Player Matchup

Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DRAGON O DEUS
Shiva
Level 42
God Stats
15W - 21L
1,551 SR
Queue Stats
22W - 37L
1,367 Elo+
Solo
Sylvanus
Sylvanus
Hugo_Lopez1
Sylvanus
Level 73
God Stats
14W - 6L
1,642 SR
Queue Stats
136W - 110L
1,545 Elo+
Party 1
Rama
Rama
Sean_Young1
Rama
Level 82
God Stats
25W - 21L
1,586 SR
Queue Stats
170W - 140L
1,540 Elo+
Party 1
Ravana
Ravana
shifterboi41
Ravana
Level 131
God Stats
8W - 7L
1,555 SR
Queue Stats
328W - 351L
1,483 Elo+
Solo
Team Averages
Level 86
1,567 SR
1,487 Elo+

VS

Team Averages
Level 51
1,529 SR
1,535 Elo+
Scylla
Scylla
 
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BringBoi
Odin
Level 31
God Stats
2W - 2L
1,266 SR
Queue Stats
9W - 12L
1,476 Elo+
Solo
Cthulhu
Cthulhu
PattyBRaps_522
Cthulhu
Level 61
God Stats
11W - 9L
1,643 SR
Queue Stats
111W - 114L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
Sabbede
Ao Kuang
Level 47
God Stats
10W - 13L
1,534 SR
Queue Stats
425W - 451L
1,531 Elo+
Solo
Medusa
Medusa
phinney18
Medusa
Level 72
God Stats
16W - 7L
1,701 SR
Queue Stats
52W - 47L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
6 / 0 / 1
6,779
616
7,871
5,450
1,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 0
5,776
525
4,659
7,514
7,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
Hugo_Lopez1
Sylvanus
10
1 / 0 / 4
5,781
526
5,837
6,322
4,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

10
0 / 1 / 2
5,819
529
5,345
7,439
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
10
2 / 0 / 3
6,026
548
4,647
4,047
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 5 / 0
4,968
452
1,652
6,426
1,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
1 / 1 / 2
5,801
527
3,982
7,245
5,108
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 0
5,508
501
4,799
10,395
4,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Sabbede
Ao Kuang
10
3 / 0 / 0
5,663
515
3,045
9,478
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
phinney18
Medusa
9
1 / 2 / 0
5,390
490
4,113
6,710
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
5
5
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
1
6.5
L
Scylla
 
Scylla
0
5
0
0
L
Odin
1
1
2
2
W
1
4
0
0.25
W
Sylvanus
Hugo_Lopez1
Sylvanus
1
0
4
3
L
0
2
0
0
L
Ao Kuang
Sabbede
Ao Kuang
3
0
0
3
W
0
1
2
1
L
Medusa
phinney18
Medusa
1
2
0
0.5
W
Ravana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
17,591
30,772
Taken
40,254
17,204
Mitigated
15,756
13,714
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,871
2,288
0
490
5,450
1,914
826
2,631
2,819
0
41,385
L
Scylla
 
Scylla
1,652
340
0
500
6,426
1,567
108
466
5,960
19,550
0
L
Odin
3,982
1,120
0
1,800
7,245
5,108
230
0
7,245
0
22,838
W
4,659
1,323
42
704
7,514
7,416
0
929
6,585
0
26,232
W
Sylvanus
Hugo_Lopez1
Sylvanus
5,837
2,395
2,720
4,988
6,322
4,235
168
2,830
3,492
20,422
0
L
4,799
762
1,207
3,092
10,395
4,841
0
2,429
7,966
19,893
0
L
Ao Kuang
Sabbede
Ao Kuang
3,045
714
0
3,135
9,478
2,616
120
915
8,563
29,268
0
W
5,345
4,542
0
2,840
7,439
2,046
0
1,617
5,822
0
39,476
L
Medusa
phinney18
Medusa
4,113
1,922
0
1,522
6,710
1,624
0
2,027
4,683
0
30,936
W
Ravana
4,647
1,054
0
1,930
4,047
1,593
0
1,489
2,558
0
29,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
27,330
303
Minions Killed
265
0
Camps Cleared
0
1,081,819
Distance Traveled
1,028,240
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,779
616
78
7
0
213,021
4
L
Scylla
4,968
452
52
5
0
172,055
0
L
Odin
5,801
527
58
5
0
216,285
4
W
Shiva
5,776
525
55
5
0
232,998
2
W
Sylvanus
5,781
526
17
2
0
202,355
3
L
Cthulhu
5,508
501
36
3
0
219,824
1
L
Ao Kuang
5,663
515
57
5
0
212,656
5
W
Rama
5,819
529
91
8
0
195,920
2
L
Medusa
5,390
490
62
6
0
207,420
3
W
Ravana
6,026
548
62
6
0
237,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role