Player Matchup

Odin
Odin
CruzinHigh41
Odin
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
138W - 157L
1,321 Elo+
Solo
Hades
Hades
CysticCarcass04
Hades
Level 45
God Stats
16W - 13L
1,523 SR
Queue Stats
129W - 134L
1,386 Elo+
Solo
Set
Set
FearZero R
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Artemis
Artemis
ShadowRheeper
Artemis
Level 111
God Stats
31W - 38L
1,447 SR
Queue Stats
410W - 439L
1,337 Elo+
Solo
Arachne
Arachne
rcsra
Arachne
Level 85
God Stats
2W - 3L
1,516 SR
Queue Stats
92W - 98L
1,401 Elo+
Party 3
Team Averages
Level 72
1,497 SR
1,389 Elo+

VS

Team Averages
Level 76
1,438 SR
1,371 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Blue__Ravengirl
Yu Huang
Level 149
God Stats
14W - 14L
1,410 SR
Queue Stats
189W - 212L
1,349 Elo+
Party 1
Fenrir
Fenrir
alezbiu10
Fenrir
Level 38
God Stats
6W - 10L
1,311 SR
Queue Stats
16W - 23L
1,333 Elo+
Party 2
Neith
Neith
pocket172amazing
Neith
Level 85
God Stats
26W - 34L
1,432 SR
Queue Stats
755W - 793L
1,365 Elo+
Solo
Agni
Agni
samuelmelians
Agni
Level 24
God Stats
5W - 5L
1,538 SR
Queue Stats
13W - 20L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,932
408
5,171
14,563
6,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 8 / 0
6,954
409
7,544
14,293
5,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 10 / 2
6,065
357
2,482
10,716
2,981
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
4
0 / 1 / 0
5,111
301
1,265
1,347
363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
rcsra
Arachne
9
0 / 10 / 0
6,285
370
3,356
13,530
3,232
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 12
9,156
539
8,990
7,141
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
15
3 / 1 / 4
9,219
542
8,897
8,492
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
alezbiu10
Fenrir
15
15 / 0 / 6
10,386
611
11,260
11,190
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 12
8,903
524
5,170
5,788
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
4 / 1 / 8
9,162
539
5,175
7,026
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
2
Kills
31
32
Deaths
2
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
12
12
W
Yu Huang
3
1
4
5
L
1
3
0
0.33
L
1
8
0
0.13
L
0
10
2
0.1
L
Artemis
0
1
0
0
W
Fenrir
alezbiu10
Fenrir
15
0
6
18
W
3
0
12
9
L
Arachne
rcsra
Arachne
0
10
0
0
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
39,492
54,449
Taken
39,637
18,578
Mitigated
21,639
8,223
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,990
1,786
1,223
3,043
7,141
5,897
1,594
1,085
6,056
28,760
0
W
Yu Huang
8,897
1,959
0
3,526
8,492
4,354
2,249
1,247
7,245
56,059
0
L
5,171
1,305
0
1,086
14,563
6,986
126
7,806
6,757
0
33,011
L
7,544
1,092
199
4,452
14,293
5,016
710
5,930
8,149
35,479
0
L
2,482
1,441
0
358
10,716
2,981
0
4,707
5,915
0
13,944
L
Artemis
1,265
340
0
241
1,347
363
0
707
640
0
6,811
W
Fenrir
alezbiu10
Fenrir
11,260
2,447
0
5,678
11,190
5,784
0
2,065
9,125
0
67,716
W
5,170
972
0
1,937
5,788
2,913
2,074
86
5,702
0
43,836
L
Arachne
rcsra
Arachne
3,356
2,805
0
1,887
13,530
3,232
184
3,514
9,926
0
28,916
W
5,175
722
0
2,755
7,026
2,691
927
3,061
3,965
49,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
46,826
208
Minions Killed
458
0
Camps Cleared
0
1,170,454
Distance Traveled
1,538,112
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,156
539
38
2
0
301,434
1
W
Yu Huang
9,219
542
119
7
0
260,153
0
L
Odin
6,932
408
56
3
0
260,282
0
L
Hades
6,954
409
68
4
0
198,477
5
L
Set
6,065
357
13
1
0
271,068
0
L
Artemis
5,111
301
19
1
0
118,808
0
W
Fenrir
10,386
611
105
6
0
356,229
1
W
Neith
8,903
524
106
6
0
322,462
2
L
Arachne
6,285
370
52
3
0
321,819
0
W
Agni
9,162
539
90
5
0
297,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role