Player Matchup

Artemis
Artemis
Angel23506cor
Artemis
Level 34
God Stats
2W - 3L
1,229 SR
Queue Stats
5W - 7L
1,002 Elo+
Party 4
Set
Set
Maniak_Dr3w
Set
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 246L
1,435 Elo+
Party 3
Serqet
Serqet
The Ace Bruh
Serqet
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,347 Elo+
Solo
Ares
Ares
endermatik830
Ares
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 32L
1,212 Elo+
Party 4
Yu Huang
Yu Huang
skypiller
Yu Huang
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 195L
1,397 Elo+
Party 3
Team Averages
Level 90
1,446 SR
1,279 Elo+

VS

Team Averages
Level 63
1,429 SR
1,319 Elo+
Shiva
Shiva
ShiroCairo
Shiva
Level 62
God Stats
4W - 7L
1,254 SR
Queue Stats
27W - 42L
1,285 Elo+
Party 1
Xing Tian
Xing Tian
Suarez_Susanoo
Xing Tian
Level 93
God Stats
19W - 15L
1,566 SR
Queue Stats
180W - 176L
1,361 Elo+
Solo
Yu Huang
Yu Huang
Viiejoon
Yu Huang
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 245L
1,310 Elo+
Party 2
Medusa
Medusa
erikelbrochas10
Medusa
Level 43
God Stats
7W - 13L
1,327 SR
Queue Stats
194W - 221L
1,315 Elo+
Party 2
Bakasura
Bakasura
sminosaba
Bakasura
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 38L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
4 / 5 / 1
8,420
421
9,071
13,591
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 2
10,572
529
9,131
13,316
11,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
17
9 / 2 / 1
10,811
541
8,472
13,315
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 6
8,652
433
8,611
17,594
16,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
skypiller
Yu Huang
14
2 / 7 / 3
9,311
466
7,432
9,830
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
2 / 1 / 2
9,598
480
4,193
10,225
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Suarez_Susanoo
Xing Tian
15
1 / 1 / 8
9,023
451
10,264
14,214
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
Viiejoon
Yu Huang
18
11 / 5 / 2
11,261
563
12,997
11,084
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 4
8,594
430
9,114
12,820
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
sminosaba
Bakasura
17
4 / 3 / 7
10,324
516
9,124
16,319
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
16
Kills
20
20
Deaths
16
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
5
1
0.9
L
1
3
2
0.67
W
Shiva
2
1
2
3
W
Xing Tian
Suarez_Susanoo
Xing Tian
1
1
8
5
L
Serqet
9
2
1
4.75
W
Yu Huang
Viiejoon
Yu Huang
11
5
2
2.4
L
0
3
6
1
W
2
6
4
0.67
L
Yu Huang
skypiller
Yu Huang
2
7
3
0.5
W
Bakasura
sminosaba
Bakasura
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,717
Damage
45,692
67,646
Taken
64,662
41,639
Mitigated
37,105
14,727
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
9,071
3,552
271
3,217
13,591
5,224
1,163
6,169
7,287
0
46,070
L
9,131
3,852
0
2,830
13,316
11,072
12
815
11,710
272
74,939
W
Shiva
4,193
820
330
2,403
10,225
10,347
33
772
8,882
0
39,976
W
Xing Tian
Suarez_Susanoo
Xing Tian
10,264
1,065
0
4,048
14,214
11,988
0
4,326
9,519
34,364
5,792
L
Serqet
8,472
786
0
3,967
13,315
5,681
513
1,942
11,278
0
52,648
W
Yu Huang
Viiejoon
Yu Huang
12,997
1,201
0
1,870
11,084
4,092
1,026
5,830
5,098
61,128
0
L
8,611
892
2,189
1,769
17,594
16,453
252
8,929
8,445
27,367
0
W
9,114
4,518
0
4,132
12,820
3,968
912
2,941
9,634
0
55,755
L
Yu Huang
skypiller
Yu Huang
7,432
509
0
484
9,830
3,209
453
4,426
5,250
53,634
0
W
Bakasura
sminosaba
Bakasura
9,124
6,041
0
3,549
16,319
6,710
1,236
2,383
13,765
0
66,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
48,800
459
Minions Killed
423
0
Camps Cleared
0
1,696,492
Distance Traveled
1,795,029
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,420
421
103
5
0
307,463
1
L
Set
10,572
529
148
7
0
350,170
3
W
Shiva
9,598
480
77
4
0
358,067
2
W
Xing Tian
9,023
451
49
2
0
334,405
4
L
Serqet
10,811
541
88
4
0
381,544
0
W
Yu Huang
11,261
563
101
5
0
365,294
0
L
Ares
8,652
433
28
1
0
343,327
0
W
Medusa
8,594
430
81
4
0
314,610
4
L
Yu Huang
9,311
466
92
5
0
313,988
0
W
Bakasura
10,324
516
115
6
0
422,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role