Player Matchup

Cerberus
Cerberus
Gold III
DARTHVADER66593
Cerberus
Gold III
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 187L
1,512 MMR
Solo
Mercury
Mercury
Platinum III
EskimoMilk
Mercury
Platinum III
Level 160
God Stats
0W - 1L
1,707 SR
Queue Stats
277W - 266L
1,582 MMR
Solo
Nu Wa
Nu Wa
Gold V
NatureFinn
Nu Wa
Gold V
Level 106
God Stats
40W - 27L
1,546 SR
Queue Stats
134W - 144L
1,449 MMR
Solo
Mulan
Mulan
Gold II
itz_Bondo
Mulan
Gold II
Level 129
God Stats
12W - 15L
1,740 SR
Queue Stats
330W - 334L
1,550 MMR
Solo
Sol
Sol
Bronze IV
zT-Immortep
Sol
Bronze IV
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,599 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,650 SR
1,520 MMR
Set
Set
Gold II
Patiurko
Set
Gold II
Level 154
God Stats
3W - 3L
1,609 SR
Queue Stats
279W - 302L
1,532 MMR
Party 1
Athena
Athena
Gold V
Sunzizzle
Athena
Gold V
Level 103
God Stats
17W - 13L
1,579 SR
Queue Stats
80W - 94L
1,435 MMR
Solo
Discordia
Discordia
Gold V
TUrKeY_NuTZ__
Discordia
Gold V
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 56L
1,478 MMR
Solo
Nike
Nike
Platinum V
TheMexicanLink
Nike
Platinum V
Level 160
God Stats
4W - 2L
1,800 SR
Queue Stats
111W - 107L
1,706 MMR
Party 1
Hou Yi
Hou Yi
Gold I
YeOleTemplar
Hou Yi
Gold I
Level 88
God Stats
6W - 0L
1,761 SR
Queue Stats
134W - 135L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 0 / 3
6,044
549
3,050
7,835
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
EskimoMilk
Mercury
10
2 / 3 / 2
6,155
560
3,261
7,680
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
10
2 / 2 / 3
6,047
550
6,589
5,015
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
itz_Bondo
Mulan
10
2 / 2 / 0
6,177
562
4,213
9,912
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 0
5,923
538
3,030
5,880
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ArtioGilgameshChaacMorgan Le Fay

VS

Bans
UllrBastetArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
6,920
629
3,582
8,197
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Sunzizzle
Athena
10
1 / 2 / 5
6,321
575
3,570
10,646
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
TUrKeY_NuTZ__
Discordia
11
2 / 2 / 2
6,327
575
6,364
4,380
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 4
6,880
625
6,715
8,063
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
11
2 / 2 / 2
6,434
585
3,034
5,195
1,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
11
11
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
0
3
2.5
L
Mercury
EskimoMilk
Mercury
2
3
2
1
L
Nu Wa
2
2
3
1.75
W
5
1
1
5.5
W
Athena
Sunzizzle
Athena
1
2
5
1.75
W
Discordia
TUrKeY_NuTZ__
Discordia
2
2
2
1.5
W
1
2
4
1.5
W
Hou Yi
2
2
2
1.5
L
Mulan
itz_Bondo
Mulan
2
2
0
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,143
Damage
23,265
36,322
Taken
36,481
20,096
Mitigated
16,079
8,682
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,050
283
0
3,021
7,835
5,065
65
3,196
4,606
19,311
0
L
Mercury
EskimoMilk
Mercury
3,261
1,539
0
367
7,680
5,293
0
1,367
6,247
0
30,639
L
Nu Wa
6,589
1,310
0
958
5,015
1,573
695
3,539
1,476
36,722
0
W
3,582
1,699
0
3,341
8,197
2,660
700
2,468
5,670
0
34,435
W
Athena
Sunzizzle
Athena
3,570
961
0
1,341
10,646
5,034
0
4,336
6,310
16,075
3,147
W
Discordia
TUrKeY_NuTZ__
Discordia
6,364
490
0
977
4,380
1,175
0
3,374
1,006
39,826
0
W
6,715
1,622
0
1,083
8,063
5,880
0
830
6,861
0
36,451
W
Hou Yi
3,034
1,213
0
1,249
5,195
1,330
124
1,661
3,180
0
33,592
L
Mulan
itz_Bondo
Mulan
4,213
508
0
2,901
9,912
5,152
0
0
9,374
0
31,414
L
3,030
1,650
0
1,435
5,880
3,013
0
1,522
4,358
31,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,346
Gold Earned
32,882
321
Minions Killed
336
0
Camps Cleared
0
1,138,303
Distance Traveled
1,168,320
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,044
549
38
3
0
243,035
4
L
Mercury
6,155
560
69
6
0
259,235
3
L
Nu Wa
6,047
550
81
7
0
210,255
5
W
Set
6,920
629
74
7
0
265,297
5
W
Athena
6,321
575
39
4
0
247,263
4
W
Discordia
6,327
575
71
6
0
221,748
6
W
Nike
6,880
625
75
7
0
241,836
4
W
Hou Yi
6,434
585
77
7
0
192,176
1
L
Mulan
6,177
562
71
6
0
231,798
3
L
Sol
5,923
538
62
6
0
193,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role