Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bl00D357
Sol
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,296 Elo+
Solo
Ullr
Ullr
Dat General
Ullr
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 40L
1,445 Elo+
Party 2
Yu Huang
Yu Huang
Mr-NoBody2x
Yu Huang
Level 61
God Stats
0W - 5L
1,220 SR
Queue Stats
75W - 85L
1,330 Elo+
Solo
Cerberus
Cerberus
ODGxCoke
Cerberus
Level 69
God Stats
2W - 4L
1,567 SR
Queue Stats
89W - 98L
1,291 Elo+
Party 2
Team Averages
Level 78
1,457 SR
1,372 Elo+

VS

Team Averages
Level 72
1,412 SR
1,306 Elo+
Kali
Kali
LordB-rob
Kali
Level 41
God Stats
2W - 3L
1,276 SR
Queue Stats
25W - 55L
1,145 Elo+
Party 1
Danzaburou
Danzaburou
SmoothYak
Danzaburou
Level 28
God Stats
10W - 26L
1,150 SR
Queue Stats
12W - 34L
1,111 Elo+
Party 1
Tiamat
Tiamat
TzTeefy
Tiamat
Level 129
God Stats
2W - 1L
1,668 SR
Queue Stats
5W - 6L
1,422 Elo+
Solo
King Arthur
King Arthur
moose__cuz_duh
King Arthur
Level 120
God Stats
55W - 63L
1,467 SR
Queue Stats
544W - 613L
1,351 Elo+
Solo
Arachne
Arachne
zDreamWorksHD
Arachne
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 51L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 4 / 0
4,921
447
3,534
9,172
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 4 / 1
4,082
371
287
3,337
641
9
1 / 0 / 0
5,029
457
3,207
3,506
1,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Mr-NoBody2x
Yu Huang
8
1 / 5 / 0
4,927
448
3,776
5,611
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ODGxCoke
Cerberus
6
1 / 1 / 1
4,962
451
1,515
8,742
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 1 / 4
5,050
459
2,071
4,522
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SmoothYak
Danzaburou
10
4 / 0 / 0
6,408
583
6,439
3,733
940
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
TzTeefy
Tiamat
11
3 / 1 / 2
6,666
606
2,780
4,038
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
moose__cuz_duh
King Arthur
12
3 / 0 / 0
6,928
630
3,720
7,649
5,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
10
4 / 1 / 3
6,040
549
4,233
4,682
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
L
0
4
1
0.13
L
1
0
0
1
W
Kali
0
1
4
2
L
Yu Huang
Mr-NoBody2x
Yu Huang
1
5
0
0.2
L
Cerberus
ODGxCoke
Cerberus
1
1
1
1.5
W
Danzaburou
SmoothYak
Danzaburou
4
0
0
4
W
Tiamat
TzTeefy
Tiamat
3
1
2
4
W
King Arthur
moose__cuz_duh
King Arthur
3
0
0
3
W
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,319
Damage
19,243
30,368
Taken
24,624
15,539
Mitigated
10,984
9,642
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,534
828
0
3,769
9,172
5,222
0
0
9,172
0
19,803
L
287
193
0
0
3,337
641
0
226
3,071
2,442
0
L
3,207
1,317
0
1,821
3,506
1,003
0
0
3,506
0
25,455
W
Kali
2,071
1,076
147
1,166
4,522
1,562
0
763
3,759
0
12,112
L
Yu Huang
Mr-NoBody2x
Yu Huang
3,776
330
0
125
5,611
1,636
0
1,761
3,606
22,870
0
L
Cerberus
ODGxCoke
Cerberus
1,515
27
39
3,888
8,742
7,037
0
477
8,233
7,413
0
W
Danzaburou
SmoothYak
Danzaburou
6,439
4,955
179
1,678
3,733
940
0
755
2,978
0
35,684
W
Tiamat
TzTeefy
Tiamat
2,780
0
0
1,436
4,038
1,561
260
2,342
1,451
30,699
0
W
King Arthur
moose__cuz_duh
King Arthur
3,720
546
0
1,250
7,649
5,219
422
0
7,066
0
36,268
W
Arachne
4,233
3,081
0
1,915
4,682
1,702
18
1,353
3,181
0
29,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
31,092
176
Minions Killed
294
0
Camps Cleared
0
897,985
Distance Traveled
1,076,265
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,921
447
41
4
0
181,633
4
L
Sol
4,082
371
6
1
0
173,198
0
L
Ullr
5,029
457
52
5
0
175,697
3
W
Kali
5,050
459
24
2
0
203,160
1
L
Yu Huang
4,927
448
53
5
0
162,752
3
L
Cerberus
4,962
451
24
2
0
204,705
3
W
Danzaburou
6,408
583
72
7
0
200,869
0
W
Tiamat
6,666
606
82
7
0
220,997
4
W
King Arthur
6,928
630
69
6
0
194,090
0
W
Arachne
6,040
549
47
4
0
257,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role