Player Matchup

Tiamat
Tiamat
FILcanePAZZO
Tiamat
Level 141
God Stats
0W - 2L
1,178 SR
Queue Stats
82W - 83L
1,384 Elo+
Party 1
Osiris
Osiris
ODiNM4
Osiris
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
251W - 208L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spiralematta
Tsukuyomi
Level 158
God Stats
4W - 8L
1,605 SR
Queue Stats
175W - 196L
1,398 Elo+
Party 1
Hachiman
Hachiman
Zloolia
Hachiman
Level 84
God Stats
16W - 21L
1,424 SR
Queue Stats
721W - 707L
1,423 Elo+
Party 3
Yemoja
Yemoja
Шанго
Yemoja
Level 103
God Stats
7W - 15L
1,347 SR
Queue Stats
996W - 945L
1,417 Elo+
Party 3
Team Averages
Level 123
1,411 SR
1,431 Elo+

VS

Team Averages
Level 59
1,664 SR
1,408 Elo+
Xing Tian
Xing Tian
Koneshev13
Xing Tian
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 193L
1,288 Elo+
Party 2
Cabrakan
Cabrakan
Shushla
Cabrakan
Level 66
God Stats
5W - 0L
1,854 SR
Queue Stats
106W - 96L
1,512 Elo+
Solo
Yemoja
Yemoja
le spartiate 18
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,520 Elo+
Solo
Scylla
Scylla
puckue-tut
Scylla
Level 62
God Stats
3W - 4L
1,715 SR
Queue Stats
187W - 200L
1,436 Elo+
Solo
Charybdis
Charybdis
ruslan13russ
Charybdis
Level 18
God Stats
2W - 0L
1,749 SR
Queue Stats
72W - 83L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 7 / 14
12,502
625
17,117
19,208
14,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
ODiNM4
Osiris
19
3 / 5 / 18
12,628
631
22,589
26,645
26,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Spiralematta
Tsukuyomi
20
12 / 8 / 7
15,276
764
41,507
35,206
17,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Zloolia
Hachiman
18
6 / 7 / 9
12,243
612
28,682
19,376
8,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Шанго
Yemoja
20
1 / 1 / 19
13,538
677
10,753
13,655
12,839
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Koneshev13
Xing Tian
20
4 / 3 / 17
13,648
682
11,378
33,845
48,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Shushla
Cabrakan
20
6 / 6 / 16
14,948
747
17,043
30,513
56,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 4 / 15
14,694
735
9,676
24,817
36,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
puckue-tut
Scylla
20
3 / 5 / 19
13,221
661
35,441
17,061
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ruslan13russ
Charybdis
20
9 / 8 / 12
14,651
733
22,244
27,071
14,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
107
26
Kills
28
28
Deaths
26
67
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
7
14
1.57
W
Xing Tian
Koneshev13
Xing Tian
4
3
17
4.17
L
Osiris
ODiNM4
Osiris
3
5
18
2.4
W
Cabrakan
Shushla
Cabrakan
6
6
16
2.33
L
Tsukuyomi
Spiralematta
Tsukuyomi
12
8
7
1.94
L
Hachiman
Zloolia
Hachiman
6
7
9
1.5
W
6
4
15
3.38
W
Scylla
puckue-tut
Scylla
3
5
19
2.5
W
Charybdis
ruslan13russ
Charybdis
9
8
12
1.88
L
Yemoja
Шанго
Yemoja
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,648
Damage
95,782
114,090
Taken
133,307
80,766
Mitigated
163,516
50,736
Healing
57,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
17,117
1,395
272
3,138
19,208
14,257
1,141
12,351
6,857
34,160
0
W
Xing Tian
Koneshev13
Xing Tian
11,378
699
2,723
9,231
33,845
48,457
76
7,744
26,101
21,189
0
L
Osiris
ODiNM4
Osiris
22,589
2,717
675
9,124
26,645
26,981
370
16,996
9,649
0
33,108
W
Cabrakan
Shushla
Cabrakan
17,043
1,958
3,583
3,103
30,513
56,099
201
6,208
24,305
27,635
0
L
Tsukuyomi
Spiralematta
Tsukuyomi
41,507
6,363
1,472
10,499
35,206
17,859
306
21,449
13,757
0
73,646
L
Hachiman
Zloolia
Hachiman
28,682
12,585
1,253
2,306
19,376
8,830
596
13,559
5,817
0
54,545
W
9,676
2,271
18,532
7,915
24,817
36,311
624
5,572
19,245
25,264
0
W
Scylla
puckue-tut
Scylla
35,441
2,301
3,326
2,836
17,061
7,686
864
3,782
13,279
73,356
0
W
Charybdis
ruslan13russ
Charybdis
22,244
9,433
452
5,377
27,071
14,963
3,807
4,564
22,507
0
61,092
L
Yemoja
Шанго
Yemoja
10,753
2,498
16,367
5,630
13,655
12,839
659
9,183
4,472
24,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,187
Gold Earned
71,162
199
Minions Killed
233
0
Camps Cleared
0
1,766,675
Distance Traveled
1,659,884
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,502
625
35
2
0
320,044
0
W
Xing Tian
13,648
682
9
0
0
388,398
0
L
Osiris
12,628
631
18
1
0
419,106
1
W
Cabrakan
14,948
747
26
1
0
334,856
3
L
Tsukuyomi
15,276
764
55
3
0
338,343
1
L
Hachiman
12,243
612
56
3
0
310,911
0
W
Yemoja
14,694
735
40
2
0
300,013
0
W
Scylla
13,221
661
90
5
0
347,320
4
W
Charybdis
14,651
733
68
3
0
289,297
0
L
Yemoja
13,538
677
35
2
0
378,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role