Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Agressíve
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,984 Elo+
Party 1
Vulcan
Vulcan
MomoZiinho
Vulcan
Level 145
God Stats
7W - 3L
1,545 SR
Queue Stats
58W - 53L
1,577 Elo+
Party 1
Team Averages
Level 121
1,515 SR
1,687 Elo+

VS

Team Averages
Level 137
1,539 SR
1,432 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
WinchesterHot
Gilgamesh
Level 144
God Stats
0W - 1L
1,617 SR
Queue Stats
49W - 54L
1,511 Elo+
Solo
Agni
Agni
Zanniin
Agni
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 194L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 5 / 11
8,397
763
5,698
7,930
2,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Agressíve
Bellona
15
7 / 0 / 9
9,735
885
12,455
10,743
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
MomoZiinho
Vulcan
14
8 / 4 / 9
9,548
868
10,146
7,515
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 6 / 2
7,209
655
4,019
9,247
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
WinchesterHot
Gilgamesh
11
1 / 7 / 2
7,253
659
4,734
13,359
8,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Zanniin
Agni
13
5 / 5 / 2
8,520
775
9,722
8,964
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
8
9
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
5
11
1.7
L
Bakasura
 
Bakasura
2
6
2
0.5
W
Bellona
Agressíve
Bellona
7
0
9
11.5
W
Vulcan
MomoZiinho
Vulcan
8
4
9
3.13
L
Gilgamesh
WinchesterHot
Gilgamesh
1
7
2
0.29
L
Agni
Zanniin
Agni
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,299
Damage
18,475
26,188
Taken
31,570
15,736
Mitigated
14,724
3,968
Healing
3,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,698
1,336
0
470
7,930
2,865
56
3,525
3,985
0
27,059
L
Bakasura
 
Bakasura
4,019
2,314
0
1,398
9,247
3,534
0
2,981
5,945
0
9,741
W
Bellona
Agressíve
Bellona
12,455
3,615
217
2,721
10,743
9,734
0
4,273
5,674
0
31,598
W
Vulcan
MomoZiinho
Vulcan
10,146
2,693
0
560
7,515
3,137
0
2,126
5,114
34,440
0
L
Gilgamesh
WinchesterHot
Gilgamesh
4,734
1,055
187
565
13,359
8,362
0
5,336
7,486
1,005
16,097
L
Agni
Zanniin
Agni
9,722
881
0
1,122
8,964
2,828
0
1,763
6,724
32,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
22,982
155
Minions Killed
121
8
Camps Cleared
3
672,485
Distance Traveled
639,675
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,397
763
40
4
3
216,885
5
L
Bakasura
7,209
655
32
3
2
214,984
3
W
Bellona
9,735
885
57
5
4
234,393
3
W
Vulcan
9,548
868
58
5
1
221,207
1
L
Gilgamesh
7,253
659
16
1
0
213,517
2
L
Agni
8,520
775
73
7
1
211,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role