Player Matchup

Horus
Horus
Gooeybots
Horus
Level 110
God Stats
4W - 1L
1,766 SR
Queue Stats
80W - 42L
1,791 Elo+
Party 1
Ah Puch
Ah Puch
Kerins
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 25L
1,772 Elo+
Party 1
Cthulhu
Cthulhu
TrustworthyAndy
Cthulhu
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 63L
1,833 Elo+
Party 1
Team Averages
Level 107
1,589 SR
1,799 Elo+

VS

Team Averages
Level 132
1,702 SR
1,664 Elo+
Rama
Rama
FuyezPauvreFous
Rama
Level 148
God Stats
2W - 1L
1,781 SR
Queue Stats
152W - 93L
1,659 Elo+
Party 2
Yu Huang
Yu Huang
UrBubble
Yu Huang
Level 158
God Stats
15W - 6L
1,824 SR
Queue Stats
258W - 159L
1,745 Elo+
Solo
Cerberus
Cerberus
YouscoudanoF7
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gooeybots
Horus
18
2 / 0 / 13
14,033
739
9,741
15,614
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Kerins
Ah Puch
18
6 / 1 / 8
12,821
675
26,113
7,117
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 0 / 8
13,447
708
23,865
22,491
29,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
10,921
575
13,451
16,600
5,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
UrBubble
Yu Huang
15
0 / 4 / 1
10,251
540
12,187
15,608
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
YouscoudanoF7
Cerberus
14
0 / 10 / 1
10,569
556
4,722
33,838
32,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Horus
Gooeybots
Horus
2
0
13
8.5
W
Ah Puch
Kerins
Ah Puch
6
1
8
10
W
8
0
8
12
L
Yu Huang
UrBubble
Yu Huang
0
4
1
0.13
L
Cerberus
YouscoudanoF7
Cerberus
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,719
Damage
30,360
45,222
Taken
66,046
52,527
Mitigated
43,350
19,559
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,451
7,217
0
1,095
16,600
5,817
0
12,903
3,029
0
42,242
W
Horus
Gooeybots
Horus
9,741
3,241
4,997
9,313
15,614
19,769
380
6,085
9,529
0
31,149
W
Ah Puch
Kerins
Ah Puch
26,113
1,294
0
2,475
7,117
2,841
1,780
2,777
4,207
77,355
0
W
23,865
1,940
766
2,008
22,491
29,917
0
8,343
14,070
67,241
0
L
Yu Huang
UrBubble
Yu Huang
12,187
761
0
5,073
15,608
5,201
0
11,243
3,389
52,595
0
L
Cerberus
YouscoudanoF7
Cerberus
4,722
693
0
5,260
33,838
32,332
0
23,212
9,543
19,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,301
Gold Earned
31,741
236
Minions Killed
203
14
Camps Cleared
3
1,133,695
Distance Traveled
980,924
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,921
575
78
4
1
333,877
3
W
Horus
14,033
739
33
2
2
404,203
2
W
Ah Puch
12,821
675
110
6
5
344,435
1
W
Cthulhu
13,447
708
93
5
7
385,057
2
L
Yu Huang
10,251
540
94
5
2
331,799
4
L
Cerberus
10,569
556
31
2
0
315,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role