Player Matchup

Hades
Hades
 
Hades
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
King-Osaze
Gilgamesh
Level 128
God Stats
4W - 7L
1,513 SR
Queue Stats
244W - 304L
1,333 Elo+
Party 1
Athena
Athena
iSynchro FF
Athena
Level 94
God Stats
26W - 34L
1,506 SR
Queue Stats
156W - 246L
1,302 Elo+
Party 1
Team Averages
Level 105
1,506 SR
1,378 Elo+

VS

Team Averages
Level 98
1,497 SR
1,426 Elo+
Yemoja
Yemoja
Bl00D357
Yemoja
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Solo
Discordia
Discordia
KSIMP83
Discordia
Level 120
God Stats
2W - 3L
1,492 SR
Queue Stats
43W - 67L
1,370 Elo+
Party 2
Da Ji
Da Ji
ricfuel
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
7 / 4 / 11
13,709
722
13,729
21,715
18,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
King-Osaze
Gilgamesh
19
11 / 6 / 7
15,198
800
18,398
20,986
13,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
17
3 / 2 / 14
12,596
663
4,098
16,493
20,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bl00D357
Yemoja
14
0 / 11 / 6
10,233
539
1,105
16,327
5,555
Discordia
KSIMP83
Discordia
18
3 / 3 / 6
12,763
672
17,800
9,120
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
ricfuel
Da Ji
16
7 / 7 / 3
12,609
664
13,665
17,631
5,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
21
Kills
10
12
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
4
11
3.13
L
Yemoja
Bl00D357
Yemoja
0
11
6
0.27
L
Discordia
KSIMP83
Discordia
3
3
6
2
W
Gilgamesh
King-Osaze
Gilgamesh
11
6
7
2.42
W
Athena
3
2
14
5
L
Da Ji
ricfuel
Da Ji
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,225
Damage
32,570
59,194
Taken
43,078
52,695
Mitigated
13,377
16,296
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,729
1,270
1,312
8,768
21,715
18,911
1,065
4,776
16,939
65,118
0
L
Yemoja
Bl00D357
Yemoja
1,105
645
426
18
16,327
5,555
0
8,299
8,028
4,920
0
L
Discordia
KSIMP83
Discordia
17,800
410
0
0
9,120
2,262
688
2,360
6,760
60,904
0
W
Gilgamesh
King-Osaze
Gilgamesh
18,398
5,101
224
5,648
20,986
13,474
467
8,289
12,140
0
58,638
W
Athena
4,098
1,163
0
344
16,493
20,310
466
6,439
9,117
22,607
0
L
Da Ji
ricfuel
Da Ji
13,665
3,083
0
1,073
17,631
5,560
0
7,616
10,015
0
34,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,503
Gold Earned
35,605
196
Minions Killed
137
12
Camps Cleared
4
955,090
Distance Traveled
810,962
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,709
722
95
5
5
302,876
2
L
Yemoja
10,233
539
9
0
0
210,072
0
L
Discordia
12,763
672
82
4
1
321,553
2
W
Gilgamesh
15,198
800
69
4
7
303,996
0
W
Athena
12,596
663
32
2
0
348,218
3
L
Da Ji
12,609
664
46
2
3
279,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role