Player Matchup

Artio
Artio
Gold IV
Bhussy
Artio
Gold IV
Level 156
God Stats
5W - 4L
1,563 SR
Queue Stats
87W - 87L
1,572 MMR
Solo
Bacchus
Bacchus
Platinum IV
Scougr
Bacchus
Platinum IV
Level 129
God Stats
7W - 5L
1,227 SR
Queue Stats
393W - 371L
1,533 MMR
Party 1
Merlin
Merlin
Platinum III
TheBeefKing3
Merlin
Platinum III
Level 126
God Stats
38W - 51L
1,612 SR
Queue Stats
381W - 363L
1,579 MMR
Party 1
Arachne
Arachne
Gold II
ayeshuhs
Arachne
Gold II
Level 144
God Stats
10W - 9L
1,743 SR
Queue Stats
420W - 456L
1,543 MMR
Solo
Apollo
Apollo
Gold V
iFuzioNx o
Apollo
Gold V
Level 129
God Stats
9W - 9L
1,534 SR
Queue Stats
114W - 106L
1,511 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,536 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,411 SR
1,551 MMR
Agni
Agni
Platinum IV
DiirtyTim
Agni
Platinum IV
Level 147
God Stats
0W - 2L
1,300 SR
Queue Stats
212W - 195L
1,601 MMR
Solo
Danzaburou
Danzaburou
Silver I
Eploiter
Danzaburou
Silver I
Level 121
God Stats
4W - 3L
1,576 SR
Queue Stats
65W - 67L
1,534 MMR
Solo
Ymir
Ymir
Gold III
SkiftUi
Ymir
Gold III
Level 154
God Stats
6W - 10L
1,361 SR
Queue Stats
359W - 376L
1,509 MMR
Solo
Hun Batz
Hun Batz
Gold IV
TUrKeY_NuTZ__
Hun Batz
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,570 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
YeOleTemplar
Cu Chulainn
Gold I
Level 88
God Stats
0W - 2L
1,321 SR
Queue Stats
134W - 135L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bhussy
Artio
14
1 / 2 / 3
7,954
568
6,306
14,168
12,450
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Scougr
Bacchus
11
1 / 1 / 6
7,149
511
4,356
9,035
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
3 / 1 / 4
8,337
596
5,938
5,485
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ayeshuhs
Arachne
15
8 / 1 / 2
8,897
636
9,814
8,957
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
iFuzioNx o
Apollo
14
5 / 1 / 1
8,897
636
7,216
10,200
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetAtlasShiva

VS

Bans
CliodhnaThothHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 4 / 0
7,521
537
3,541
7,172
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Eploiter
Danzaburou
12
0 / 4 / 1
7,245
518
6,346
9,740
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
SkiftUi
Ymir
8
2 / 4 / 1
5,989
428
2,433
9,807
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
TUrKeY_NuTZ__
Hun Batz
13
2 / 3 / 3
7,690
549
5,193
8,353
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
YeOleTemplar
Cu Chulainn
12
1 / 3 / 0
6,946
496
8,568
11,763
8,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
6
6
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
Bhussy
Artio
1
2
3
1.25
L
Agni
1
4
0
0.25
L
Danzaburou
Eploiter
Danzaburou
0
4
1
0.13
W
Bacchus
Scougr
Bacchus
1
1
6
4
L
Ymir
SkiftUi
Ymir
2
4
1
0.63
L
Hun Batz
TUrKeY_NuTZ__
Hun Batz
2
3
3
1.17
W
Merlin
3
1
4
5
L
Cu Chulainn
YeOleTemplar
Cu Chulainn
1
3
0
0.33
W
Arachne
ayeshuhs
Arachne
8
1
2
9
W
Apollo
iFuzioNx o
Apollo
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,630
Damage
26,081
47,845
Taken
46,835
32,067
Mitigated
23,064
17,319
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bhussy
Artio
6,306
1,233
258
7,529
14,168
12,450
0
254
13,914
50,286
0
L
Agni
3,541
124
0
1,436
7,172
2,455
0
4,336
2,836
51,951
0
L
Danzaburou
Eploiter
Danzaburou
6,346
2,590
0
3,071
9,740
2,386
0
1,642
8,098
0
45,136
W
Bacchus
Scougr
Bacchus
4,356
1,054
0
1,295
9,035
9,217
0
2,657
6,378
21,691
1,457
L
Ymir
SkiftUi
Ymir
2,433
725
0
1,495
9,807
5,982
0
2,633
7,174
13,366
0
L
Hun Batz
TUrKeY_NuTZ__
Hun Batz
5,193
1,732
0
2,783
8,353
3,537
0
2,316
6,037
0
43,334
W
Merlin
5,938
232
0
339
5,485
1,605
328
1,278
4,207
54,481
0
L
Cu Chulainn
YeOleTemplar
Cu Chulainn
8,568
3,109
0
3,739
11,763
8,704
0
5,657
6,106
0
44,808
W
Arachne
ayeshuhs
Arachne
9,814
6,385
0
5,142
8,957
6,292
0
1,383
7,574
0
61,165
W
Apollo
iFuzioNx o
Apollo
7,216
4,414
0
2,756
10,200
2,503
1,770
402
9,798
0
60,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,234
Gold Earned
35,391
484
Minions Killed
420
0
Camps Cleared
0
1,481,200
Distance Traveled
1,229,136
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,954
568
108
8
0
285,901
6
L
Agni
7,521
537
122
9
0
269,604
2
L
Danzaburou
7,245
518
88
6
0
243,907
4
W
Bacchus
7,149
511
24
2
0
294,843
3
L
Ymir
5,989
428
23
2
0
197,774
0
L
Hun Batz
7,690
549
89
6
0
297,879
7
W
Merlin
8,337
596
119
9
0
291,272
6
L
Cu Chulainn
6,946
496
98
7
0
219,972
3
W
Arachne
8,897
636
110
8
0
338,561
0
W
Apollo
8,897
636
123
9
0
270,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role