Player Matchup

Osiris
Osiris
Bronze III
HammerFoolz
Osiris
Bronze III
Level 38
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 38
1,659 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,464 SR
1,560 MMR
Erlang Shen
Erlang Shen
Gold II
J3NOVAxSTAR
Erlang Shen
Gold II
Level 116
God Stats
4W - 4L
1,464 SR
Queue Stats
125W - 127L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 7 / 0
9,283
844
9,145
13,946
11,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
Chang'eKaliHeraBakasuraAh Muzen Cab

VS

Bans
BastetPersephoneLokiThanatosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
J3NOVAxSTAR
Erlang Shen
17
7 / 2 / 0
10,815
983
11,614
13,294
11,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
7
7
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
7
0
0.29
W
Erlang Shen
J3NOVAxSTAR
Erlang Shen
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,145
Damage
11,614
13,946
Taken
13,294
11,150
Mitigated
11,117
1,416
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,145
4,198
0
1,416
13,946
11,150
444
44
13,902
0
40,848
W
Erlang Shen
J3NOVAxSTAR
Erlang Shen
11,614
7,423
0
4,464
13,294
11,117
876
563
12,731
0
55,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,283
Gold Earned
10,815
75
Minions Killed
112
1
Camps Cleared
9
202,335
Distance Traveled
232,157
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,283
844
75
7
1
202,335
3
W
Erlang Shen
10,815
983
112
10
9
232,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role