Player Matchup

Zhong Kui
Zhong Kui
CommanderAjax
Zhong Kui
Level 143
God Stats
0W - 1L
1,308 SR
Queue Stats
37W - 38L
1,547 Elo+
Party 1
Yu Huang
Yu Huang
Regulux
Yu Huang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,477 Elo+
Party 1
Chernobog
Chernobog
SupremeGodSkadi
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,581 Elo+
Party 1
Tiamat
Tiamat
TheTankyBoy
Tiamat
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 64L
1,612 Elo+
Party 1
Cupid
Cupid
iamthetim88
Cupid
Level 132
God Stats
1W - 2L
1,321 SR
Queue Stats
75W - 63L
1,556 Elo+
Party 1
Team Averages
Level 135
1,426 SR
1,555 Elo+

VS

Team Averages
Level 91
1,481 SR
1,530 Elo+
Tyr
Tyr
Kargth
Tyr
Level 101
God Stats
1W - 3L
1,164 SR
Queue Stats
59W - 55L
1,508 Elo+
Solo
Neith
Neith
Kosogorec
Neith
Level 62
God Stats
3W - 2L
1,588 SR
Queue Stats
64W - 68L
1,526 Elo+
Solo
Yu Huang
Yu Huang
LexieXD
Yu Huang
Level 122
God Stats
2W - 0L
1,710 SR
Queue Stats
90W - 96L
1,526 Elo+
Solo
Arachne
Arachne
Matobene228
Arachne
Level 60
God Stats
4W - 6L
1,281 SR
Queue Stats
90W - 79L
1,520 Elo+
Solo
Terra
Terra
Raptorrion
Terra
Level 109
God Stats
23W - 16L
1,661 SR
Queue Stats
191W - 176L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CommanderAjax
Zhong Kui
18
3 / 7 / 4
12,936
539
21,302
25,362
15,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Regulux
Yu Huang
16
0 / 8 / 10
11,202
467
9,598
19,031
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
SupremeGodSkadi
Chernobog
18
6 / 10 / 9
12,920
538
20,405
23,350
9,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
18
4 / 11 / 7
12,175
507
10,684
20,424
9,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 8 / 4
13,466
561
17,943
19,495
7,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kargth
Tyr
20
6 / 2 / 7
14,936
622
11,664
26,188
25,649
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Kosogorec
Neith
20
12 / 5 / 15
13,490
562
18,951
24,517
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
LexieXD
Yu Huang
18
2 / 9 / 17
12,450
519
16,293
17,020
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Matobene228
Arachne
20
19 / 2 / 11
15,476
645
20,626
27,887
16,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
19
5 / 3 / 24
13,524
564
10,279
26,019
34,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
21
Kills
44
44
Deaths
21
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CommanderAjax
Zhong Kui
3
7
4
0.71
W
Tyr
Kargth
Tyr
6
2
7
4.75
W
Neith
Kosogorec
Neith
12
5
15
3.9
W
Yu Huang
LexieXD
Yu Huang
2
9
17
1.17
W
Arachne
Matobene228
Arachne
19
2
11
12.25
W
Terra
5
3
24
5.67
L
Yu Huang
Regulux
Yu Huang
0
8
10
0.63
L
Chernobog
SupremeGodSkadi
Chernobog
6
10
9
1.05
L
Tiamat
4
11
7
0.68
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,932
Damage
77,813
107,662
Taken
121,631
49,463
Mitigated
90,362
24,356
Healing
43,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CommanderAjax
Zhong Kui
21,302
3,948
0
10,808
25,362
15,965
1,441
3,341
22,021
91,263
0
W
Tyr
Kargth
Tyr
11,664
1,291
0
9,949
26,188
25,649
1,386
9,074
17,114
0
115,467
W
Neith
Kosogorec
Neith
18,951
8,631
0
9,634
24,517
8,102
1,866
9,066
15,451
0
97,491
W
Yu Huang
LexieXD
Yu Huang
16,293
1,637
0
1,921
17,020
5,447
750
5,783
11,237
66,180
0
W
Arachne
Matobene228
Arachne
20,626
12,330
0
10,922
27,887
16,520
2,535
11,610
15,465
0
122,097
W
Terra
10,279
1,789
3,369
7,617
26,019
34,644
182
10,707
15,312
34,983
1,997
L
Yu Huang
Regulux
Yu Huang
9,598
1,388
0
1,244
19,031
6,870
3,147
6,024
13,007
64,591
0
L
Chernobog
SupremeGodSkadi
Chernobog
20,405
11,736
0
4,310
23,350
9,686
4,213
5,221
18,129
0
79,447
L
Tiamat
10,684
763
11
4,629
20,424
9,712
2,437
3,492
16,932
52,514
0
L
17,943
7,546
1,050
2,304
19,495
7,230
2,749
7,837
11,658
0
93,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,699
Gold Earned
69,876
623
Minions Killed
597
0
Camps Cleared
0
1,983,729
Distance Traveled
2,296,646
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,936
539
151
6
0
342,851
4
W
Tyr
14,936
622
208
9
0
510,418
1
W
Neith
13,490
562
119
5
0
397,769
2
W
Yu Huang
12,450
519
87
4
0
365,789
5
W
Arachne
15,476
645
133
6
0
563,771
7
W
Terra
13,524
564
50
2
0
458,899
2
L
Yu Huang
11,202
467
111
5
0
421,964
12
L
Chernobog
12,920
538
125
5
0
401,880
6
L
Tiamat
12,175
507
84
4
0
415,424
2
L
Cupid
13,466
561
152
6
0
401,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role