Player Matchup

Ares
Ares
ChrisXM
Ares
Level 68
God Stats
25W - 10L
1,718 SR
Queue Stats
76W - 58L
1,552 Elo+
Party 2
Shiva
Shiva
Eternelle1422
Shiva
Level 33
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
JuiceTryHard
Hachiman
Level 49
God Stats
2W - 4L
1,382 SR
Queue Stats
137W - 92L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
Krim223
Cthulhu
Level 49
God Stats
37W - 36L
1,693 SR
Queue Stats
278W - 269L
1,537 Elo+
Solo
Scylla
Scylla
NeedGreens
Scylla
Level 109
God Stats
7W - 1L
1,794 SR
Queue Stats
129W - 90L
1,603 Elo+
Party 2
Team Averages
Level 62
1,584 SR
1,559 Elo+

VS

Team Averages
Level 91
1,545 SR
1,608 Elo+
Janus
Janus
ChaazeY
Janus
Level 143
God Stats
5W - 9L
1,382 SR
Queue Stats
144W - 113L
1,626 Elo+
Party 1
Vamana
Vamana
MJPR17-_-
Vamana
Level 42
God Stats
9W - 5L
1,543 SR
Queue Stats
163W - 202L
1,404 Elo+
Solo
Yu Huang
Yu Huang
chewfer01
Yu Huang
Level 127
God Stats
9W - 2L
1,716 SR
Queue Stats
168W - 142L
1,622 Elo+
Party 1
Apollo
Apollo
cricketfeet69
Apollo
Level 23
God Stats
1W - 1L
1,525 SR
Queue Stats
14W - 4L
1,724 Elo+
Party 1
Thanatos
Thanatos
emeyer23
Thanatos
Level 118
God Stats
13W - 7L
1,557 SR
Queue Stats
103W - 79L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ChrisXM
Ares
12
1 / 4 / 3
9,017
376
7,019
21,416
24,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 6 / 4
8,734
364
3,652
16,786
14,692
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
JuiceTryHard
Hachiman
17
2 / 8 / 2
10,620
443
11,438
17,808
5,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Krim223
Cthulhu
16
4 / 6 / 2
10,145
423
17,054
22,044
25,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
NeedGreens
Scylla
17
7 / 7 / 1
10,729
447
13,724
13,721
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChaazeY
Janus
20
8 / 1 / 9
13,432
560
18,214
12,607
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
MJPR17-_-
Vamana
17
3 / 3 / 17
12,174
507
10,471
22,977
26,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
chewfer01
Yu Huang
19
3 / 2 / 7
12,755
531
10,265
15,576
12,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 3 / 8
12,568
524
19,004
20,668
7,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
emeyer23
Thanatos
19
9 / 7 / 7
12,915
538
14,809
19,738
8,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
15
Kills
31
31
Deaths
16
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Janus
ChaazeY
Janus
8
1
9
12.5
L
Ares
ChrisXM
Ares
1
4
3
0.63
L
1
6
4
0.5
L
Hachiman
JuiceTryHard
Hachiman
2
8
2
0.38
L
Cthulhu
Krim223
Cthulhu
4
6
2
0.83
W
Vamana
MJPR17-_-
Vamana
3
3
17
3.83
L
Scylla
NeedGreens
Scylla
7
7
1
1.07
W
Yu Huang
chewfer01
Yu Huang
3
2
7
3.25
W
8
3
8
4
W
Thanatos
emeyer23
Thanatos
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,887
Damage
72,763
91,775
Taken
91,566
73,887
Mitigated
59,334
14,346
Healing
37,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ChaazeY
Janus
18,214
1,140
0
2,793
12,607
4,684
716
6,572
6,035
105,931
0
L
Ares
ChrisXM
Ares
7,019
460
0
3,283
21,416
24,102
0
6,322
14,756
23,923
0
L
3,652
564
412
1,655
16,786
14,692
571
3,190
13,450
76
25,568
L
Hachiman
JuiceTryHard
Hachiman
11,438
4,581
0
2,111
17,808
5,126
0
3,616
14,046
0
73,810
L
Cthulhu
Krim223
Cthulhu
17,054
150
632
5,100
22,044
25,955
148
8,695
12,636
62,971
0
W
Vamana
MJPR17-_-
Vamana
10,471
4,473
384
9,333
22,977
26,261
805
10,589
12,388
0
38,730
L
Scylla
NeedGreens
Scylla
13,724
621
0
1,153
13,721
4,012
0
5,057
8,408
62,032
0
W
Yu Huang
chewfer01
Yu Huang
10,265
1,768
0
3,767
15,576
12,574
723
5,582
9,994
75,994
0
W
19,004
13,205
0
8,969
20,668
7,798
2,446
8,644
12,024
0
104,535
W
Thanatos
emeyer23
Thanatos
14,809
3,931
0
12,725
19,738
8,017
2,047
6,486
13,252
0
101,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
63,844
396
Minions Killed
628
0
Camps Cleared
0
2,090,670
Distance Traveled
2,357,369
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,432
560
171
7
0
533,920
5
L
Ares
9,017
376
24
1
0
426,580
1
L
Shiva
8,734
364
44
2
0
441,800
0
L
Hachiman
10,620
443
118
5
0
413,739
3
L
Cthulhu
10,145
423
102
4
0
422,647
7
W
Vamana
12,174
507
42
2
0
467,340
2
L
Scylla
10,729
447
108
5
0
385,904
4
W
Yu Huang
12,755
531
159
7
0
397,436
6
W
Apollo
12,568
524
133
6
0
468,136
1
W
Thanatos
12,915
538
123
5
0
490,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role