Player Matchup

Ra
Ra
GODYO
Ra
Level 160
God Stats
13W - 17L
1,208 SR
Queue Stats
1,992W - 2,170L
1,432 Elo+
Solo
Cernunnos
Cernunnos
LvstResort
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
NickoMG
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Achilles
Achilles
Oscillation-Leo
Achilles
Level 84
God Stats
7W - 11L
1,271 SR
Queue Stats
378W - 443L
1,450 Elo+
Solo
Anhur
Anhur
sjdjvjfm
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 58
1,396 SR
1,476 Elo+

VS

Team Averages
Level 81
1,518 SR
1,457 Elo+
Sun Wukong
Sun Wukong
BuffBill
Sun Wukong
Level 37
God Stats
2W - 2L
1,506 SR
Queue Stats
48W - 49L
1,475 Elo+
Party 1
Ra
Ra
Dman2235
Ra
Level 29
God Stats
1W - 0L
1,393 SR
Queue Stats
20W - 16L
1,470 Elo+
Party 1
Sobek
Sobek
HaleGANG
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,393 Elo+
Solo
Merlin
Merlin
PhasersSetToKill
Merlin
Level 108
God Stats
1W - 0L
1,521 SR
Queue Stats
15W - 22L
1,444 Elo+
Solo
Scylla
Scylla
somebody46
Scylla
Level 121
God Stats
2W - 0L
1,668 SR
Queue Stats
55W - 53L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
3 / 6 / 6
9,091
758
12,860
13,757
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
LvstResort
Cernunnos
17
5 / 9 / 6
10,156
846
13,215
16,235
6,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
NickoMG
Anubis
16
2 / 9 / 6
9,049
754
8,559
11,848
5,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
2 / 6 / 10
8,501
708
7,395
18,452
28,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
sjdjvjfm
Anhur
13
1 / 10 / 5
7,685
640
5,423
13,046
5,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuffBill
Sun Wukong
18
14 / 2 / 14
10,925
910
15,851
22,804
14,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 1 / 27
10,757
896
12,713
11,447
9,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
HaleGANG
Sobek
16
4 / 5 / 26
10,332
861
7,173
19,777
27,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 4 / 17
10,675
890
16,782
10,438
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
somebody46
Scylla
17
7 / 1 / 28
10,827
902
12,485
7,068
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
152
13
Kills
40
40
Deaths
13
33
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BuffBill
Sun Wukong
14
2
14
10.5
W
5
1
27
18.5
L
Ra
3
6
6
1
W
Sobek
HaleGANG
Sobek
4
5
26
3.4
L
Cernunnos
LvstResort
Cernunnos
5
9
6
0.89
L
Anubis
NickoMG
Anubis
2
9
6
0.56
L
Achilles
2
6
10
1.17
W
10
4
17
4.63
L
Anhur
sjdjvjfm
Anhur
1
10
5
0.35
W
Scylla
somebody46
Scylla
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,452
Damage
65,004
73,338
Taken
71,534
52,529
Mitigated
58,835
16,858
Healing
36,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BuffBill
Sun Wukong
15,851
3,728
1,629
8,795
22,804
14,824
733
5,635
15,523
0
24,874
W
12,713
1,983
8,360
6,524
11,447
9,227
1,103
6,358
5,089
34,835
0
L
Ra
12,860
646
2,581
4,962
13,757
6,240
0
9,726
3,661
31,173
0
W
Sobek
HaleGANG
Sobek
7,173
934
0
3,793
19,777
27,656
183
4,539
15,238
12,218
0
L
Cernunnos
LvstResort
Cernunnos
13,215
6,891
85
2,646
16,235
6,652
0
11,780
4,134
0
24,014
L
Anubis
NickoMG
Anubis
8,559
570
0
1,377
11,848
5,791
0
7,677
3,929
20,612
0
L
Achilles
7,395
2,058
587
3,902
18,452
28,653
0
10,150
7,515
0
11,998
W
16,782
1,156
1,491
2,089
10,438
4,107
1,903
3,139
7,299
33,341
0
L
Anhur
sjdjvjfm
Anhur
5,423
2,082
84
634
13,046
5,193
0
8,785
3,909
0
14,089
W
Scylla
somebody46
Scylla
12,485
572
1,077
2,339
7,068
3,021
1,575
1,748
5,320
23,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
53,516
114
Minions Killed
120
0
Camps Cleared
0
832,335
Distance Traveled
1,098,668
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,925
910
24
2
0
233,660
1
W
Ra
10,757
896
43
4
0
231,652
1
L
Ra
9,091
758
44
4
0
112,491
0
W
Sobek
10,332
861
11
1
0
214,498
2
L
Cernunnos
10,156
846
21
2
0
170,020
1
L
Anubis
9,049
754
31
3
0
162,230
0
L
Achilles
8,501
708
3
0
0
217,771
0
W
Merlin
10,675
890
25
2
0
191,982
0
L
Anhur
7,685
640
15
1
0
169,823
0
W
Scylla
10,827
902
17
1
0
226,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role