Player Matchup

Atlas
Atlas
Gold IV
LiamKoopa
Atlas
Gold IV
Level 158
God Stats
0W - 2L
1,586 SR
Queue Stats
221W - 219L
1,499 MMR
Party 1
Merlin
Merlin
Bronze IV
SteeledHydra181
Merlin
Bronze IV
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
184W - 184L
1,546 MMR
Solo
Bakasura
Bakasura
Gold III
Team Charlie v3
Bakasura
Gold III
Level 155
God Stats
13W - 10L
1,497 SR
Queue Stats
82W - 82L
1,511 MMR
Solo
Kali
Kali
Gold IV
The Limbacher
Kali
Gold IV
Level 160
God Stats
37W - 33L
1,606 SR
Queue Stats
384W - 380L
1,541 MMR
Party 1
Xbalanque
Xbalanque
Gold III
ralfzar
Xbalanque
Gold III
Level 155
God Stats
21W - 21L
1,568 SR
Queue Stats
274W - 290L
1,564 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,551 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,640 SR
1,533 MMR
Freya
Freya
Silver I
GBG3
Freya
Silver I
Level 160
God Stats
10W - 10L
1,662 SR
Queue Stats
11W - 12L
1,539 MMR
Solo
Da Ji
Da Ji
Platinum V
SMITEtroll7216
Da Ji
Platinum V
Level 100
God Stats
4W - 2L
1,843 SR
Queue Stats
115W - 121L
1,557 MMR
Solo
Chiron
Chiron
Gold I
ScoobyDoobiess
Chiron
Gold I
Level 117
God Stats
17W - 10L
1,650 SR
Queue Stats
118W - 117L
1,543 MMR
Solo
Tyr
Tyr
Gold IV
miguel5254
Tyr
Gold IV
Level 159
God Stats
7W - 9L
1,314 SR
Queue Stats
189W - 184L
1,464 MMR
Solo
Ra
Ra
Gold II
uh Ebran
Ra
Gold II
Level 124
God Stats
20W - 8L
1,733 SR
Queue Stats
175W - 170L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LiamKoopa
Atlas
14
4 / 9 / 10
10,414
496
12,135
19,165
19,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 10 / 7
9,110
434
9,612
11,493
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
2 / 7 / 4
10,428
497
12,061
16,726
12,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
8 / 7 / 3
10,890
519
9,171
18,438
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ralfzar
Xbalanque
16
3 / 8 / 4
10,496
500
13,390
15,581
5,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
AgniGilgameshCliodhnaBastet

VS

Bans
GebAphroditeSkadiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GBG3
Freya
18
10 / 6 / 17
13,243
631
18,652
25,714
17,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
18 / 2 / 4
13,009
619
14,015
16,718
8,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 5 / 5
11,999
571
12,898
16,357
5,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 8
11,467
546
7,412
21,996
15,662
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 4 / 8
12,192
581
9,557
11,965
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
21
Kills
41
41
Deaths
21
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Freya
GBG3
Freya
10
6
17
3.08
L
Atlas
LiamKoopa
Atlas
4
9
10
1
W
18
2
4
10
W
5
5
5
1.5
L
4
10
7
0.75
L
Bakasura
2
7
4
0.57
L
8
7
3
1.36
W
4
4
8
2
L
Xbalanque
ralfzar
Xbalanque
3
8
4
0.63
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,369
Damage
62,534
81,403
Taken
92,750
49,206
Mitigated
51,447
13,377
Healing
30,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
GBG3
Freya
18,652
7,904
1,619
10,251
25,714
17,179
15
9,116
16,227
53,096
0
L
Atlas
LiamKoopa
Atlas
12,135
3,385
0
2,623
19,165
19,407
0
10,161
9,004
24,770
5,060
W
14,015
2,781
0
1,332
16,718
8,951
1,863
2,384
14,125
0
78,200
W
12,898
4,232
340
5,459
16,357
5,372
5,067
2,314
14,043
0
72,051
L
9,612
1,537
123
706
11,493
3,755
86
5,348
6,145
43,391
0
L
Bakasura
12,061
7,348
0
3,091
16,726
12,961
2,356
3,189
13,537
0
47,088
L
9,171
3,876
0
6,084
18,438
7,851
0
6,291
12,147
0
73,290
W
7,412
627
0
6,766
21,996
15,662
598
2,900
17,279
0
66,081
L
Xbalanque
ralfzar
Xbalanque
13,390
4,894
0
750
15,581
5,232
1,863
3,220
12,361
0
72,346
W
9,557
964
1,834
3,064
11,965
4,283
535
4,479
7,206
89,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
61,910
480
Minions Killed
557
0
Camps Cleared
0
1,711,697
Distance Traveled
1,983,056
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,243
631
59
3
0
368,316
5
L
Atlas
10,414
496
41
2
0
375,101
1
W
Da Ji
13,009
619
86
4
0
422,062
1
W
Chiron
11,999
571
147
7
0
355,032
3
L
Merlin
9,110
434
77
4
0
262,366
4
L
Bakasura
10,428
497
118
6
0
365,504
2
L
Kali
10,890
519
118
6
0
419,002
4
W
Tyr
11,467
546
115
5
0
431,367
1
L
Xbalanque
10,496
500
126
6
0
289,724
3
W
Ra
12,192
581
150
7
0
406,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role