Player Matchup

Ymir
Ymir
Silver I
HarunoSasuke
Ymir
Silver I
Level 99
God Stats
0W - 1L
2,071 SR
Queue Stats
7W - 4L
1,593 MMR
Party 3
Mercury
Mercury
Gold II
PTXⓇ
Mercury
Gold II
Level 125
God Stats
7W - 10L
1,609 SR
Queue Stats
54W - 55L
1,617 MMR
Party 2
Zeus
Zeus
Gold I
PorElCuIo
Zeus
Gold I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 141L
1,606 MMR
Solo
Achilles
Achilles
Gold I
TostadoraMágica
Achilles
Gold I
Level 115
God Stats
5W - 5L
1,659 SR
Queue Stats
54W - 55L
1,617 MMR
Party 2
Hachiman
Hachiman
Silver I
orewashirohigeda
Hachiman
Silver I
Level 128
God Stats
7W - 3L
1,559 SR
Queue Stats
7W - 4L
1,593 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,680 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,528 SR
1,549 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold I
MisterMarocain
Hou Yi
Gold I
Level 127
God Stats
11W - 11L
1,573 SR
Queue Stats
266W - 267L
1,627 MMR
Solo
Atlas
Atlas
Gold II
Tazgol
Atlas
Gold II
Level 134
God Stats
71W - 69L
1,568 SR
Queue Stats
247W - 253L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,910
491
2,983
7,204
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
PTXⓇ
Mercury
11
2 / 3 / 0
5,937
594
2,279
5,797
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
10
0 / 5 / 0
5,569
557
3,738
5,698
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
6,442
644
5,785
7,311
5,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 1 / 0
5,992
599
6,754
5,435
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LokiTiamatBastetArtio

VS

Bans
ShivaCliodhnaKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
9 / 0 / 0
7,100
710
4,837
4,843
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
 
Tyr
11
0 / 2 / 0
6,173
617
3,522
8,900
7,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
 
Nemesis
10
1 / 0 / 6
5,875
588
2,936
5,716
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 3
5,660
566
5,000
6,650
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Tazgol
Atlas
7
0 / 0 / 5
5,149
515
3,494
8,274
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
11
11
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
0
0
9
W
Tyr
 
Tyr
0
2
0
0
W
Nemesis
 
Nemesis
1
0
6
4
L
0
2
1
0.25
W
1
3
3
0.83
L
Mercury
PTXⓇ
Mercury
2
3
0
0.67
L
Zeus
0
5
0
0
W
Atlas
Tazgol
Atlas
0
0
5
2.5
L
0
0
2
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
19,789
31,445
Taken
34,383
12,302
Mitigated
14,995
6,267
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,837
383
855
2,530
4,843
1,475
0
1,871
2,972
40,499
0
W
Tyr
 
Tyr
3,522
477
0
3,429
8,900
7,048
0
0
8,900
0
40,944
W
Nemesis
 
Nemesis
2,936
1,181
0
856
5,716
1,688
0
1,631
4,085
0
29,936
L
2,983
837
0
1,067
7,204
2,472
0
2,698
4,506
13,547
3,891
W
5,000
2,364
0
1,899
6,650
1,589
0
1,462
5,188
0
30,570
L
Mercury
PTXⓇ
Mercury
2,279
1,100
0
30
5,797
1,640
0
951
4,846
0
35,779
L
Zeus
3,738
1,128
0
280
5,698
1,864
0
3,094
2,604
33,044
0
W
Atlas
Tazgol
Atlas
3,494
1,290
0
2,563
8,274
3,195
0
1,159
7,115
11,885
0
L
5,785
1,758
0
2,577
7,311
5,120
0
0
7,311
0
37,722
L
6,754
4,241
0
2,313
5,435
1,206
790
1,588
3,847
0
37,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
29,957
315
Minions Killed
320
0
Camps Cleared
0
1,081,033
Distance Traveled
1,090,336
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,100
710
77
8
0
220,237
4
W
Tyr
6,173
617
102
10
0
229,855
4
W
Nemesis
5,875
588
61
6
0
234,451
5
L
Ymir
4,910
491
33
3
0
197,966
2
W
Hou Yi
5,660
566
67
7
0
181,306
1
L
Mercury
5,937
594
71
7
0
263,394
3
L
Zeus
5,569
557
59
6
0
180,789
2
W
Atlas
5,149
515
13
1
0
224,487
4
L
Achilles
6,442
644
91
9
0
234,063
4
L
Hachiman
5,992
599
61
6
0
204,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role