Player Matchup

Atlas
Atlas
ADevilsDance
Atlas
Level 9
God Stats
6W - 10L
1,531 SR
Queue Stats
17W - 19L
1,362 Elo+
Party 2
Ra
Ra
DreDay6094472
Ra
Level 15
God Stats
2W - 0L
1,727 SR
Queue Stats
9W - 6L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GucCiMoNSTer55
Tsukuyomi
Level 156
God Stats
4W - 2L
1,653 SR
Queue Stats
60W - 49L
1,427 Elo+
Party 2
Team Averages
Level 60
1,637 SR
1,426 Elo+

VS

Team Averages
Level 55
1,417 SR
1,336 Elo+
Gilgamesh
Gilgamesh
Culture333
Gilgamesh
Level 58
God Stats
0W - 1L
1,395 SR
Queue Stats
47W - 59L
1,307 Elo+
Party 1
Baron Samedi
Baron Samedi
GingerSnxpz
Baron Samedi
Level 8
God Stats
1W - 2L
1,416 SR
Queue Stats
6W - 8L
1,374 Elo+
Party 1
Skadi
Skadi
slickgoku12
Skadi
Level 99
God Stats
24W - 23L
1,441 SR
Queue Stats
159W - 222L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 11
7,675
768
4,573
9,096
7,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
3 / 4 / 11
8,162
816
3,434
8,311
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
GucCiMoNSTer55
Tsukuyomi
14
10 / 2 / 6
9,641
964
16,037
11,592
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Culture333
Gilgamesh
10
1 / 7 / 2
6,744
674
4,805
11,394
8,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
GingerSnxpz
Baron Samedi
12
7 / 4 / 2
8,762
876
11,022
9,008
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 8
7,838
784
5,800
7,452
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
16
Kills
9
9
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Gilgamesh
Culture333
Gilgamesh
1
7
2
0.29
W
3
4
11
2.13
L
Baron Samedi
GingerSnxpz
Baron Samedi
7
4
2
2
W
Tsukuyomi
GucCiMoNSTer55
Tsukuyomi
10
2
6
6.5
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
21,627
28,999
Taken
27,854
15,466
Mitigated
13,842
7,946
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,573
1,759
0
159
9,096
7,023
0
2,941
6,155
7,144
0
L
Gilgamesh
Culture333
Gilgamesh
4,805
968
49
1,167
11,394
8,734
0
3,295
7,990
0
12,871
W
3,434
332
801
968
8,311
4,022
0
4,507
3,804
19,515
0
L
Baron Samedi
GingerSnxpz
Baron Samedi
11,022
820
994
2,544
9,008
3,187
0
2,575
6,314
31,385
0
W
Tsukuyomi
GucCiMoNSTer55
Tsukuyomi
16,037
4,893
0
6,018
11,592
4,421
0
3,953
7,639
0
39,633
L
5,800
2,433
0
0
7,452
1,921
0
1,975
5,415
0
19,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
23,344
96
Minions Killed
97
6
Camps Cleared
4
555,485
Distance Traveled
496,459
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,675
768
14
1
0
164,564
0
L
Gilgamesh
6,744
674
11
1
1
183,483
1
W
Ra
8,162
816
34
3
0
176,170
0
L
Baron Samedi
8,762
876
52
5
2
158,764
1
W
Tsukuyomi
9,641
964
48
5
6
214,751
3
L
Skadi
7,838
784
34
3
1
154,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role