Player Matchup

Thoth
Thoth
Jerriel
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 79L
1,531 Elo+
Party 1
Hachiman
Hachiman
TomokiChan1123
Hachiman
Level 48
God Stats
0W - 2L
1,375 SR
Queue Stats
27W - 37L
1,462 Elo+
Solo
Chaac
Chaac
XBitLooneyXTTV
Chaac
Level 17
God Stats
37W - 35L
1,446 SR
Queue Stats
348W - 332L
1,347 Elo+
Party 1
Aphrodite
Aphrodite
amis26
Aphrodite
Level 68
God Stats
20W - 27L
1,715 SR
Queue Stats
271W - 266L
1,462 Elo+
Party 1
Artio
Artio
doodle-bob9000
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 114L
1,542 Elo+
Solo
Team Averages
Level 34
1,507 SR
1,469 Elo+

VS

Team Averages
Level 79
1,518 SR
1,519 Elo+
Cupid
Cupid
BRYCEYPOO420
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,529 Elo+
Solo
King Arthur
King Arthur
Jymithy
King Arthur
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 184L
1,422 Elo+
Party 2
Xing Tian
Xing Tian
SuperPenguin157
Xing Tian
Level 30
God Stats
5W - 0L
1,500 SR
Queue Stats
156W - 138L
1,625 Elo+
Solo
Ne Zha
Ne Zha
UrDumb36329
Ne Zha
Level 46
God Stats
3W - 2L
1,535 SR
Queue Stats
48W - 62L
1,525 Elo+
Solo
Eset
Eset
dad0fwar-
Eset
Level 159
God Stats
10W - 6L
1,557 SR
Queue Stats
386W - 426L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jerriel
Thoth
14
0 / 4 / 3
7,910
659
6,242
7,926
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
17
8 / 8 / 1
10,357
863
9,906
17,069
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 4
8,074
673
10,899
14,408
12,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
amis26
Aphrodite
14
0 / 3 / 5
7,837
653
9,034
11,147
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 4 / 3
8,895
741
5,621
17,179
15,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 9
10,541
878
15,213
14,746
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Jymithy
King Arthur
14
1 / 2 / 14
8,491
708
7,193
12,358
12,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
SuperPenguin157
Xing Tian
16
4 / 1 / 14
9,884
824
8,402
11,510
12,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
17
3 / 2 / 13
9,492
791
11,646
9,166
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
17
6 / 3 / 11
9,844
820
13,986
8,194
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
11
Kills
23
23
Deaths
11
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Thoth
Jerriel
Thoth
0
4
3
0.38
W
King Arthur
Jymithy
King Arthur
1
2
14
4
W
Xing Tian
SuperPenguin157
Xing Tian
4
1
14
11
L
Hachiman
8
8
1
1.06
W
Ne Zha
3
2
13
4.75
L
2
4
4
1
L
Aphrodite
amis26
Aphrodite
0
3
5
0.83
W
Eset
6
3
11
3.83
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,702
Damage
56,440
67,729
Taken
55,974
42,453
Mitigated
37,115
23,666
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,213
10,665
870
7,044
14,746
6,025
5,116
5,965
8,548
0
40,984
L
Thoth
Jerriel
Thoth
6,242
402
0
1,013
7,926
2,675
457
2,012
5,860
27,003
0
W
King Arthur
Jymithy
King Arthur
7,193
575
924
2,334
12,358
12,772
286
5,725
6,013
0
10,076
W
Xing Tian
SuperPenguin157
Xing Tian
8,402
1,040
1,455
923
11,510
12,253
1,044
3,806
7,444
21,815
0
L
Hachiman
9,906
5,015
0
3,117
17,069
6,488
188
4,743
12,056
0
33,226
W
Ne Zha
11,646
3,743
0
2,945
9,166
3,339
171
2,875
6,152
0
37,788
L
10,899
2,113
172
2,438
14,408
12,184
172
5,631
8,225
2,575
15,376
L
Aphrodite
amis26
Aphrodite
9,034
814
5,381
6,239
11,147
5,699
230
3,492
7,393
33,369
0
W
Eset
13,986
949
877
451
8,194
2,726
2,937
3,128
4,839
34,707
0
L
5,621
670
1,527
3,779
17,179
15,407
110
5,610
11,123
14,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
48,252
190
Minions Killed
209
0
Camps Cleared
0
1,030,054
Distance Traveled
1,271,976
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,541
878
59
5
0
221,119
0
L
Thoth
7,910
659
50
4
0
201,770
2
W
King Arthur
8,491
708
19
2
0
262,559
0
W
Xing Tian
9,884
824
25
2
0
261,135
3
L
Hachiman
10,357
863
46
4
0
195,835
1
W
Ne Zha
9,492
791
50
4
0
278,573
2
L
Chaac
8,074
673
20
2
0
178,107
0
L
Aphrodite
7,837
653
54
5
0
210,176
0
W
Eset
9,844
820
56
5
0
248,590
1
L
Artio
8,895
741
20
2
0
244,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role