Player Matchup

King Arthur
King Arthur
AlGreen94
King Arthur
Level 52
God Stats
6W - 9L
1,320 SR
Queue Stats
21W - 18L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
Gluttonousego
Kukulkan
Level 18
God Stats
1W - 1L
1,289 SR
Queue Stats
9W - 5L
1,661 Elo+
Party 2
Geb
Geb
mr wolf5
Geb
Level 50
God Stats
4W - 1L
1,491 SR
Queue Stats
18W - 16L
1,525 Elo+
Party 2
Team Averages
Level 40
1,367 SR
1,571 Elo+

VS

Team Averages
Level 80
1,500 SR
1,680 Elo+
Ah Puch
Ah Puch
Bloodbuorne
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,680 Elo+
Party 1
Sobek
Sobek
himbaerbrus
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,680 Elo+
Party 1
Medusa
Medusa
yenhand5
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlGreen94
King Arthur
15
6 / 3 / 18
11,120
794
14,164
13,319
15,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Gluttonousego
Kukulkan
17
14 / 2 / 11
12,724
909
22,308
7,997
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 19
11,810
844
8,975
15,861
18,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bloodbuorne
Ah Puch
14
2 / 9 / 4
9,833
702
11,388
15,449
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 5 / 4
10,382
742
6,040
21,645
32,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
yenhand5
Medusa
13
2 / 11 / 3
9,565
683
5,388
14,907
6,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
25
Kills
7
7
Deaths
25
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlGreen94
King Arthur
6
3
18
5
L
Ah Puch
Bloodbuorne
Ah Puch
2
9
4
0.44
W
Kukulkan
Gluttonousego
Kukulkan
14
2
11
9.75
L
3
5
4
1
W
5
2
19
7.25
L
Medusa
yenhand5
Medusa
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,447
Damage
22,816
37,177
Taken
52,001
38,148
Mitigated
45,685
7,230
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlGreen94
King Arthur
14,164
1,763
0
1,089
13,319
15,871
340
6,348
6,971
0
35,049
L
Ah Puch
Bloodbuorne
Ah Puch
11,388
467
0
1,738
15,449
6,586
288
9,260
6,189
42,736
0
W
Kukulkan
Gluttonousego
Kukulkan
22,308
1,935
285
2,776
7,997
3,446
1,347
5,758
2,239
62,566
0
L
6,040
1,094
35
2,794
21,645
32,678
0
14,123
7,522
14,656
0
W
8,975
1,649
112
2,968
15,861
18,831
682
6,208
9,653
15,239
0
L
Medusa
yenhand5
Medusa
5,388
1,414
0
355
14,907
6,421
769
8,430
6,477
0
27,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
29,780
135
Minions Killed
134
3
Camps Cleared
7
784,378
Distance Traveled
658,484
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,120
794
38
3
1
264,243
1
L
Ah Puch
9,833
702
73
5
3
211,846
3
W
Kukulkan
12,724
909
88
6
2
247,688
2
L
Sobek
10,382
742
15
1
2
240,983
2
W
Geb
11,810
844
9
1
0
272,447
1
L
Medusa
9,565
683
46
3
2
205,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role