Player Matchup

Chiron
Chiron
Faleline
Chiron
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
247W - 247L
1,430 Elo+
Party 2
Ra
Ra
M00nQueen
Ra
Level 51
God Stats
2W - 4L
1,091 SR
Queue Stats
285W - 309L
1,422 Elo+
Party 2
Ares
Ares
PushTheMinions
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,455 Elo+
Party 2
He Bo
He Bo
iamagod329
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
mr_smilly_face
Ne Zha
Level 139
God Stats
1W - 0L
1,479 SR
Queue Stats
4W - 2L
1,481 Elo+
Party 1
Team Averages
Level 90
1,414 SR
1,478 Elo+

VS

Team Averages
Level 92
1,431 SR
1,512 Elo+
Loki
Loki
Doeriss
Loki
Level 83
God Stats
2W - 6L
1,179 SR
Queue Stats
317W - 302L
1,401 Elo+
Solo
Chang'e
Chang'e
NastyNevets
Chang'e
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 68L
1,478 Elo+
Solo
Hercules
Hercules
kratosbrpro
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 3
Ymir
Ymir
krazykraze15
Ymir
Level 65
God Stats
1W - 2L
1,474 SR
Queue Stats
137W - 126L
1,536 Elo+
Solo
Bastet
Bastet
zoio123
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Faleline
Chiron
20
2 / 4 / 18
12,546
660
23,886
15,396
8,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 4 / 16
13,504
711
17,119
13,665
6,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 17
13,016
685
10,033
26,290
37,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
18
7 / 7 / 10
12,516
659
19,511
18,762
9,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 7 / 9
14,607
769
31,347
24,933
16,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Doeriss
Loki
20
7 / 8 / 8
12,996
684
22,965
20,852
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
NastyNevets
Chang'e
20
3 / 5 / 12
12,470
656
11,150
19,509
8,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
kratosbrpro
Hercules
20
11 / 4 / 9
13,386
705
21,520
30,720
36,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 3 / 16
12,552
661
16,648
26,710
35,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
zoio123
Bastet
17
3 / 9 / 8
10,934
575
10,198
18,032
7,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
78
28
Kills
25
25
Deaths
29
70
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Loki
Doeriss
Loki
7
8
8
1.38
W
Chiron
Faleline
Chiron
2
4
18
2.75
W
4
4
16
3
L
Chang'e
NastyNevets
Chang'e
3
5
12
1.8
W
2
3
17
3.5
W
He Bo
7
7
10
1.71
L
Hercules
kratosbrpro
Hercules
11
4
9
3.88
L
1
3
16
3
W
13
7
9
2.5
L
Bastet
zoio123
Bastet
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,896
Damage
82,481
99,046
Taken
115,823
79,139
Mitigated
98,780
37,167
Healing
49,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Doeriss
Loki
22,965
6,777
883
4,524
20,852
11,106
723
6,790
14,062
0
46,048
W
Chiron
Faleline
Chiron
23,886
8,390
3,926
3,669
15,396
8,679
1,908
5,349
9,710
0
48,938
W
17,119
1,516
8,234
3,462
13,665
6,987
1,512
4,299
8,807
49,974
0
L
Chang'e
NastyNevets
Chang'e
11,150
1,458
12,260
8,388
19,509
8,628
649
11,298
8,211
29,443
0
W
10,033
677
1,198
4,006
26,290
37,478
0
9,185
15,853
18,460
0
W
He Bo
19,511
667
1,405
3,524
18,762
9,391
791
5,493
12,815
26,630
0
L
Hercules
kratosbrpro
Hercules
21,520
4,667
358
9,658
30,720
36,143
98
8,957
21,763
6,331
23,412
L
16,648
2,030
3,265
6,751
26,710
35,506
78
12,255
14,455
34,031
0
W
31,347
9,754
475
7,268
24,933
16,604
847
6,793
17,502
0
51,482
L
Bastet
zoio123
Bastet
10,198
2,762
763
2,753
18,032
7,397
240
7,363
10,669
0
23,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,189
Gold Earned
62,338
190
Minions Killed
166
0
Camps Cleared
0
1,606,028
Distance Traveled
1,568,878
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,996
684
44
2
0
286,908
0
W
Chiron
12,546
660
46
2
0
328,702
1
W
Ra
13,504
711
77
4
0
349,007
2
L
Chang'e
12,470
656
45
2
0
324,351
0
W
Ares
13,016
685
16
1
0
325,175
2
W
He Bo
12,516
659
21
1
0
306,001
1
L
Hercules
13,386
705
22
1
0
318,833
0
L
Ymir
12,552
661
37
2
0
328,890
1
W
Ne Zha
14,607
769
30
2
0
297,143
0
L
Bastet
10,934
575
18
1
0
309,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role