Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Doudinho I
Ah Puch
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 103L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Statham2077
Kuzenbo
Level 28
God Stats
8W - 2L
1,836 SR
Queue Stats
151W - 68L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
Vielth
Sylvanus
Level 61
God Stats
22W - 3L
2,111 SR
Queue Stats
479W - 258L
1,615 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ПотныйЧпокер
Ah Muzen Cab
Level 25
God Stats
11W - 2L
1,962 SR
Queue Stats
74W - 31L
1,603 Elo+
Party 1
Team Averages
Level 57
1,782 SR
1,561 Elo+

VS

Team Averages
Level 84
1,633 SR
1,474 Elo+
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
RoliHU
Kumbhakarna
Level 121
God Stats
0W - 3L
1,421 SR
Queue Stats
110W - 92L
1,541 Elo+
Party 2
Eset
Eset
rompeortos99
Eset
Level 18
God Stats
3W - 3L
1,986 SR
Queue Stats
125W - 115L
1,536 Elo+
Solo
Discordia
Discordia
smoczek586
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,304 Elo+
Solo
Agni
Agni
sztokiHUN
Agni
Level 120
God Stats
1W - 1L
1,759 SR
Queue Stats
132W - 124L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 4
5,689
1,138
3,636
3,615
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Doudinho I
Ah Puch
12
5 / 1 / 3
6,687
1,337
4,679
4,709
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Statham2077
Kuzenbo
9
1 / 1 / 6
5,878
1,176
2,703
5,580
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Vielth
Sylvanus
11
0 / 0 / 8
5,781
1,156
1,897
3,136
2,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 1 / 5
6,205
1,241
3,889
7,326
4,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 4 / 1
5,277
1,055
2,872
5,683
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RoliHU
Kumbhakarna
8
0 / 1 / 0
4,409
882
1,089
4,748
3,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
4,820
964
2,034
3,032
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
smoczek586
Discordia
1
0 / 0 / 0
1,236
247
0
0
0
Agni
9
1 / 2 / 0
5,028
1,006
4,565
4,388
1,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
9
Kills
2
4
Deaths
9
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
4
3
L
Chang'e
 
Chang'e
1
4
1
0.38
W
Ah Puch
Doudinho I
Ah Puch
5
1
3
6.5
L
Kumbhakarna
RoliHU
Kumbhakarna
0
1
0
0
W
Kuzenbo
Statham2077
Kuzenbo
1
1
6
4
W
Sylvanus
Vielth
Sylvanus
0
0
8
4
L
0
2
0
0
L
Discordia
smoczek586
Discordia
0
0
0
0
L
Agni
1
2
0
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,804
Damage
10,560
24,366
Taken
17,851
16,379
Mitigated
7,553
14,560
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,636
785
653
480
3,615
1,315
1,427
2,224
1,391
0
9,494
L
Chang'e
 
Chang'e
2,872
190
1,235
926
5,683
1,786
0
2,233
3,450
8,084
0
W
Ah Puch
Doudinho I
Ah Puch
4,679
105
259
1,086
4,709
1,837
397
1,881
2,828
12,524
0
L
Kumbhakarna
RoliHU
Kumbhakarna
1,089
48
177
929
4,748
3,240
0
3,152
1,596
2,450
0
W
Kuzenbo
Statham2077
Kuzenbo
2,703
917
578
725
5,580
6,370
92
2,659
2,911
3,168
0
W
Sylvanus
Vielth
Sylvanus
1,897
169
7,335
1,754
3,136
2,485
867
1,693
1,417
2,560
0
L
2,034
68
122
528
3,032
1,048
0
1,240
1,792
5,213
0
L
Discordia
smoczek586
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Agni
4,565
311
288
385
4,388
1,479
0
2,654
1,734
9,345
0
W
3,889
1,007
0
1,690
7,326
4,372
1,127
2,011
5,259
0
12,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
20,770
54
Minions Killed
46
0
Camps Cleared
0
505,507
Distance Traveled
303,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,689
1,138
16
3
0
77,609
0
L
Chang'e
5,277
1,055
11
2
0
71,594
0
W
Ah Puch
6,687
1,337
14
3
0
103,756
0
L
Kumbhakarna
4,409
882
1
0
0
76,191
0
W
Kuzenbo
5,878
1,176
1
0
0
113,712
0
W
Sylvanus
5,781
1,156
5
1
0
121,263
1
L
Eset
4,820
964
11
2
0
57,351
0
L
Discordia
1,236
247
0
0
0
0
0
L
Agni
5,028
1,006
23
5
0
98,128
0
W
Ah Muzen Cab
6,205
1,241
18
4
0
89,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role