Player Matchup

Poseidon
Poseidon
Bronze V
BowlpackK
Poseidon
Bronze V
Level 68
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Artio
Artio
Gold III
ShockW7ve
Artio
Gold III
Level 157
God Stats
102W - 104L
1,495 SR
Queue Stats
896W - 884L
1,518 MMR
Solo
Ullr
Ullr
Gold IV
Twitch_UpAlpha
Ullr
Gold IV
Level 108
God Stats
2W - 3L
1,762 SR
Queue Stats
199W - 218L
1,446 MMR
Solo
Kali
Kali
Gold I
devilfam4
Kali
Gold I
Level 142
God Stats
52W - 37L
1,333 SR
Queue Stats
552W - 551L
1,467 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
doog_si_doG
Jormungandr
Bronze IV
Level 99
God Stats
21W - 27L
1,500 SR
Queue Stats
212W - 224L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,535 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,625 SR
1,477 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
G3NTL3MEN
Morgan Le Fay
Platinum V
Level 159
God Stats
3W - 2L
1,738 SR
Queue Stats
193W - 187L
1,529 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
LiamKoopa
Danzaburou
Gold IV
Level 158
God Stats
3W - 1L
1,555 SR
Queue Stats
221W - 219L
1,453 MMR
Party 1
Shiva
Shiva
Gold II
MentionedDarkan
Shiva
Gold II
Level 145
God Stats
6W - 2L
1,674 SR
Queue Stats
252W - 244L
1,502 MMR
Party 2
Atlas
Atlas
Gold IV
The Limbacher
Atlas
Gold IV
Level 160
God Stats
22W - 24L
1,576 SR
Queue Stats
384W - 380L
1,495 MMR
Party 1
Tiamat
Tiamat
Gold III
TheKill3rDemon
Tiamat
Gold III
Level 156
God Stats
15W - 11L
1,584 SR
Queue Stats
105W - 90L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BowlpackK
Poseidon
12
2 / 8 / 0
7,244
517
6,323
8,458
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
ShockW7ve
Artio
12
0 / 2 / 1
6,742
482
3,797
14,868
6,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 5 / 1
6,520
466
1,984
8,209
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
11
2 / 5 / 4
7,002
500
5,800
11,965
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
doog_si_doG
Jormungandr
10
5 / 2 / 1
6,897
493
8,378
9,321
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
IzanamiCliodhnaMedusa

VS

Bans
AresAwilixGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G3NTL3MEN
Morgan Le Fay
15
8 / 1 / 4
9,016
644
6,700
7,507
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LiamKoopa
Danzaburou
13
5 / 2 / 4
8,625
616
9,229
7,382
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
7 / 2 / 3
8,635
617
8,371
12,860
4,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 7
8,284
592
5,069
8,290
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
0 / 1 / 6
8,912
637
9,066
9,081
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
22
22
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BowlpackK
Poseidon
2
8
0
0.25
W
Morgan Le Fay
G3NTL3MEN
Morgan Le Fay
8
1
4
10
W
Danzaburou
LiamKoopa
Danzaburou
5
2
4
3.5
W
7
2
3
4.25
L
Artio
ShockW7ve
Artio
0
2
1
0.25
W
2
3
7
1.83
W
0
1
6
3
L
0
5
1
0.1
L
Kali
2
5
4
0.8
L
Jormungandr
doog_si_doG
Jormungandr
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,282
Damage
38,435
52,821
Taken
45,120
20,600
Mitigated
20,916
12,530
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BowlpackK
Poseidon
6,323
437
0
805
8,458
2,030
0
3,940
4,518
47,614
0
W
Morgan Le Fay
G3NTL3MEN
Morgan Le Fay
6,700
1,233
0
2,352
7,507
2,554
310
3,547
3,960
51,780
0
W
Danzaburou
LiamKoopa
Danzaburou
9,229
4,634
0
3,825
7,382
2,173
345
3,246
4,136
0
48,402
W
8,371
1,918
257
3,919
12,860
4,901
0
4,477
8,383
0
43,106
L
Artio
ShockW7ve
Artio
3,797
394
60
7,332
14,868
6,686
0
7,320
7,548
33,929
0
W
5,069
1,519
0
2,249
8,290
4,921
80
3,070
4,356
26,413
6,277
W
9,066
1,100
39
3,862
9,081
6,367
0
4,158
4,923
53,531
0
L
1,984
646
0
1,729
8,209
2,179
0
2,139
6,070
0
36,206
L
Kali
5,800
2,823
0
2,340
11,965
3,589
0
4,258
7,707
0
43,114
L
Jormungandr
doog_si_doG
Jormungandr
8,378
2,277
0
264
9,321
6,116
0
2,881
6,440
23,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
43,472
343
Minions Killed
420
0
Camps Cleared
0
1,282,332
Distance Traveled
1,481,939
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,244
517
79
6
0
251,846
3
W
Morgan Le Fay
9,016
644
95
7
0
303,415
5
W
Danzaburou
8,625
616
91
7
0
294,444
4
W
Shiva
8,635
617
65
5
0
314,204
0
L
Artio
6,742
482
74
5
0
272,687
7
W
Atlas
8,284
592
49
4
0
302,105
6
W
Tiamat
8,912
637
120
9
0
267,771
4
L
Ullr
6,520
466
80
6
0
242,997
5
L
Kali
7,002
500
76
5
0
260,761
3
L
Jormungandr
6,897
493
34
2
0
254,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role