Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ArizOwOnya
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 112L
1,696 Elo+
Solo
Atlas
Atlas
ElPiloto
Atlas
Level 160
God Stats
19W - 21L
1,814 SR
Queue Stats
254W - 222L
1,697 Elo+
Solo
Hun Batz
Hun Batz
darkgamer56
Hun Batz
Level 149
God Stats
1W - 3L
1,715 SR
Queue Stats
213W - 193L
1,657 Elo+
Solo
Tyr
Tyr
zareksis
Tyr
Level 154
God Stats
5W - 5L
1,641 SR
Queue Stats
126W - 140L
1,595 Elo+
Solo
Team Averages
Level 130
1,634 SR
1,629 Elo+

VS

Team Averages
Level 126
1,511 SR
1,589 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Malcolmm980
Yemoja
Level 125
God Stats
2W - 3L
1,755 SR
Queue Stats
208W - 231L
1,583 Elo+
Party 1
Cupid
Cupid
SmiteGhosty
Cupid
Level 147
God Stats
2W - 6L
1,382 SR
Queue Stats
359W - 396L
1,565 Elo+
Solo
Cthulhu
Cthulhu
SupaHot69
Cthulhu
Level 63
God Stats
8W - 13L
1,420 SR
Queue Stats
56W - 64L
1,575 Elo+
Party 1
Vulcan
Vulcan
dingdongpwns
Vulcan
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 17L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 1 / 1
7,567
757
7,670
7,621
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
0 / 4 / 3
7,267
727
5,738
10,350
2,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
ElPiloto
Atlas
10
1 / 0 / 0
6,268
627
976
525
279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
darkgamer56
Hun Batz
13
1 / 3 / 0
6,821
682
6,475
11,160
5,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,389
639
3,849
10,912
5,945
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 1 / 2
7,772
777
10,747
8,234
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
13
1 / 0 / 7
7,571
757
4,727
5,257
3,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 0 / 3
7,723
772
3,278
6,316
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SupaHot69
Cthulhu
13
0 / 2 / 6
6,840
684
7,215
9,125
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
14
2 / 1 / 5
7,497
750
9,937
5,247
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
10
10
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
1
1.5
W
Loki
 
Loki
6
1
2
7
L
Anhur
0
4
3
0.38
L
Atlas
ElPiloto
Atlas
1
0
0
1
W
Yemoja
1
0
7
4.5
W
1
0
3
2.5
W
Cthulhu
SupaHot69
Cthulhu
0
2
6
1.5
L
Hun Batz
darkgamer56
Hun Batz
1
3
0
0.33
W
Vulcan
2
1
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
35,904
40,568
Taken
34,179
18,790
Mitigated
18,465
6,929
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,670
352
0
1,200
7,621
4,028
0
4,223
3,321
25,538
0
W
Loki
 
Loki
10,747
3,296
0
490
8,234
2,648
0
2,100
5,929
0
26,070
L
Anhur
5,738
2,171
0
2,571
10,350
2,896
474
4,474
5,771
0
25,664
L
Atlas
ElPiloto
Atlas
976
452
15
140
525
279
0
442
55
3,988
0
W
Yemoja
4,727
787
3,762
3,198
5,257
3,990
210
1,126
4,005
12,498
0
W
3,278
1,228
0
1,362
6,316
2,822
3,657
1,564
4,620
0
29,200
W
Cthulhu
SupaHot69
Cthulhu
7,215
607
242
912
9,125
7,184
170
1,433
7,559
21,164
0
L
Hun Batz
darkgamer56
Hun Batz
6,475
1,350
0
1,698
11,160
5,642
0
6,905
3,995
0
20,909
W
Vulcan
9,937
5,837
0
348
5,247
1,821
490
1,735
3,420
30,336
0
L
3,849
220
0
1,305
10,912
5,945
0
5,216
5,547
0
11,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
37,403
162
Minions Killed
196
0
Camps Cleared
0
944,206
Distance Traveled
1,089,902
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,567
757
45
5
0
227,460
3
W
Loki
7,772
777
31
3
0
236,432
1
L
Anhur
7,267
727
54
5
0
193,316
4
L
Atlas
6,268
627
5
1
0
45,908
0
W
Yemoja
7,571
757
12
1
0
210,723
4
W
Cupid
7,723
772
80
8
0
204,140
3
W
Cthulhu
6,840
684
24
2
0
221,628
4
L
Hun Batz
6,821
682
36
4
0
221,346
1
W
Vulcan
7,497
750
49
5
0
216,979
3
L
Tyr
6,389
639
22
2
0
256,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role