Player Matchup

Apollo
Apollo
AstroworldJones
Apollo
Level 47
God Stats
18W - 27L
1,502 SR
Queue Stats
260W - 306L
1,459 Elo+
Solo
Tyr
Tyr
Big Sloppa3033
Tyr
Level 150
God Stats
1W - 1L
1,787 SR
Queue Stats
330W - 357L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Mole Snappers
Sylvanus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Susano
Susano
dilstr4p12
Susano
Level 45
God Stats
0W - 2L
1,307 SR
Queue Stats
95W - 102L
1,422 Elo+
Solo
Nu Wa
Nu Wa
midnightlily77
Nu Wa
Level 127
God Stats
111W - 111L
1,543 SR
Queue Stats
174W - 196L
1,435 Elo+
Solo
Team Averages
Level 81
1,528 SR
1,451 Elo+

VS

Team Averages
Level 101
1,518 SR
1,449 Elo+
Merlin
Merlin
Ace ofspades486
Merlin
Level 114
God Stats
11W - 11L
1,588 SR
Queue Stats
67W - 61L
1,513 Elo+
Party 1
Athena
Athena
HappyHawk
Athena
Level 126
God Stats
30W - 32L
1,490 SR
Queue Stats
120W - 141L
1,373 Elo+
Solo
Nemesis
Nemesis
LordOmega9133
Nemesis
Level 41
God Stats
18W - 15L
1,444 SR
Queue Stats
60W - 66L
1,439 Elo+
Party 1
Charybdis
Charybdis
thepugthug3456
Charybdis
Level 128
God Stats
4W - 4L
1,521 SR
Queue Stats
150W - 153L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
xDestroyer55
Erlang Shen
Level 98
God Stats
4W - 3L
1,546 SR
Queue Stats
122W - 111L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
10,153
534
11,383
16,022
4,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 2
9,690
510
13,123
14,335
12,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Mole Snappers
Sylvanus
13
2 / 5 / 3
8,337
439
7,506
16,293
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
dilstr4p12
Susano
12
2 / 9 / 3
7,750
408
8,122
15,731
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 10 / 1
9,020
475
10,132
14,391
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 3 / 4
11,787
620
23,893
13,816
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
HappyHawk
Athena
14
4 / 4 / 14
9,827
517
7,097
19,887
22,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
17
5 / 1 / 6
10,360
545
8,082
14,930
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
thepugthug3456
Charybdis
15
3 / 2 / 6
9,732
512
11,785
13,044
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
xDestroyer55
Erlang Shen
16
2 / 5 / 3
9,519
501
8,236
20,909
18,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
15
Kills
32
32
Deaths
15
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
18
3
4
6.67
L
4
5
2
1
L
3
3
2
1.33
W
Athena
HappyHawk
Athena
4
4
14
2.75
W
Nemesis
5
1
6
8
L
Sylvanus
Mole Snappers
Sylvanus
2
5
3
0.7
L
Susano
dilstr4p12
Susano
2
9
3
0.39
L
4
10
1
0.45
W
Charybdis
thepugthug3456
Charybdis
3
2
6
3
W
Erlang Shen
xDestroyer55
Erlang Shen
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,266
Damage
59,093
76,772
Taken
82,586
38,573
Mitigated
57,263
18,871
Healing
28,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,893
1,602
105
5,108
13,816
5,966
641
4,370
9,446
92,746
0
L
11,383
7,516
0
5,619
16,022
4,843
0
6,630
9,392
0
62,879
L
13,123
2,269
0
2,493
14,335
12,586
303
3,881
10,454
7,239
53,902
W
Athena
HappyHawk
Athena
7,097
1,608
645
3,193
19,887
22,356
293
4,250
15,637
22,591
0
W
Nemesis
8,082
2,823
0
2,507
14,930
6,151
0
3,427
11,503
0
85,501
L
Sylvanus
Mole Snappers
Sylvanus
7,506
2,106
1,477
4,012
16,293
12,966
222
7,685
8,608
23,154
0
L
Susano
dilstr4p12
Susano
8,122
2,191
0
3,618
15,731
4,542
0
5,775
9,956
0
27,085
L
10,132
3,836
136
1,516
14,391
3,636
638
7,019
7,372
51,471
0
W
Charybdis
thepugthug3456
Charybdis
11,785
6,281
954
5,145
13,044
3,930
2,832
4,910
8,134
0
71,102
W
Erlang Shen
xDestroyer55
Erlang Shen
8,236
4,458
0
11,041
20,909
18,860
2
2,171
18,738
0
59,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
51,225
371
Minions Killed
554
0
Camps Cleared
0
1,623,295
Distance Traveled
1,772,938
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,787
620
142
7
0
335,585
10
L
Apollo
10,153
534
96
5
0
347,765
4
L
Tyr
9,690
510
134
7
0
348,254
0
W
Athena
9,827
517
26
1
0
368,691
6
W
Nemesis
10,360
545
134
7
0
409,718
1
L
Sylvanus
8,337
439
18
1
0
315,482
0
L
Susano
7,750
408
43
2
0
329,406
0
L
Nu Wa
9,020
475
80
4
0
282,388
7
W
Charybdis
9,732
512
142
7
0
317,933
1
W
Erlang Shen
9,519
501
110
6
0
341,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role