Player Matchup

Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond III
Auronos
Chronos
Diamond III
Level 160
God Stats
13W - 17L
1,584 SR
Queue Stats
721W - 712L
2,214 MMR
Solo
Charybdis
Charybdis
Diamond IV
HllaScorp
Charybdis
Diamond IV
Level 160
God Stats
7W - 8L
1,755 SR
Queue Stats
133W - 118L
2,214 MMR
Solo
Loki
Loki
Diamond IV
Lipsteruski
Loki
Diamond IV
Level 156
God Stats
0W - 1L
1,810 SR
Queue Stats
149W - 136L
2,088 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
ThatNoobCrusher
Gilgamesh
Diamond V
Level 149
God Stats
9W - 5L
1,736 SR
Queue Stats
213W - 201L
2,083 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,677 SR
2,020 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,584 SR
1,993 MMR
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Chirillooo
Morgan Le Fay
Diamond III
Level 129
God Stats
19W - 19L
1,410 SR
Queue Stats
487W - 482L
2,202 MMR
Solo
Fafnir
Fafnir
Platinum I
KxngSinatra
Fafnir
Platinum I
Level 39
God Stats
5W - 1L
1,598 SR
Queue Stats
42W - 29L
2,114 MMR
Solo
Nemesis
Nemesis
Diamond V
MS一kyouma
Nemesis
Diamond V
Level 156
God Stats
1W - 0L
1,720 SR
Queue Stats
100W - 87L
2,036 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Sèventeen
Cu Chulainn
Diamond IV
Level 97
God Stats
10W - 7L
1,691 SR
Queue Stats
191W - 180L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 0
4,106
587
1,777
4,465
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Auronos
Chronos
5
0 / 3 / 0
3,643
520
825
3,233
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
HllaScorp
Charybdis
7
0 / 0 / 0
4,057
580
2,167
2,943
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,659
666
1,105
5,211
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
ThatNoobCrusher
Gilgamesh
7
0 / 0 / 0
4,014
573
1,236
4,996
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasBastetBellonaPersephone

VS

Bans
ArachneCliodhnaAgniCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 0 / 1
4,887
698
2,003
3,311
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Chirillooo
Morgan Le Fay
9
3 / 0 / 0
5,686
812
3,809
2,289
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
7
1 / 0 / 0
4,926
704
1,411
5,513
2,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
MS一kyouma
Nemesis
7
0 / 0 / 3
4,653
665
1,726
3,775
959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Sèventeen
Cu Chulainn
10
3 / 0 / 0
5,649
807
3,758
4,116
2,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Jing Wei
 
Jing Wei
0
0
1
0.5
L
Chronos
Auronos
Chronos
0
3
0
0
W
Morgan Le Fay
Chirillooo
Morgan Le Fay
3
0
0
3
L
Charybdis
HllaScorp
Charybdis
0
0
0
0
W
Fafnir
1
0
0
1
L
0
3
0
0
W
Nemesis
MS一kyouma
Nemesis
0
0
3
1.5
W
Cu Chulainn
Sèventeen
Cu Chulainn
3
0
0
3
L
Gilgamesh
ThatNoobCrusher
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,110
Damage
12,707
20,848
Taken
19,004
6,237
Mitigated
7,310
5,466
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,777
538
0
1,852
4,465
2,069
0
667
3,798
9,763
0
W
Jing Wei
 
Jing Wei
2,003
1,996
0
1,578
3,311
711
0
391
2,920
0
29,167
L
Chronos
Auronos
Chronos
825
293
0
256
3,233
824
0
1,677
1,556
15,222
0
W
Morgan Le Fay
Chirillooo
Morgan Le Fay
3,809
533
0
797
2,289
710
0
617
1,672
30,770
0
L
Charybdis
HllaScorp
Charybdis
2,167
1,553
0
1,470
2,943
498
0
848
2,095
0
23,068
W
Fafnir
1,411
384
902
2,058
5,513
2,734
0
1,024
4,489
7,995
4,604
L
1,105
0
0
1,220
5,211
1,297
0
235
4,976
0
24,058
W
Nemesis
MS一kyouma
Nemesis
1,726
1,092
0
207
3,775
959
0
570
3,205
0
20,437
W
Cu Chulainn
Sèventeen
Cu Chulainn
3,758
619
0
854
4,116
2,196
0
0
4,116
2,522
29,156
L
Gilgamesh
ThatNoobCrusher
Gilgamesh
1,236
290
0
668
4,996
1,549
0
2,275
2,721
0
17,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,479
Gold Earned
25,801
220
Minions Killed
263
0
Camps Cleared
0
700,525
Distance Traveled
787,627
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,106
587
23
3
0
133,643
1
W
Jing Wei
4,887
698
69
10
0
157,422
0
L
Chronos
3,643
520
36
5
0
100,410
2
W
Morgan Le Fay
5,686
812
53
8
0
139,848
4
L
Charybdis
4,057
580
51
7
0
139,784
2
W
Fafnir
4,926
704
22
3
0
139,266
0
L
Loki
4,659
666
70
10
0
150,163
2
W
Nemesis
4,653
665
42
6
0
170,352
1
W
Cu Chulainn
5,649
807
77
11
0
180,739
4
L
Gilgamesh
4,014
573
40
6
0
176,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role