Player Matchup

Artemis
Artemis
Darkiv
Artemis
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 118L
1,341 Elo+
Party 3
Nox
Nox
DemonxLord
Nox
Level 29
God Stats
17W - 25L
1,074 SR
Queue Stats
168W - 199L
1,342 Elo+
Party 3
Baron Samedi
Baron Samedi
NAWAFKOO
Baron Samedi
Level 58
God Stats
28W - 20L
1,678 SR
Queue Stats
337W - 375L
1,434 Elo+
Party 3
Atlas
Atlas
Polistirolo
Atlas
Level 65
God Stats
1W - 2L
1,273 SR
Queue Stats
4W - 8L
1,449 Elo+
Party 2
Set
Set
scout926
Set
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 177L
1,428 Elo+
Party 2
Team Averages
Level 54
1,405 SR
1,399 Elo+

VS

Team Averages
Level 85
1,479 SR
1,399 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Memento2117
Ratatoskr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 1
Thoth
Thoth
SonnyBlack
Thoth
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,310 Elo+
Solo
Medusa
Medusa
Vironumar
Medusa
Level 89
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 1
Ymir
Ymir
Чупакабра007
Ymir
Level 124
God Stats
2W - 4L
1,360 SR
Queue Stats
21W - 17L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkiv
Artemis
12
2 / 1 / 5
7,110
508
5,387
5,227
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 0 / 3
8,130
581
4,396
3,568
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
NAWAFKOO
Baron Samedi
14
6 / 0 / 1
7,959
569
9,307
7,930
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 6
7,239
517
2,714
7,807
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 0 / 7
8,000
571
7,694
8,208
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 5 / 0
6,158
440
5,632
13,334
6,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
Memento2117
Ratatoskr
11
0 / 5 / 1
6,465
462
1,628
9,895
3,019
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
9
0 / 3 / 0
5,585
399
2,055
4,837
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vironumar
Medusa
9
0 / 6 / 2
6,016
430
4,577
8,604
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 0
6,947
496
3,191
10,782
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
23
Kills
2
2
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
0
0
W
Artemis
Darkiv
Artemis
2
1
5
4.5
W
6
0
3
7.5
L
Ratatoskr
Memento2117
Ratatoskr
0
5
1
0.1
W
Baron Samedi
NAWAFKOO
Baron Samedi
6
0
1
6.5
W
3
1
6
6
L
Thoth
0
3
0
0
L
Medusa
Vironumar
Medusa
0
6
2
0.17
W
6
0
7
9.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,498
Damage
17,083
32,740
Taken
47,452
13,541
Mitigated
20,086
10,545
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,632
1,007
0
3,810
13,334
6,228
0
7,619
5,715
0
34,611
W
Artemis
Darkiv
Artemis
5,387
1,699
0
2,337
5,227
1,371
589
990
4,237
0
34,562
W
4,396
205
0
560
3,568
1,406
320
1,882
1,686
40,225
0
L
Ratatoskr
Memento2117
Ratatoskr
1,628
165
0
2,312
9,895
3,019
228
2,440
7,455
0
35,979
W
Baron Samedi
NAWAFKOO
Baron Samedi
9,307
468
98
4,392
7,930
3,022
650
295
7,635
47,355
0
W
2,714
1,215
0
1,887
7,807
4,624
140
1,713
6,094
17,943
0
L
Thoth
2,055
247
0
120
4,837
1,190
0
1,181
3,656
20,354
0
L
Medusa
Vironumar
Medusa
4,577
2,429
0
1,094
8,604
2,086
259
1,610
6,994
0
27,747
W
7,694
3,044
0
1,271
8,208
3,118
289
366
7,842
0
50,253
L
3,191
820
293
1,575
10,782
7,563
0
3,567
7,215
23,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
31,171
341
Minions Killed
266
0
Camps Cleared
0
1,432,275
Distance Traveled
1,304,505
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,158
440
64
5
0
256,856
4
W
Artemis
7,110
508
72
5
0
240,838
1
W
Nox
8,130
581
85
6
0
315,507
2
L
Ratatoskr
6,465
462
74
5
0
326,624
1
W
Baron Samedi
7,959
569
82
6
0
278,115
2
W
Atlas
7,239
517
17
1
0
293,168
4
L
Thoth
5,585
399
32
2
0
214,635
4
L
Medusa
6,016
430
62
4
0
259,987
1
W
Set
8,000
571
85
6
0
304,647
4
L
Ymir
6,947
496
34
2
0
246,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role