Player Matchup

Gilgamesh
Gilgamesh
DasšSloth
Gilgamesh
Level 157
God Stats
28W - 21L
1,530 SR
Queue Stats
863W - 523L
1,758 Elo+
Party 1
Scylla
Scylla
Mr Knxsty
Scylla
Level 86
God Stats
19W - 4L
2,012 SR
Queue Stats
45W - 7L
1,887 Elo+
Party 1
Atlas
Atlas
Real Yuno7106
Atlas
Level 44
God Stats
10W - 17L
1,405 SR
Queue Stats
166W - 223L
1,453 Elo+
Solo
Fenrir
Fenrir
kypsirk
Fenrir
Level 117
God Stats
9W - 8L
1,524 SR
Queue Stats
170W - 69L
1,727 Elo+
Party 1
Ullr
Ullr
s3xis4loserz
Ullr
Level 29
God Stats
62W - 23L
1,690 SR
Queue Stats
361W - 93L
1,849 Elo+
Party 1
Team Averages
Level 87
1,632 SR
1,735 Elo+

VS

Team Averages
Level 104
1,613 SR
1,606 Elo+
Erlang Shen
Erlang Shen
AlmightyAlisaie
Erlang Shen
Level 29
God Stats
6W - 3L
1,740 SR
Queue Stats
75W - 14L
1,879 Elo+
Party 3
Merlin
Merlin
Hidden_Smoke420
Merlin
Level 160
God Stats
6W - 7L
1,536 SR
Queue Stats
284W - 283L
1,614 Elo+
Party 3
Mulan
Mulan
I Shoku I
Mulan
Level 46
God Stats
2W - 1L
1,586 SR
Queue Stats
10W - 5L
1,480 Elo+
Party 2
Bakasura
Bakasura
LocoGuapoThrowo
Bakasura
Level 160
God Stats
9W - 4L
1,704 SR
Queue Stats
122W - 137L
1,576 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Noxxes
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DasšSloth
Gilgamesh
14
0 / 8 / 3
8,427
468
8,665
18,027
15,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Mr Knxsty
Scylla
15
4 / 1 / 2
8,860
492
10,340
7,288
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 8
8,654
481
5,793
14,838
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
kypsirk
Fenrir
14
4 / 3 / 2
8,762
487
7,294
14,713
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 3 / 2
10,966
609
14,468
13,494
5,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlmightyAlisaie
Erlang Shen
20
6 / 1 / 7
12,161
676
15,548
17,878
15,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 1 / 4
10,589
588
9,490
5,418
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
I Shoku I
Mulan
14
2 / 4 / 5
9,513
529
11,463
19,160
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
18
6 / 3 / 5
11,004
611
7,926
15,292
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Noxxes
Ah Muzen Cab
15
2 / 7 / 5
9,344
519
7,872
13,208
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
16
Kills
18
18
Deaths
16
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlmightyAlisaie
Erlang Shen
6
1
7
9.5
L
Gilgamesh
DasšSloth
Gilgamesh
0
8
3
0.19
W
2
1
4
4
W
Mulan
I Shoku I
Mulan
2
4
5
1.13
W
Bakasura
6
3
5
2.83
L
Scylla
Mr Knxsty
Scylla
4
1
2
5
W
Ah Muzen Cab
Noxxes
Ah Muzen Cab
2
7
5
0.64
L
2
3
8
2
L
Fenrir
kypsirk
Fenrir
4
3
2
1.67
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,560
Damage
52,299
68,360
Taken
70,956
45,220
Mitigated
38,727
10,503
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlmightyAlisaie
Erlang Shen
15,548
9,654
0
10,761
17,878
15,938
144
2,669
15,155
0
89,112
L
Gilgamesh
DasšSloth
Gilgamesh
8,665
3,691
0
2,906
18,027
15,696
0
1,717
16,239
0
51,477
W
9,490
545
0
1,598
5,418
1,853
485
1,496
3,874
89,032
0
W
Mulan
I Shoku I
Mulan
11,463
1,876
380
5,137
19,160
12,519
20
8,013
10,916
0
31,353
W
Bakasura
7,926
6,116
0
3,280
15,292
5,549
0
2,748
12,452
0
75,869
L
Scylla
Mr Knxsty
Scylla
10,340
275
0
1,102
7,288
2,717
0
1,424
5,784
52,341
0
W
Ah Muzen Cab
Noxxes
Ah Muzen Cab
7,872
3,064
0
3,513
13,208
2,868
370
782
12,426
0
53,436
L
5,793
1,899
353
3,121
14,838
14,212
0
2,902
11,846
22,663
0
L
Fenrir
kypsirk
Fenrir
7,294
1,250
0
1,429
14,713
7,560
0
2,273
12,070
0
59,288
L
14,468
7,116
0
1,592
13,494
5,035
104
1,174
11,985
0
86,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
52,611
495
Minions Killed
617
0
Camps Cleared
0
1,797,564
Distance Traveled
1,886,014
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,161
676
161
9
0
407,068
6
L
Gilgamesh
8,427
468
96
5
0
342,460
6
W
Merlin
10,589
588
162
9
0
340,489
2
W
Mulan
9,513
529
42
2
0
359,853
3
W
Bakasura
11,004
611
154
9
0
438,756
6
L
Scylla
8,860
492
109
6
0
373,850
1
W
Ah Muzen Cab
9,344
519
98
5
0
339,848
4
L
Atlas
8,654
481
29
2
0
335,432
5
L
Fenrir
8,762
487
88
5
0
415,710
2
L
Ullr
10,966
609
173
10
0
330,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role