Player Matchup

Jormungandr
Jormungandr
Targonian
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
TomJ126
Rama
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
iValyrian
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
iixiphos
Gilgamesh
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
vampire1298
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,500 Elo+

VS

Team Averages
Level 71
1,601 SR
1,611 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Tomz45634
Horus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 17L
1,594 Elo+
Party 1
Skadi
Skadi
poppasPENGUIN123
Skadi
Level 44
God Stats
2W - 1L
1,691 SR
Queue Stats
41W - 11L
1,755 Elo+
Party 1
Athena
Athena
sackofplums
Athena
Level 18
God Stats
5W - 0L
1,816 SR
Queue Stats
43W - 12L
1,631 Elo+
Party 1
Cupid
Cupid
samchu12
Cupid
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 10L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Targonian
Jormungandr
12
0 / 10 / 1
6,502
650
3,017
18,797
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
TomJ126
Rama
12
0 / 10 / 2
6,287
629
3,166
11,557
3,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
14
2 / 8 / 2
7,891
789
8,971
9,056
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iixiphos
Gilgamesh
13
3 / 6 / 1
7,436
744
6,434
13,699
6,812
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
vampire1298
Bakasura
13
1 / 7 / 2
7,502
750
9,155
11,302
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
4 / 1 / 12
8,507
851
4,307
4,327
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Tomz45634
Horus
16
8 / 1 / 20
9,368
937
12,231
10,241
13,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 2 / 13
8,730
873
8,978
8,543
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
15
5 / 1 / 26
9,293
929
8,568
12,523
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
samchu12
Cupid
18
16 / 1 / 15
10,146
1,015
24,268
10,500
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
127
6
Kills
41
41
Deaths
6
8
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
12
10
L
Jormungandr
Targonian
Jormungandr
0
10
1
0.05
L
Rama
TomJ126
Rama
0
10
2
0.1
W
Horus
Tomz45634
Horus
8
1
20
18
L
Hera
2
8
2
0.38
L
Gilgamesh
iixiphos
Gilgamesh
3
6
1
0.58
W
8
2
13
7.25
W
Athena
5
1
26
18
W
Cupid
samchu12
Cupid
16
1
15
23.5
L
Bakasura
vampire1298
Bakasura
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
58,352
64,411
Taken
46,134
29,098
Mitigated
37,819
1,409
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,307
251
0
1,417
4,327
1,606
576
884
3,228
30,010
0
L
Jormungandr
Targonian
Jormungandr
3,017
579
0
289
18,797
13,332
123
2,350
16,447
9,897
0
L
Rama
TomJ126
Rama
3,166
1,538
0
0
11,557
3,166
275
2,442
9,115
0
11,758
W
Horus
Tomz45634
Horus
12,231
4,080
3,720
3,341
10,241
13,096
209
2,524
6,706
0
18,296
L
Hera
8,971
1,465
0
323
9,056
2,208
88
1,807
7,249
26,115
0
L
Gilgamesh
iixiphos
Gilgamesh
6,434
1,001
0
33
13,699
6,812
0
3,512
10,187
0
9,320
W
8,978
4,398
0
1,812
8,543
3,513
1,489
2,196
5,843
0
34,372
W
Athena
8,568
2,969
0
1,435
12,523
14,771
13
3,506
8,451
14,132
0
W
Cupid
samchu12
Cupid
24,268
16,976
564
5,158
10,500
4,833
2,233
2,878
7,267
0
49,312
L
Bakasura
vampire1298
Bakasura
9,155
4,734
0
764
11,302
3,580
0
2,764
8,538
0
18,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
46,044
111
Minions Killed
215
0
Camps Cleared
0
807,508
Distance Traveled
960,475
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,507
851
66
7
0
176,749
2
L
Jormungandr
6,502
650
10
1
0
149,788
0
L
Rama
6,287
629
15
2
0
143,179
0
W
Horus
9,368
937
13
1
0
216,153
1
L
Hera
7,891
789
44
4
0
154,773
1
L
Gilgamesh
7,436
744
10
1
0
162,024
1
W
Skadi
8,730
873
49
5
0
189,184
0
W
Athena
9,293
929
21
2
0
208,153
1
W
Cupid
10,146
1,015
66
7
0
170,236
1
L
Bakasura
7,502
750
32
3
0
197,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role