Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Miisahel
Tsukuyomi
Level 82
God Stats
3W - 2L
1,585 SR
Queue Stats
175W - 128L
1,634 Elo+
Party 3
Atlas
Atlas
didijau
Atlas
Level 155
God Stats
7W - 5L
1,535 SR
Queue Stats
437W - 417L
1,548 Elo+
Party 3
Danzaburou
Danzaburou
werbo45
Danzaburou
Level 104
God Stats
4W - 2L
1,634 SR
Queue Stats
155W - 158L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
wilfreddblaster
Kuzenbo
Level 125
God Stats
1W - 1L
1,784 SR
Queue Stats
182W - 165L
1,503 Elo+
Party 2
Team Averages
Level 121
1,608 SR
1,536 Elo+

VS

Team Averages
Level 110
1,316 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
Musajiro
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,275 SR
Queue Stats
53W - 38L
1,553 Elo+
Solo
Zeus
Zeus
Psycho I PIE I
Zeus
Level 133
God Stats
4W - 6L
1,217 SR
Queue Stats
257W - 229L
1,525 Elo+
Party 1
Susano
Susano
VelloWello
Susano
Level 128
God Stats
1W - 1L
1,286 SR
Queue Stats
59W - 47L
1,510 Elo+
Solo
Cernunnos
Cernunnos
adj360
Cernunnos
Level 114
God Stats
1W - 1L
1,273 SR
Queue Stats
221W - 203L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
tomh1991
Cthulhu
Level 107
God Stats
10W - 8L
1,529 SR
Queue Stats
227W - 218L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
6 / 6 / 13
12,825
675
17,008
24,588
21,109
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Miisahel
Tsukuyomi
18
6 / 9 / 10
11,733
618
12,892
18,858
7,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
didijau
Atlas
19
2 / 4 / 18
12,673
667
12,793
31,382
38,959
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
werbo45
Danzaburou
20
7 / 3 / 13
13,377
704
21,475
24,536
10,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 5 / 12
12,423
654
13,810
28,371
46,282
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Musajiro
Morgan Le Fay
20
6 / 6 / 12
13,225
696
23,214
17,541
8,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 2 / 16
15,377
809
37,366
12,613
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
VelloWello
Susano
16
0 / 9 / 15
11,040
581
11,577
17,956
20,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
adj360
Cernunnos
20
5 / 3 / 14
12,549
660
22,555
19,720
9,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
tomh1991
Cthulhu
20
5 / 4 / 16
13,203
695
19,606
21,122
30,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
100
24
Kills
27
27
Deaths
24
66
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
6
13
2.08
L
Tsukuyomi
Miisahel
Tsukuyomi
6
9
10
1.22
W
Morgan Le Fay
Musajiro
Morgan Le Fay
6
6
12
2
W
11
2
16
9.5
W
Susano
VelloWello
Susano
0
9
15
0.83
W
Cernunnos
adj360
Cernunnos
5
3
14
4
L
Atlas
didijau
Atlas
2
4
18
2.75
W
Cthulhu
tomh1991
Cthulhu
5
4
16
3.25
L
Danzaburou
werbo45
Danzaburou
7
3
13
4.5
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,978
Damage
114,318
127,735
Taken
88,952
125,078
Mitigated
75,250
49,676
Healing
34,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
17,008
1,802
1,992
3,466
24,588
21,109
149
15,143
9,149
0
34,805
L
Tsukuyomi
Miisahel
Tsukuyomi
12,892
1,031
4,898
873
18,858
7,871
0
14,182
4,587
0
26,552
W
Morgan Le Fay
Musajiro
Morgan Le Fay
23,214
1,210
3,641
3,390
17,541
8,714
2,060
5,795
11,746
44,276
0
W
37,366
157
3,258
3,750
12,613
5,795
1,236
5,723
6,890
63,248
0
W
Susano
VelloWello
Susano
11,577
488
1,082
529
17,956
20,140
570
3,722
14,234
653
19,852
W
Cernunnos
adj360
Cernunnos
22,555
8,379
3,318
5,520
19,720
9,821
2,927
6,484
13,236
0
45,817
L
Atlas
didijau
Atlas
12,793
2,858
4,882
7,239
31,382
38,959
344
19,726
11,261
27,165
0
W
Cthulhu
tomh1991
Cthulhu
19,606
227
5,013
4,865
21,122
30,780
0
4,879
16,243
42,712
0
L
Danzaburou
werbo45
Danzaburou
21,475
7,918
3,199
8,933
24,536
10,857
1,071
16,888
7,396
0
58,357
L
13,810
4,170
6,297
7,897
28,371
46,282
126
12,883
14,955
22,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,031
Gold Earned
65,394
180
Minions Killed
210
0
Camps Cleared
0
1,806,519
Distance Traveled
1,694,034
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,825
675
38
2
0
352,914
0
L
Tsukuyomi
11,733
618
33
2
0
332,645
1
W
Morgan Le Fay
13,225
696
48
3
0
319,384
1
W
Zeus
15,377
809
68
4
0
365,784
0
W
Susano
11,040
581
10
1
0
278,751
3
W
Cernunnos
12,549
660
51
3
0
335,651
0
L
Atlas
12,673
667
27
1
0
374,684
3
W
Cthulhu
13,203
695
33
2
0
394,464
0
L
Danzaburou
13,377
704
76
4
0
378,554
6
L
Kuzenbo
12,423
654
6
0
0
367,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role