Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BackDoe Jit
King Arthur
Level 103
God Stats
1W - 5L
1,329 SR
Queue Stats
219W - 241L
1,505 Elo+
Solo
Chaac
Chaac
LordofDragos
Chaac
Level 82
God Stats
1W - 1L
1,693 SR
Queue Stats
45W - 36L
1,565 Elo+
Solo
Odin
Odin
MCKatNip
Odin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 144L
1,580 Elo+
Party 1
Ganesha
Ganesha
Unsure4life
Ganesha
Level 127
God Stats
4W - 8L
1,103 SR
Queue Stats
377W - 339L
1,461 Elo+
Party 1
Team Averages
Level 122
1,425 SR
1,522 Elo+

VS

Team Averages
Level 130
1,677 SR
1,559 Elo+
Hades
Hades
Cerveza Guy
Hades
Level 130
God Stats
4W - 1L
1,500 SR
Queue Stats
154W - 118L
1,643 Elo+
Party 2
Jing Wei
Jing Wei
Reus17
Jing Wei
Level 160
God Stats
7W - 3L
1,789 SR
Queue Stats
501W - 482L
1,517 Elo+
Party 2
Da Ji
Da Ji
Starin4es
Da Ji
Level 116
God Stats
4W - 0L
1,832 SR
Queue Stats
574W - 546L
1,534 Elo+
Solo
Medusa
Medusa
axele3000
Medusa
Level 127
God Stats
2W - 2L
1,763 SR
Queue Stats
80W - 68L
1,603 Elo+
Solo
Atlas
Atlas
o0XmikeX0o
Atlas
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 5 / 2
7,030
879
8,167
8,587
3,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
BackDoe Jit
King Arthur
7
0 / 2 / 1
5,307
663
1,889
3,495
2,452
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 5
7,207
901
7,924
9,795
12,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
13
2 / 4 / 6
7,143
893
5,380
10,204
8,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Unsure4life
Ganesha
12
0 / 5 / 9
6,513
814
4,171
10,910
11,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
7,829
979
8,269
7,864
5,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
Reus17
Jing Wei
15
7 / 2 / 9
8,868
1,109
10,318
7,680
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Starin4es
Da Ji
12
3 / 2 / 12
7,532
942
7,094
6,662
3,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
axele3000
Medusa
13
4 / 3 / 9
7,821
978
7,614
7,157
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
15
3 / 1 / 13
8,738
1,092
6,421
9,302
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
9
Kills
18
18
Deaths
10
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
5
2
1
L
King Arthur
BackDoe Jit
King Arthur
0
2
1
0.25
W
1
2
13
3.75
L
3
2
5
2.75
L
Odin
2
4
6
1.25
W
Jing Wei
Reus17
Jing Wei
7
2
9
5.75
W
Da Ji
Starin4es
Da Ji
3
2
12
4.5
L
Ganesha
Unsure4life
Ganesha
0
5
9
0.9
W
Medusa
axele3000
Medusa
4
3
9
2.83
W
Atlas
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
39,716
42,991
Taken
38,665
38,065
Mitigated
25,187
7,330
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,167
5,324
829
887
8,587
3,035
0
3,718
4,869
0
16,320
L
King Arthur
BackDoe Jit
King Arthur
1,889
0
207
228
3,495
2,452
0
1,401
2,094
0
2,565
W
8,269
90
700
2,744
7,864
5,040
518
1,081
6,783
16,027
0
L
7,924
1,523
792
2,105
9,795
12,534
0
3,094
6,701
0
14,422
L
Odin
5,380
1,238
923
345
10,204
8,801
0
3,767
6,437
0
9,782
W
Jing Wei
Reus17
Jing Wei
10,318
5,541
307
1,825
7,680
3,453
2,566
1,229
6,451
0
22,127
W
Da Ji
Starin4es
Da Ji
7,094
1,408
899
808
6,662
3,139
739
457
6,205
0
11,708
L
Ganesha
Unsure4life
Ganesha
4,171
442
479
535
10,910
11,243
0
2,710
8,200
12,980
0
W
Medusa
axele3000
Medusa
7,614
3,198
1,129
2,274
7,157
3,102
1,376
291
6,866
0
14,642
W
Atlas
6,421
2,373
442
1,993
9,302
10,453
498
1,113
8,189
13,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
40,788
62
Minions Killed
85
0
Camps Cleared
0
623,072
Distance Traveled
760,922
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,030
879
25
3
0
138,109
0
L
King Arthur
5,307
663
2
0
0
61,159
1
W
Hades
7,829
979
17
2
0
163,557
2
L
Chaac
7,207
901
14
2
0
149,261
4
L
Odin
7,143
893
21
3
0
147,509
0
W
Jing Wei
8,868
1,109
33
4
0
132,259
0
W
Da Ji
7,532
942
14
2
0
151,266
0
L
Ganesha
6,513
814
0
0
0
127,034
0
W
Medusa
7,821
978
8
1
0
160,355
0
W
Atlas
8,738
1,092
13
2
0
153,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role