Player Matchup

Neith
Neith
Rosamondcz
Neith
Level 105
God Stats
54W - 82L
1,444 SR
Queue Stats
56W - 92L
1,433 Elo+
Solo
Achilles
Achilles
Wu-Dima
Achilles
Level 153
God Stats
1W - 1L
1,809 SR
Queue Stats
52W - 42L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
kani_2804
Jormungandr
Level 152
God Stats
2W - 2L
1,552 SR
Queue Stats
14W - 9L
1,568 Elo+
Party 1
Yu Huang
Yu Huang
schmied00
Yu Huang
Level 124
God Stats
1W - 1L
1,252 SR
Queue Stats
38W - 28L
1,608 Elo+
Party 1
Zeus
Zeus
trytr124
Zeus
Level 112
God Stats
10W - 8L
1,341 SR
Queue Stats
105W - 115L
1,451 Elo+
Solo
Team Averages
Level 129
1,480 SR
1,526 Elo+

VS

Team Averages
Level 124
1,478 SR
1,486 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Marenasg03
Zeus
Level 93
God Stats
5W - 6L
1,484 SR
Queue Stats
161W - 199L
1,473 Elo+
Solo
Apollo
Apollo
THRK_Rlortek
Apollo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,404 Elo+
Solo
Thanatos
Thanatos
akslow
Thanatos
Level 158
God Stats
22W - 38L
1,405 SR
Queue Stats
368W - 398L
1,429 Elo+
Solo
Charybdis
Charybdis
danpsch
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 1 / 5
8,857
738
7,984
7,480
2,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Wu-Dima
Achilles
15
3 / 3 / 6
8,729
727
6,830
11,198
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
kani_2804
Jormungandr
15
1 / 1 / 6
8,755
730
7,459
15,454
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
schmied00
Yu Huang
16
6 / 2 / 1
9,360
780
8,727
7,293
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
15
1 / 2 / 4
8,595
716
8,898
7,195
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
0 / 2 / 2
7,936
661
9,137
7,023
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 3
8,122
677
8,100
7,246
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
15
5 / 3 / 3
8,911
743
7,562
13,541
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
akslow
Thanatos
15
4 / 2 / 2
8,641
720
8,457
10,907
4,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
danpsch
Charybdis
15
0 / 1 / 0
7,901
658
3,340
9,579
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
11
Kills
9
9
Deaths
11
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
2
0.5
L
0
3
3
0.5
W
Neith
0
1
5
2.5
L
Apollo
5
3
3
2.17
W
Achilles
Wu-Dima
Achilles
3
3
6
2
L
Thanatos
akslow
Thanatos
4
2
2
2.5
L
Charybdis
danpsch
Charybdis
0
1
0
0
W
Jormungandr
kani_2804
Jormungandr
1
1
6
4
W
Yu Huang
schmied00
Yu Huang
6
2
1
3.25
W
Zeus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,898
Damage
36,596
48,620
Taken
48,296
26,465
Mitigated
17,081
11,027
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,137
129
0
603
7,023
2,357
17
4,426
2,597
30,970
0
L
8,100
86
0
1,560
7,246
2,624
0
4,642
2,604
32,258
0
W
Neith
7,984
1,497
0
1,562
7,480
2,510
1,923
2,568
4,814
0
40,292
L
Apollo
7,562
3,191
0
1,748
13,541
4,778
234
6,660
6,881
0
24,751
W
Achilles
Wu-Dima
Achilles
6,830
1,373
0
999
11,198
8,727
0
1,402
9,660
0
17,123
L
Thanatos
akslow
Thanatos
8,457
897
0
5,870
10,907
4,046
0
5,665
5,242
0
29,135
L
Charybdis
danpsch
Charybdis
3,340
1,594
0
1,875
9,579
3,276
1,491
3,691
5,888
0
22,224
W
Jormungandr
kani_2804
Jormungandr
7,459
1,878
0
5,200
15,454
11,077
0
5,625
9,479
23,099
0
W
Yu Huang
schmied00
Yu Huang
8,727
631
0
696
7,293
2,111
67
3,511
3,602
25,490
0
W
Zeus
8,898
0
142
2,428
7,195
2,040
197
3,241
3,828
40,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
41,511
238
Minions Killed
220
0
Camps Cleared
0
1,253,588
Distance Traveled
1,217,341
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,936
661
54
5
0
232,324
4
L
Zeus
8,122
677
56
5
0
236,317
0
W
Neith
8,857
738
81
7
0
243,231
2
L
Apollo
8,911
743
34
3
0
235,355
0
W
Achilles
8,729
727
22
2
0
263,688
1
L
Thanatos
8,641
720
29
2
0
277,825
3
L
Charybdis
7,901
658
47
4
0
235,520
0
W
Jormungandr
8,755
730
20
2
0
262,405
2
W
Yu Huang
9,360
780
46
4
0
255,698
5
W
Zeus
8,595
716
69
6
0
228,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role