Player Matchup

Amaterasu
Amaterasu
J_R_Walker
Amaterasu
Level 95
God Stats
9W - 9L
1,614 SR
Queue Stats
126W - 132L
1,439 Elo+
Solo
Hun Batz
Hun Batz
hirschmonkay25
Hun Batz
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,284 Elo+
Party 1
Ra
Ra
theHIRSCH25
Ra
Level 148
God Stats
1W - 1L
1,410 SR
Queue Stats
9W - 18L
1,231 Elo+
Party 1
Team Averages
Level 101
1,508 SR
1,318 Elo+

VS

Team Averages
Level 83
1,397 SR
1,394 Elo+
Yu Huang
Yu Huang
BONECRUSHERXT
Yu Huang
Level 47
God Stats
10W - 8L
1,671 SR
Queue Stats
568W - 579L
1,426 Elo+
Solo
Charybdis
Charybdis
Dypidy
Charybdis
Level 103
God Stats
0W - 3L
1,281 SR
Queue Stats
21W - 23L
1,349 Elo+
Solo
Bellona
Bellona
iPxtter
Bellona
Level 98
God Stats
1W - 5L
1,241 SR
Queue Stats
226W - 259L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
J_R_Walker
Amaterasu
16
8 / 1 / 8
10,587
814
14,289
11,095
9,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
12
1 / 3 / 7
8,884
683
2,582
5,757
1,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 3 / 6
11,485
883
12,737
12,314
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BONECRUSHERXT
Yu Huang
11
3 / 7 / 0
9,144
703
6,411
11,178
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Dypidy
Charybdis
13
2 / 8 / 3
9,243
711
8,832
11,426
4,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
iPxtter
Bellona
13
2 / 5 / 4
9,160
705
5,664
14,248
13,303
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
7
7
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BONECRUSHERXT
Yu Huang
3
7
0
0.43
L
Charybdis
Dypidy
Charybdis
2
8
3
0.44
W
Amaterasu
J_R_Walker
Amaterasu
8
1
8
12
W
Hun Batz
1
3
7
1.5
L
Bellona
iPxtter
Bellona
2
5
4
0.8
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
20,907
29,166
Taken
36,852
15,933
Mitigated
21,406
10,462
Healing
1,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BONECRUSHERXT
Yu Huang
6,411
537
0
0
11,178
3,973
0
3,930
7,248
18,326
0
L
Charybdis
Dypidy
Charybdis
8,832
5,990
0
500
11,426
4,130
118
5,032
6,394
0
34,882
W
Amaterasu
J_R_Walker
Amaterasu
14,289
5,393
0
3,194
11,095
9,314
614
2,267
8,828
0
27,966
W
Hun Batz
2,582
406
0
540
5,757
1,885
1,223
1,361
4,396
0
14,007
L
Bellona
iPxtter
Bellona
5,664
1,573
0
693
14,248
13,303
0
4,209
10,039
0
18,003
W
12,737
1,519
1,317
5,411
12,314
4,734
447
3,089
9,225
61,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
27,547
147
Minions Killed
111
8
Camps Cleared
2
752,525
Distance Traveled
565,418
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,144
703
28
2
2
197,444
0
L
Charybdis
9,243
711
61
5
0
175,672
1
W
Amaterasu
10,587
814
24
2
1
275,789
2
W
Hun Batz
8,884
683
23
2
4
234,372
0
L
Bellona
9,160
705
22
2
0
192,302
3
W
Ra
11,485
883
100
8
3
242,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role