Player Matchup

Gilgamesh
Gilgamesh
I Shoku I
Gilgamesh
Level 46
God Stats
1W - 0L
1,776 SR
Queue Stats
10W - 5L
1,276 Elo+
Party 1
Loki
Loki
JungTryHard
Loki
Level 8
God Stats
3W - 0L
1,733 SR
Queue Stats
8W - 5L
1,518 Elo+
Party 2
Charybdis
Charybdis
Noxxes
Charybdis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,276 Elo+
Party 1
Sun Wukong
Sun Wukong
ObeyTheEnvy
Sun Wukong
Level 103
God Stats
2W - 1L
1,536 SR
Queue Stats
74W - 48L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
ZapMyDad
Baron Samedi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,442 Elo+
Party 2
Team Averages
Level 79
1,609 SR
1,412 Elo+

VS

Team Averages
Level 54
1,497 SR
1,433 Elo+
Nike
Nike
ColbyCat123
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,398 Elo+
Solo
Anhur
Anhur
EternalWil_
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Father Bray
Amaterasu
Level 32
God Stats
10W - 4L
1,531 SR
Queue Stats
98W - 94L
1,496 Elo+
Party 3
Yu Huang
Yu Huang
LokiFromDaWard
Yu Huang
Level 47
God Stats
3W - 4L
1,283 SR
Queue Stats
275W - 273L
1,347 Elo+
Solo
Serqet
Serqet
XIII Eons Later
Serqet
Level 108
God Stats
7W - 4L
1,668 SR
Queue Stats
254W - 222L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Shoku I
Gilgamesh
9
2 / 1 / 1
5,829
530
5,175
8,105
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 1 / 5
6,946
631
5,173
6,267
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Noxxes
Charybdis
9
2 / 1 / 3
5,671
516
5,774
6,017
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ObeyTheEnvy
Sun Wukong
12
4 / 2 / 4
7,023
638
6,144
7,910
3,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
ZapMyDad
Baron Samedi
11
4 / 0 / 2
6,393
581
4,219
4,483
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,404
400
3,473
7,725
2,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 4 / 0
4,995
454
4,702
9,628
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Father Bray
Amaterasu
7
0 / 4 / 1
4,837
440
1,728
5,665
2,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
8
0 / 1 / 0
4,678
425
3,368
4,648
1,482
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 6 / 1
5,973
543
5,024
9,853
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
5
5
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
4
0
0.5
L
Amaterasu
Father Bray
Amaterasu
0
4
1
0.13
W
Gilgamesh
I Shoku I
Gilgamesh
2
1
1
2.5
W
6
1
5
8.5
L
Yu Huang
0
1
0
0
W
Charybdis
Noxxes
Charybdis
2
1
3
3.5
W
Sun Wukong
ObeyTheEnvy
Sun Wukong
4
2
4
3
L
3
6
1
0.58
W
Baron Samedi
ZapMyDad
Baron Samedi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
18,295
32,782
Taken
37,519
10,935
Mitigated
10,607
14,298
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,473
250
0
1,166
7,725
2,162
0
186
7,539
0
12,735
L
4,702
1,562
0
3,414
9,628
1,687
0
923
8,705
0
23,827
L
Amaterasu
Father Bray
Amaterasu
1,728
1,143
112
453
5,665
2,612
0
0
5,665
0
12,656
W
Gilgamesh
I Shoku I
Gilgamesh
5,175
832
96
2,823
8,105
2,972
149
0
7,838
0
13,904
W
5,173
1,714
0
3,461
6,267
1,553
0
790
5,244
0
36,960
L
Yu Huang
3,368
174
0
1,305
4,648
1,482
0
1,775
2,873
18,262
0
W
Charybdis
Noxxes
Charybdis
5,774
3,581
0
2,805
6,017
1,183
1,043
0
5,939
0
33,691
W
Sun Wukong
ObeyTheEnvy
Sun Wukong
6,144
1,302
0
2,964
7,910
3,640
0
750
6,830
0
35,769
L
5,024
1,558
0
3,034
9,853
2,664
0
1,335
8,518
0
23,338
W
Baron Samedi
ZapMyDad
Baron Samedi
4,219
324
325
1,824
4,483
1,587
0
1,828
2,655
27,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,862
Gold Earned
24,887
254
Minions Killed
177
0
Camps Cleared
0
1,102,105
Distance Traveled
927,798
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,404
400
20
2
0
189,935
0
L
Anhur
4,995
454
42
4
0
176,944
3
L
Amaterasu
4,837
440
36
3
0
175,244
4
W
Gilgamesh
5,829
530
16
1
0
224,145
3
W
Loki
6,946
631
72
7
0
259,253
1
L
Yu Huang
4,678
425
31
3
0
167,178
2
W
Charybdis
5,671
516
60
5
0
192,609
2
W
Sun Wukong
7,023
638
69
6
0
211,204
0
L
Serqet
5,973
543
48
4
0
218,497
3
W
Baron Samedi
6,393
581
37
3
0
214,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role