Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SunkistSlurper
Atlas
Level 129
God Stats
3W - 2L
1,910 SR
Queue Stats
3W - 3L
1,859 Elo+
Party 1
Chaac
Chaac
SweetTeaSlurper
Chaac
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,859 Elo+
Party 1
Team Averages
Level 137
1,637 SR
1,739 Elo+

VS

Team Averages
Level 87
1,827 SR
1,692 Elo+
Neith
Neith
HottiePink
Neith
Level 54
God Stats
31W - 8L
1,836 SR
Queue Stats
154W - 81L
1,721 Elo+
Solo
Horus
Horus
JoelDaAzzhole
Horus
Level 160
God Stats
64W - 17L
2,076 SR
Queue Stats
1,643W - 548L
1,913 Elo+
Solo
Merlin
Merlin
ProphetofPoultra
Merlin
Level 48
God Stats
24W - 23L
1,568 SR
Queue Stats
112W - 133L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 7 / 3
7,685
640
6,812
9,836
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 3
8,512
709
7,146
16,768
17,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 2 / 3
8,362
697
12,100
19,177
17,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 2 / 7
9,349
779
17,742
10,965
5,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 9
9,654
805
8,646
17,282
19,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 3 / 7
9,787
816
13,144
9,225
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
12
12
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
7
3
0.36
W
Neith
5
2
7
4.25
W
2
1
9
6.5
W
5
3
7
2.83
L
2
3
3
1.17
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
39,532
45,781
Taken
37,472
39,098
Mitigated
29,612
7,955
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,812
1,135
0
250
9,836
3,410
0
2,197
7,383
27,982
0
W
Neith
17,742
7,833
0
2,641
10,965
5,314
1,953
4,606
6,359
0
41,547
W
8,646
3,037
5,595
9,343
17,282
19,923
309
5,786
11,496
0
18,429
W
13,144
966
310
523
9,225
4,375
548
3,781
5,444
42,051
0
L
7,146
2,446
0
2,502
16,768
17,755
0
5,447
10,869
18,669
0
L
12,100
1,993
0
5,203
19,177
17,933
42
4,989
13,872
0
33,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
28,790
107
Minions Killed
149
4
Camps Cleared
6
611,534
Distance Traveled
704,544
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,685
640
47
4
1
178,440
5
W
Neith
9,349
779
42
4
2
231,052
4
W
Horus
9,654
805
14
1
3
246,345
2
W
Merlin
9,787
816
93
8
1
227,147
2
L
Atlas
8,512
709
17
1
1
208,088
2
L
Chaac
8,362
697
43
4
2
225,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role