
10,492
874
15,967
10,166
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
KAI7845
Horus
15
0 / 3 / 15
8,906
742
4,517
12,717
13,660
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 4 / 7
11,503
959
20,039
8,394
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
16
4 / 3 / 14
10,288
857
10,604
12,689
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 4 / 14
9,688
807
3,761
8,630
3,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
18
Kills
24
24
Deaths
19
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
6
5
12
2.4
W
Horus
KAI7845
Horus
0
3
15
2.5
L
Kukulkan
6
6
8
1.67
W
11
4
7
3.63
L
Terra
abighor77
Terra
1
4
9
1.38
W
Neith
4
3
14
3.67
L
Cerberus
iXs_BaBuSH_Fr
Cerberus
5
4
5
1.88
W
3
4
14
2.5
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,149
Damage
54,888
65,987
Taken
52,596
58,299
Mitigated
30,855
17,821
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,090
495
20
213
6,684
4,845
0
3,130
3,554
0
3,853
W
15,967
2,039
418
1,800
10,166
4,684
1,000
6,855
3,311
37,129
0
W
Horus
KAI7845
Horus
4,517
2,287
3,588
4,947
12,717
13,660
110
8,381
4,336
0
8,758
L
Kukulkan
15,455
1,405
645
186
10,605
4,847
0
7,128
3,477
34,607
0
W
20,039
6,841
854
637
8,394
3,976
1,517
6,455
1,939
39,790
0
L
Terra
abighor77
Terra
3,561
437
2,053
2,429
16,891
19,355
0
9,663
7,228
12,536
0
W
Neith
10,604
5,569
833
5,737
12,689
5,278
1,865
7,981
4,708
0
25,356
L
Cerberus
iXs_BaBuSH_Fr
Cerberus
8,343
144
384
10,359
25,509
25,077
124
12,340
13,169
17,870
0
W
3,761
397
1,162
994
8,630
3,257
579
6,387
2,243
0
7,735
L
8,700
484
55
1,477
6,298
4,175
0
3,745
2,553
14,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
50,877
117
Minions Killed
119
0
Camps Cleared
0
778,157
Distance Traveled
1,035,917
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,524
544
2
0
0
79,072
0
W
Ah Puch
10,492
874
35
3
0
195,750
0
W
Horus
8,906
742
6
1
0
193,171
1
L
Kukulkan
10,289
857
48
4
0
162,616
0
W
Zeus
11,503
959
39
3
0
203,872
2
L
Terra
9,258
772
27
2
0
200,147
0
W
Neith
10,288
857
25
2
0
218,537
0
L
Cerberus
8,934
745
29
2
0
193,735
1
W
Da Ji
9,688
807
14
1
0
224,587
0
L
Hades
8,838
737
11
1
0
142,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role