Player Matchup

Cliodhna
Cliodhna
CHESARE 1
Cliodhna
Level 157
God Stats
24W - 23L
1,651 SR
Queue Stats
924W - 969L
1,538 Elo+
Party 2
Anhur
Anhur
I QS With Jesus
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,479 Elo+
Party 1
Cerberus
Cerberus
IHMJIRAFALES
Cerberus
Level 85
God Stats
3W - 5L
1,496 SR
Queue Stats
142W - 154L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
OppyID
Danzaburou
Level 100
God Stats
1W - 2L
1,602 SR
Queue Stats
88W - 91L
1,489 Elo+
Solo
Thanatos
Thanatos
TastingUrBlood
Thanatos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,567 Elo+
Party 1
Team Averages
Level 117
1,550 SR
1,508 Elo+

VS

Team Averages
Level 123
1,576 SR
1,532 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ItsSoSerious
Anhur
Level 151
God Stats
4W - 6L
1,500 SR
Queue Stats
374W - 380L
1,480 Elo+
Solo
Khepri
Khepri
Raben1478
Khepri
Level 86
God Stats
22W - 9L
1,726 SR
Queue Stats
1,023W - 1,005L
1,549 Elo+
Solo
Janus
Janus
llpRol3LeMll
Janus
Level 129
God Stats
4W - 2L
1,854 SR
Queue Stats
191W - 188L
1,569 Elo+
Solo
Kukulkan
Kukulkan
masterchief8467
Kukulkan
Level 122
God Stats
1W - 0L
1,298 SR
Queue Stats
87W - 78L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CHESARE 1
Cliodhna
18
4 / 11 / 3
11,196
659
20,940
19,180
7,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 7 / 6
10,700
629
9,050
16,515
6,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
IHMJIRAFALES
Cerberus
17
2 / 8 / 7
10,772
634
12,287
26,192
37,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
OppyID
Danzaburou
17
1 / 10 / 9
11,079
652
12,286
18,524
7,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
19
6 / 9 / 1
11,312
665
9,411
19,974
8,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
6 / 3 / 28
12,124
713
12,548
22,037
38,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 2 / 19
13,679
805
18,230
12,306
5,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Raben1478
Khepri
20
3 / 3 / 28
12,672
745
7,504
19,124
29,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 4 / 19
13,342
785
23,669
13,903
6,272
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
20
11 / 2 / 19
13,264
780
27,314
10,890
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
158
14
Kills
45
45
Deaths
14
26
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
3
28
6.67
L
Cliodhna
CHESARE 1
Cliodhna
4
11
3
0.5
L
1
7
6
0.57
L
Cerberus
IHMJIRAFALES
Cerberus
2
8
7
0.69
W
13
2
19
11.25
L
Danzaburou
OppyID
Danzaburou
1
10
9
0.55
W
Khepri
Raben1478
Khepri
3
3
28
5.67
L
Thanatos
6
9
1
0.72
W
12
4
19
5.38
W
Kukulkan
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,974
Damage
89,265
100,385
Taken
78,260
66,976
Mitigated
85,193
27,622
Healing
21,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,548
851
2,661
6,929
22,037
38,550
294
2,834
19,203
21,315
0
L
Cliodhna
CHESARE 1
Cliodhna
20,940
2,027
1,267
1,845
19,180
7,689
0
12,841
6,339
0
41,394
L
9,050
5,222
1,030
2,529
16,515
6,223
0
12,496
4,019
0
21,861
L
Cerberus
IHMJIRAFALES
Cerberus
12,287
1,016
2,206
6,128
26,192
37,856
0
16,893
9,299
24,783
0
W
18,230
9,791
165
2,234
12,306
5,210
3,213
1,818
10,488
0
32,971
L
Danzaburou
OppyID
Danzaburou
12,286
3,611
1,423
3,315
18,524
7,093
0
15,067
3,457
0
23,924
W
Khepri
Raben1478
Khepri
7,504
375
1,973
3,580
19,124
29,677
98
3,216
15,908
16,236
0
L
Thanatos
9,411
2,503
591
7,288
19,974
8,115
0
13,738
6,236
0
20,650
W
23,669
1,239
0
1,642
13,903
6,272
1,557
1,192
12,711
54,360
0
W
Kukulkan
27,314
2,999
1,020
1,571
10,890
5,484
1,158
3,227
7,663
50,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,059
Gold Earned
65,081
155
Minions Killed
196
0
Camps Cleared
0
1,349,243
Distance Traveled
1,589,415
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,124
713
12
1
0
349,403
2
L
Cliodhna
11,196
659
42
2
0
285,782
0
L
Anhur
10,700
629
32
2
0
252,902
0
L
Cerberus
10,772
634
34
2
0
266,584
0
W
Anhur
13,679
805
45
3
0
306,890
0
L
Danzaburou
11,079
652
32
2
0
249,418
2
W
Khepri
12,672
745
17
1
0
310,771
0
L
Thanatos
11,312
665
15
1
0
294,557
1
W
Janus
13,342
785
60
4
0
307,334
4
W
Kukulkan
13,264
780
62
4
0
315,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role