Player Matchup

Geb
Geb
Blaze Kotton
Geb
Level 154
God Stats
2W - 8L
1,017 SR
Queue Stats
359W - 346L
1,551 Elo+
Solo
Mulan
Mulan
DON CATHARSIS
Mulan
Level 142
God Stats
2W - 5L
1,132 SR
Queue Stats
327W - 314L
1,538 Elo+
Solo
Susano
Susano
Irv Pumper
Susano
Level 121
God Stats
8W - 7L
1,455 SR
Queue Stats
337W - 345L
1,535 Elo+
Party 1
Ullr
Ullr
LiveByVirtue
Ullr
Level 114
God Stats
2W - 5L
1,520 SR
Queue Stats
145W - 168L
1,485 Elo+
Party 1
Agni
Agni
Thee GOAT TB12
Agni
Level 128
God Stats
1W - 1L
1,560 SR
Queue Stats
30W - 23L
1,589 Elo+
Solo
Team Averages
Level 132
1,337 SR
1,540 Elo+

VS

Team Averages
Level 117
1,455 SR
1,512 Elo+
Anubis
Anubis
Hampnie
Anubis
Level 111
God Stats
2W - 3L
1,273 SR
Queue Stats
78W - 82L
1,468 Elo+
Solo
Xing Tian
Xing Tian
Hankopotamus
Xing Tian
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
224W - 236L
1,527 Elo+
Solo
Sol
Sol
Koplop21
Sol
Level 117
God Stats
2W - 1L
1,504 SR
Queue Stats
84W - 74L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
Yo_iM_SmUrF
Erlang Shen
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,529 Elo+
Solo
Cabrakan
Cabrakan
sspenta325
Cabrakan
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
514W - 519L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
5,281
1,056
3,740
6,720
6,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 5 / 4
5,071
1,014
4,265
6,121
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Irv Pumper
Susano
9
3 / 4 / 3
5,435
1,087
7,228
5,129
1,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 4 / 4
5,862
1,172
4,853
5,900
2,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 2 / 3
5,033
1,007
1,606
2,444
885
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hampnie
Anubis
11
5 / 2 / 7
6,615
1,323
3,104
3,848
1,611
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Hankopotamus
Xing Tian
12
3 / 1 / 15
7,182
1,436
3,058
8,712
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 11
6,999
1,400
6,067
4,584
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Yo_iM_SmUrF
Erlang Shen
13
5 / 2 / 12
7,638
1,528
6,224
7,678
9,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
sspenta325
Cabrakan
12
3 / 2 / 10
6,636
1,327
4,774
6,697
5,012
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
7
Kills
19
19
Deaths
8
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
1
5
4
0.6
W
Anubis
Hampnie
Anubis
5
2
7
4.25
W
Xing Tian
Hankopotamus
Xing Tian
3
1
15
10.5
L
Susano
Irv Pumper
Susano
3
4
3
1.13
W
3
1
11
8.5
L
2
4
4
1
L
1
2
3
1.25
W
Erlang Shen
Yo_iM_SmUrF
Erlang Shen
5
2
12
5.5
W
Cabrakan
sspenta325
Cabrakan
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
23,227
26,314
Taken
31,519
16,565
Mitigated
25,785
3,435
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,740
435
0
401
6,720
6,846
0
4,693
2,027
8,537
0
L
4,265
610
181
625
6,121
4,372
0
4,092
2,029
0
5,913
W
Anubis
Hampnie
Anubis
3,104
270
2,092
1,062
3,848
1,611
169
284
3,536
5,432
0
W
Xing Tian
Hankopotamus
Xing Tian
3,058
393
1,125
2,047
8,712
8,482
195
1,581
6,981
8,146
0
L
Susano
Irv Pumper
Susano
7,228
0
279
578
5,129
1,969
0
3,459
1,670
0
13,129
W
6,067
1,791
483
1,766
4,584
1,668
2,443
710
3,817
18,476
0
L
4,853
1,240
430
391
5,900
2,493
92
2,846
3,054
0
9,399
L
1,606
0
62
488
2,444
885
0
1,913
531
2,676
0
W
Erlang Shen
Yo_iM_SmUrF
Erlang Shen
6,224
2,828
1,393
2,036
7,678
9,012
924
1,343
6,285
0
11,670
W
Cabrakan
sspenta325
Cabrakan
4,774
658
657
406
6,697
5,012
132
1,428
5,269
6,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
35,070
35
Minions Killed
67
0
Camps Cleared
0
480,285
Distance Traveled
604,692
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,281
1,056
3
1
0
114,471
1
L
Mulan
5,071
1,014
6
1
0
96,757
0
W
Anubis
6,615
1,323
4
1
0
102,556
0
W
Xing Tian
7,182
1,436
13
3
0
134,125
0
L
Susano
5,435
1,087
6
1
0
114,004
0
W
Sol
6,999
1,400
24
5
0
123,111
1
L
Ullr
5,862
1,172
17
3
0
113,083
2
L
Agni
5,033
1,007
3
1
0
41,970
0
W
Erlang Shen
7,638
1,528
12
2
0
129,478
0
W
Cabrakan
6,636
1,327
14
3
0
115,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role