Player Matchup

Atlas
Atlas
Eroke22
Atlas
Level 104
God Stats
14W - 14L
1,496 SR
Queue Stats
101W - 95L
1,480 Elo+
Party 2
Yu Huang
Yu Huang
JaqSpidey
Yu Huang
Level 108
God Stats
5W - 7L
1,471 SR
Queue Stats
138W - 137L
1,453 Elo+
Party 2
Tyr
Tyr
Motherfragerzz
Tyr
Level 109
God Stats
10W - 9L
1,319 SR
Queue Stats
272W - 237L
1,477 Elo+
Party 2
Medusa
Medusa
xR3AP3Rz
Medusa
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 8L
1,661 Elo+
Party 1
Chiron
Chiron
Ąbracadavre
Chiron
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
529W - 442L
1,573 Elo+
Party 1
Team Averages
Level 107
1,457 SR
1,529 Elo+

VS

Team Averages
Level 115
1,500 SR
1,521 Elo+
Chaac
Chaac
FawkinSupa
Chaac
Level 87
God Stats
15W - 18L
1,522 SR
Queue Stats
466W - 444L
1,499 Elo+
Solo
Sylvanus
Sylvanus
ImBigChungus
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 125L
1,498 Elo+
Solo
Ravana
Ravana
Kaladin1776
Ravana
Level 123
God Stats
44W - 64L
1,467 SR
Queue Stats
709W - 826L
1,573 Elo+
Solo
Persephone
Persephone
Thayssone
Persephone
Level 113
God Stats
13W - 14L
1,542 SR
Queue Stats
244W - 252L
1,505 Elo+
Solo
Apollo
Apollo
cfunksta
Apollo
Level 146
God Stats
0W - 1L
1,467 SR
Queue Stats
38W - 31L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Eroke22
Atlas
12
2 / 4 / 11
7,749
484
5,510
13,012
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
JaqSpidey
Yu Huang
14
6 / 2 / 4
8,859
554
5,621
8,186
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 2 / 6
7,686
480
6,645
12,241
13,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
xR3AP3Rz
Medusa
15
6 / 0 / 2
8,790
549
4,551
7,078
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
17
8 / 2 / 7
10,365
648
11,938
12,012
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
5 / 3 / 1
8,915
557
10,524
16,741
16,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
ImBigChungus
Sylvanus
12
0 / 7 / 4
6,739
421
7,663
12,697
9,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
14
1 / 5 / 4
8,386
524
3,966
10,798
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Thayssone
Persephone
13
3 / 4 / 3
8,414
526
12,452
7,855
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
cfunksta
Apollo
14
1 / 3 / 0
8,076
505
2,553
8,826
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
22
Kills
10
10
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
Eroke22
Atlas
2
4
11
1.88
L
Chaac
5
3
1
1.83
L
Sylvanus
ImBigChungus
Sylvanus
0
7
4
0.29
W
Yu Huang
JaqSpidey
Yu Huang
6
2
4
4
L
Ravana
1
5
4
0.6
W
0
2
6
1.5
L
Persephone
Thayssone
Persephone
3
4
3
1.13
L
Apollo
cfunksta
Apollo
1
3
0
0.33
W
Medusa
xR3AP3Rz
Medusa
6
0
2
7
W
Chiron
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
37,158
52,529
Taken
56,917
30,348
Mitigated
36,093
18,763
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Eroke22
Atlas
5,510
2,026
207
3,282
13,012
8,017
0
8,691
4,321
12,820
0
L
Chaac
10,524
2,825
0
5,517
16,741
16,993
638
414
16,327
0
53,925
L
Sylvanus
ImBigChungus
Sylvanus
7,663
2,088
471
2,673
12,697
9,861
85
5,367
7,330
23,246
10,018
W
Yu Huang
JaqSpidey
Yu Huang
5,621
633
0
1,178
8,186
2,738
0
4,454
3,732
55,665
0
L
Ravana
3,966
1,350
0
4,084
10,798
4,105
0
654
10,144
0
50,737
W
6,645
1,126
0
5,701
12,241
13,103
0
1,011
11,230
0
36,870
L
Persephone
Thayssone
Persephone
12,452
576
0
1,333
7,855
2,460
0
4,092
3,759
59,249
0
L
Apollo
cfunksta
Apollo
2,553
930
0
2,037
8,826
2,674
0
602
8,224
0
60,720
W
Medusa
xR3AP3Rz
Medusa
4,551
2,025
404
3,282
7,078
2,409
855
1,099
5,979
0
61,642
W
Chiron
11,938
5,396
286
4,423
12,012
4,081
0
3,526
8,486
0
77,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
40,530
445
Minions Killed
455
0
Camps Cleared
0
1,598,106
Distance Traveled
1,451,298
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,749
484
17
1
0
262,732
1
L
Chaac
8,915
557
100
6
0
292,968
3
L
Sylvanus
6,739
421
52
3
0
249,740
7
W
Yu Huang
8,859
554
114
7
0
314,857
2
L
Ravana
8,386
524
89
6
0
289,428
3
W
Tyr
7,686
480
60
4
0
356,574
2
L
Persephone
8,414
526
101
6
0
300,991
0
L
Apollo
8,076
505
113
7
0
318,171
7
W
Medusa
8,790
549
115
7
0
313,996
2
W
Chiron
10,365
648
139
9
0
349,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role