Player Matchup

Cthulhu
Cthulhu
Bronze V
 
Cthulhu
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Bronze V
BadLasagna
Chiron
Bronze V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,502 MMR
Party 1
Thoth
Thoth
Silver I
Zexxtsi
Thoth
Silver I
Level 124
God Stats
2W - 3L
1,248 SR
Queue Stats
18W - 9L
1,636 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 143
1,416 SR
1,546 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,494 SR
1,154 MMR
Geb
Geb
Silver IV
II__GUILTY__II
Geb
Silver IV
Level 160
God Stats
0W - 1L
1,638 SR
Queue Stats
13W - 24L
1,091 MMR
Solo
Hou Yi
Hou Yi
Silver III
PatronQue
Hou Yi
Silver III
Level 118
God Stats
11W - 17L
1,403 SR
Queue Stats
207W - 257L
913 MMR
Solo
Sol
Sol
Gold III
smoovemanjr
Sol
Gold III
Level 148
God Stats
12W - 11L
1,440 SR
Queue Stats
127W - 130L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 5
6,676
742
3,450
4,910
4,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
BadLasagna
Chiron
11
3 / 0 / 4
7,099
789
6,829
5,754
1,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Zexxtsi
Thoth
12
2 / 1 / 4
6,918
769
6,049
4,304
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetShivaGilgameshAtlasCliodhna

VS

Bans
AgniAh Muzen CabChaacAchillesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,228
581
1,038
4,665
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
PatronQue
Hou Yi
9
2 / 5 / 0
6,077
675
4,719
9,171
2,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 1 / 1
5,361
596
2,889
5,145
1,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
5
4.5
W
Chiron
BadLasagna
Chiron
3
0
4
5
L
0
1
1
0.5
L
Hou Yi
PatronQue
Hou Yi
2
5
0
0.4
W
Thoth
Zexxtsi
Thoth
2
1
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,328
Damage
8,646
14,968
Taken
18,981
8,134
Mitigated
6,047
3,472
Healing
1,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,450
269
540
1,237
4,910
4,910
372
1,306
3,604
10,433
0
W
Chiron
BadLasagna
Chiron
6,829
2,164
402
1,043
5,754
1,848
882
1,430
4,324
0
27,179
L
1,038
20
0
1,224
4,665
1,809
0
1,934
2,731
3,193
0
L
Hou Yi
PatronQue
Hou Yi
4,719
971
0
0
9,171
2,831
0
4,819
4,352
0
9,319
W
Thoth
Zexxtsi
Thoth
6,049
553
0
250
4,304
1,376
626
1,315
2,989
31,198
0
L
2,889
326
0
565
5,145
1,407
0
2,746
2,399
14,926
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,693
Gold Earned
16,666
115
Minions Killed
50
5
Camps Cleared
2
483,569
Distance Traveled
346,712
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,676
742
13
1
0
179,220
3
W
Chiron
7,099
789
52
6
3
138,731
0
L
Geb
5,228
581
0
0
0
91,922
2
L
Hou Yi
6,077
675
20
2
0
128,127
2
W
Thoth
6,918
769
50
6
2
165,618
0
L
Sol
5,361
596
30
3
2
126,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role