Player Matchup

Janus
Janus
Diamond I
Bertrumible
Janus
Diamond I
Level 160
God Stats
7W - 3L
1,826 SR
Queue Stats
88W - 62L
2,509 MMR
Party 2
Cernunnos
Cernunnos
Diamond I
BlizzardTail
Cernunnos
Diamond I
Level 157
God Stats
4W - 2L
1,970 SR
Queue Stats
89W - 61L
2,560 MMR
Party 2
Fenrir
Fenrir
Masters
MrBlooSky
Fenrir
Masters
Level 121
God Stats
1W - 1L
1,776 SR
Queue Stats
49W - 30L
2,773 MMR
Solo
Gilgamesh
Gilgamesh
Masters
NotBandes
Gilgamesh
Masters
Level 149
God Stats
9W - 14L
1,567 SR
Queue Stats
235W - 218L
2,558 MMR
Solo
Horus
Horus
Masters
aranogoth
Horus
Masters
Level 155
God Stats
56W - 38L
1,723 SR
Queue Stats
126W - 103L
2,594 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,772 SR
2,599 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,584 SR
1,915 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
 
Sun Wukong
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond I
 
Nu Wa
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Reen69
Heimdallr
Masters
Level 160
God Stats
16W - 4L
1,919 SR
Queue Stats
79W - 35L
2,940 MMR
Party 1
Khepri
Khepri
Diamond V
Xpressed
Khepri
Diamond V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 137L
2,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,045
674
2,769
3,463
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
BlizzardTail
Cernunnos
7
3 / 1 / 0
4,305
718
4,241
4,519
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MrBlooSky
Fenrir
8
1 / 2 / 1
4,299
717
2,139
4,910
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
NotBandes
Gilgamesh
4
0 / 1 / 0
3,280
547
1,118
3,167
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
aranogoth
Horus
6
0 / 0 / 4
4,040
673
3,014
3,957
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
BellonaShivaGeb

VS

Bans
ArachneBastetHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
4 / 0 / 1
5,060
843
2,955
3,759
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
 
Sun Wukong
8
1 / 0 / 0
4,662
777
1,853
2,965
1,002
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
 
Nu Wa
8
1 / 1 / 3
4,596
766
4,198
2,946
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Reen69
Heimdallr
7
0 / 1 / 1
4,094
682
3,075
3,754
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
Xpressed
Khepri
6
0 / 3 / 2
3,701
617
1,390
5,642
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
6
6
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
1
4.5
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
1
2
0
0.5
L
Cernunnos
BlizzardTail
Cernunnos
3
1
0
3
L
Fenrir
MrBlooSky
Fenrir
1
2
1
0.75
L
Gilgamesh
NotBandes
Gilgamesh
0
1
0
0
W
Heimdallr
Reen69
Heimdallr
0
1
1
0.5
W
Khepri
Xpressed
Khepri
0
3
2
0.33
L
Horus
aranogoth
Horus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,281
Damage
13,471
20,016
Taken
19,066
5,977
Mitigated
5,345
6,457
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,955
2,024
0
865
3,759
952
0
527
3,184
0
22,623
W
Sun Wukong
 
Sun Wukong
1,853
206
0
1,334
2,965
1,002
0
0
2,965
0
23,026
W
Nu Wa
 
Nu Wa
4,198
762
0
935
2,946
741
0
1,273
1,520
26,535
0
L
2,769
405
0
550
3,463
793
0
1,524
1,939
22,591
0
L
Cernunnos
BlizzardTail
Cernunnos
4,241
2,322
0
1,674
4,519
1,072
0
424
4,095
0
23,249
L
Fenrir
MrBlooSky
Fenrir
2,139
857
0
955
4,910
1,546
0
1,894
3,016
0
20,119
L
Gilgamesh
NotBandes
Gilgamesh
1,118
424
0
1,269
3,167
958
0
223
2,944
0
8,099
W
Heimdallr
Reen69
Heimdallr
3,075
2,435
0
1,540
3,754
760
0
0
3,754
0
24,504
W
Khepri
Xpressed
Khepri
1,390
110
0
958
5,642
1,890
0
696
4,874
5,072
0
L
Horus
aranogoth
Horus
3,014
1,455
157
1,852
3,957
1,608
0
1,523
2,212
0
7,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,969
Gold Earned
22,113
175
Minions Killed
208
0
Camps Cleared
0
635,446
Distance Traveled
686,275
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,060
843
53
9
0
167,198
3
W
Sun Wukong
4,662
777
52
9
0
127,745
2
W
Nu Wa
4,596
766
45
8
0
124,067
2
L
Janus
4,045
674
45
8
0
139,826
3
L
Cernunnos
4,305
718
43
7
0
122,480
3
L
Fenrir
4,299
717
49
8
0
145,471
0
L
Gilgamesh
3,280
547
21
4
0
70,929
2
W
Heimdallr
4,094
682
48
8
0
135,115
1
W
Khepri
3,701
617
10
2
0
132,150
1
L
Horus
4,040
673
17
3
0
156,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role