Player Matchup

Charybdis
Charybdis
Masters
Feedss
Charybdis
Masters
Level 119
God Stats
5W - 2L
1,401 SR
Queue Stats
138W - 106L
2,673 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
LeMibael
Morgan Le Fay
Masters
Level 150
God Stats
19W - 13L
1,670 SR
Queue Stats
225W - 153L
2,961 MMR
Party 2
Thanatos
Thanatos
Masters
Mibael
Thanatos
Masters
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 67L
2,780 MMR
Party 2
Bacchus
Bacchus
Masters
YogurtFromXbox
Bacchus
Masters
Level 160
God Stats
23W - 15L
1,769 SR
Queue Stats
452W - 394L
2,763 MMR
Party 1
Cthulhu
Cthulhu
Masters
zNightmxre-_v
Cthulhu
Masters
Level 156
God Stats
3W - 5L
1,540 SR
Queue Stats
333W - 331L
2,567 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 131
1,576 SR
2,749 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,657 SR
2,747 MMR
Zhong Kui
Zhong Kui
Masters
Astrò
Zhong Kui
Masters
Level 159
God Stats
10W - 8L
1,630 SR
Queue Stats
722W - 633L
2,865 MMR
Party 3
Achilles
Achilles
Masters
Ayxta
Achilles
Masters
Level 125
God Stats
8W - 7L
1,639 SR
Queue Stats
222W - 157L
2,865 MMR
Party 3
Geb
Geb
Masters
Lúnatic
Geb
Masters
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 53L
2,950 MMR
Solo
Mercury
Mercury
Diamond I
SelfishVic
Mercury
Diamond I
Level 69
God Stats
39W - 22L
1,785 SR
Queue Stats
259W - 249L
2,472 MMR
Solo
Xbalanque
Xbalanque
Masters
dmonetized
Xbalanque
Masters
Level 149
God Stats
76W - 61L
1,733 SR
Queue Stats
442W - 448L
2,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Feedss
Charybdis
19
11 / 0 / 6
11,949
664
11,820
14,701
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LeMibael
Morgan Le Fay
15
2 / 2 / 6
9,759
542
8,835
9,430
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Mibael
Thanatos
17
12 / 3 / 6
11,239
624
19,658
14,664
6,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 11
9,752
542
5,902
12,368
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
16
1 / 1 / 10
10,172
565
9,635
13,563
14,179
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ArtioSerqetArachneCabrakan

VS

Bans
AtlasBastetShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Astrò
Zhong Kui
14
4 / 5 / 1
9,557
531
11,876
13,268
8,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Ayxta
Achilles
14
1 / 5 / 1
8,678
482
7,364
18,630
12,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 2
7,814
434
3,588
16,076
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
SelfishVic
Mercury
16
2 / 6 / 2
8,991
500
5,308
13,885
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
dmonetized
Xbalanque
12
0 / 8 / 2
7,452
414
7,885
14,607
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
29
Kills
7
7
Deaths
29
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Astrò
Zhong Kui
4
5
1
0.9
L
Achilles
Ayxta
Achilles
1
5
1
0.3
W
Charybdis
Feedss
Charybdis
11
0
6
14
W
Morgan Le Fay
LeMibael
Morgan Le Fay
2
2
6
2.5
L
0
5
2
0.2
W
Thanatos
Mibael
Thanatos
12
3
6
5
L
Mercury
SelfishVic
Mercury
2
6
2
0.5
W
3
1
11
8.5
L
Xbalanque
dmonetized
Xbalanque
0
8
2
0.13
W
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,850
Damage
36,021
64,726
Taken
76,466
46,567
Mitigated
40,352
32,584
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Astrò
Zhong Kui
11,876
1,006
0
3,716
13,268
8,511
0
5,427
7,841
63,525
0
L
Achilles
Ayxta
Achilles
7,364
2,196
0
4,860
18,630
12,499
0
7,131
11,499
0
58,391
W
Charybdis
Feedss
Charybdis
11,820
5,136
0
10,191
14,701
5,864
2,820
2,471
12,230
0
111,039
W
Morgan Le Fay
LeMibael
Morgan Le Fay
8,835
502
0
1,850
9,430
3,769
1,271
4,296
5,134
66,802
0
L
3,588
338
0
1,950
16,076
12,560
0
4,102
11,753
16,348
0
W
Thanatos
Mibael
Thanatos
19,658
6,328
0
15,903
14,664
6,789
1,610
5,374
9,290
0
79,187
L
Mercury
SelfishVic
Mercury
5,308
2,238
0
210
13,885
3,711
0
5,763
8,122
0
70,162
W
5,902
684
0
1,680
12,368
15,966
414
3,909
8,459
18,508
0
L
Xbalanque
dmonetized
Xbalanque
7,885
3,455
0
2,682
14,607
3,071
0
3,035
11,572
0
47,543
W
Cthulhu
9,635
575
181
2,779
13,563
14,179
0
2,156
11,407
61,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,871
Gold Earned
42,492
528
Minions Killed
477
0
Camps Cleared
0
1,938,687
Distance Traveled
1,786,359
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,557
531
133
7
0
337,575
5
L
Achilles
8,678
482
111
6
0
370,368
2
W
Charybdis
11,949
664
155
9
0
367,752
8
W
Morgan Le Fay
9,759
542
127
7
0
385,176
7
L
Geb
7,814
434
9
1
0
373,677
12
W
Thanatos
11,239
624
112
6
0
415,101
5
L
Mercury
8,991
500
122
7
0
413,595
0
W
Bacchus
9,752
542
20
1
0
378,687
4
L
Xbalanque
7,452
414
102
6
0
291,144
3
W
Cthulhu
10,172
565
114
6
0
391,971
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role