Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold I
DeboraMelooo
Freya
Gold I
Level 123
God Stats
5W - 2L
1,787 SR
Queue Stats
188W - 214L
1,675 MMR
Party 2
Mercury
Mercury
Gold IV
deadgamer300
Mercury
Gold IV
Level 127
God Stats
2W - 2L
1,406 SR
Queue Stats
43W - 37L
1,663 MMR
Solo
Geb
Geb
Platinum III
leotauro
Geb
Platinum III
Level 157
God Stats
16W - 14L
1,793 SR
Queue Stats
129W - 141L
1,722 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
lordmause
Heimdallr
Platinum IV
Level 160
God Stats
2W - 4L
1,113 SR
Queue Stats
420W - 415L
1,725 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,520 SR
1,657 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,648 SR
1,681 MMR
Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
Negroider
Merlin
Platinum I
Level 65
God Stats
11W - 13L
1,705 SR
Queue Stats
191W - 212L
1,927 MMR
Party 1
Jing Wei
Jing Wei
Gold III
PoneiRoxo
Jing Wei
Gold III
Level 147
God Stats
10W - 9L
1,660 SR
Queue Stats
156W - 163L
1,818 MMR
Solo
Thor
Thor
Gold II
TwitchtvN1kohh
Thor
Gold II
Level 39
God Stats
0W - 1L
1,702 SR
Queue Stats
37W - 33L
1,707 MMR
Party 1
Olorun
Olorun
Bronze V
mangude
Olorun
Bronze V
Level 58
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 3L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
1 / 0 / 0
4,231
705
1,216
2,303
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 0 / 0
4,633
772
2,271
3,188
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
deadgamer300
Mercury
6
0 / 0 / 2
3,624
604
1,750
4,251
828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 0
3,271
545
1,027
4,181
1,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
lordmause
Heimdallr
6
0 / 1 / 0
3,452
575
1,697
3,219
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
AthenaDa JiCliodhnaBastet

VS

Bans
LokiThothShivaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 1
3,669
612
948
3,175
823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Negroider
Merlin
7
0 / 0 / 0
3,741
624
1,044
1,391
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
PoneiRoxo
Jing Wei
6
2 / 0 / 0
3,852
642
2,477
2,221
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 2
3,399
567
1,483
3,090
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
mangude
Olorun
4
0 / 3 / 0
3,223
537
1,119
2,995
924
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
2
2
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
0
1
L
Ymir
 
Ymir
0
0
1
0.5
W
3
0
0
3
L
Merlin
Negroider
Merlin
0
0
0
0
L
Jing Wei
PoneiRoxo
Jing Wei
2
0
0
2
L
0
1
2
1
W
Mercury
deadgamer300
Mercury
0
0
2
1
W
0
1
0
0
W
Heimdallr
lordmause
Heimdallr
0
1
0
0
L
Olorun
mangude
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,961
Damage
7,071
17,142
Taken
12,872
4,287
Mitigated
3,402
5,989
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,216
155
0
750
2,303
532
0
379
1,878
21,049
0
L
Ymir
 
Ymir
948
330
392
1,271
3,175
823
0
364
2,811
7,145
0
W
2,271
921
0
2,141
3,188
964
168
970
2,218
20,224
0
L
Merlin
Negroider
Merlin
1,044
49
0
112
1,391
355
0
435
956
15,128
0
L
Jing Wei
PoneiRoxo
Jing Wei
2,477
1,730
0
1,014
2,221
539
0
944
1,277
0
16,836
L
1,483
580
0
1,365
3,090
761
0
572
2,518
0
11,568
W
Mercury
deadgamer300
Mercury
1,750
621
0
638
4,251
828
0
692
3,515
0
14,135
W
1,027
128
0
1,230
4,181
1,328
0
545
3,612
4,546
0
W
Heimdallr
lordmause
Heimdallr
1,697
1,065
0
1,230
3,219
635
0
411
2,808
0
16,712
L
Olorun
mangude
Olorun
1,119
356
0
289
2,995
924
0
2,199
796
6,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,211
Gold Earned
17,884
170
Minions Killed
118
0
Camps Cleared
0
661,356
Distance Traveled
576,323
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,231
705
52
9
0
133,872
2
L
Ymir
3,669
612
15
3
0
119,820
0
W
Freya
4,633
772
49
8
0
131,495
3
L
Merlin
3,741
624
31
5
0
113,747
2
L
Jing Wei
3,852
642
29
5
0
139,731
0
L
Thor
3,399
567
32
5
0
90,044
0
W
Mercury
3,624
604
33
6
0
148,704
2
W
Geb
3,271
545
5
1
0
128,809
1
W
Heimdallr
3,452
575
31
5
0
118,476
3
L
Olorun
3,223
537
11
2
0
112,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role